
Networm is the debut title from Cuddly Zombie Games - A retro-themed hacking game inspired by 80's sci-fi films and the card game "Netrunner".
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Languages: English**languages with full audio support
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I was given a free copy of this game by the developers. If you’d prefer a video review, have a look here: https://www.youtube.com/watch?v=2ByP-cJf1sc In Networm, you play as a vigilante hacker, who’s trying to take down evil conglomerates. The gameplay consists of rhythm style movement without the rhythm. The music doesn’t go with the gameplay which, in my opinion is a shame because that would have added a cool element to the levels, instead you are, basically, avoiding obstacles on a circular plane. The game was a bit of an eye-sore for me at first. It’s certainly not a style that’s going to appeal to everyone; with bright neon style colours peppered throughout a blue tube. But I do think it’s appropriate and relatively unique. I liked the menus as well; pretty much all of the presentation fit with the theme which is definitely a positive thing overall. I really liked the mechanics of this game though, surprisingly enough. The actual gameplay of avoiding stuff is really simple; also, just as tip, I think switching to the camera that follows you is a good idea. The fixed camera was confusing to me. The thing that makes the gameplay interesting is that you can control your speed, and if you don’t go fast enough you’ll fail because of the tracer. You need to know when to speed up and when to slow down, and try to strike a balance between risk and reward. It gets another few layers of depth as well when you consider the upgrading system. When you get files you can choose to release them to the public and get the credibility currency, or sell it and get the credit currency. I just want to say that naming the two separate currencies: “Credibility” and “Credits” was maybe not the best call. It could be confusing sometimes. But both of these currencies are used to but lots of different things that can help make the gameplay a little easier. I have to say, without this system I’d have gotten bored pretty quick. I liked that you’re forced to micromanage what software you have installed because of your limited amount of memory too; which allows you to have different “builds” almost. I really liked the theme of the game, and there’s a surprisingly cohesive story with a pretty sweet ending. It was an empowering feeling to release sensitive documents to the public, and you do genuinely feel like you're exposing something. Even if some of your hacks only lead to releasing information about a video game early. All in all, this is a substantially good game for $7. There’s very little that’s negative to say; maybe it’s a little short, I finished it in about 3-4 hours, even then it’s pretty cheap. I absolutely recommend it; it could be frustrating at times, but in the end I kept playing because I was genuinely enjoying it, and not just because I had to release a review. It’s pretty addictive.
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Hours played at review time, across 23 reviews with recorded playtime.
If you like reflex games such as "Super Hexagon", and like the fictional cyber style of games such as "Uplink", then get this game. Soundtrack is great, gameplay is very challenging at times, but still very enjoyable.
Networm is a nice challenging indie game. Great Cyberpunk and Hacker theme. You are hacking the networks by making runs through a Tempest like tunnel acade game. You can speed up, move left and right. You have to avoid hitting things in the tunnel that you are moving through, while keeping ahead of a timer. You Need good reflexes and know left from right. When you get enough money you can upgrade yourself with different abilities, like guns and jumping. Has 80's style visual reprentation of hacking the net. Can change the camera angle. Great electronica music for soundtracks, but does not have a mute for background music. cons: could use instructions. rename the 2 currencies in the game credibility and credits. Both are using the initials "CR" in parts of the game. for more info: https://www.youtube.com/watch?v=2ByP-cJf1sc http://www.indiedb.com/games/networm https://www.youtube.com/watch?v=1ylED-lEBlo http://indiegames.com/2015/06/networm_hacking_up_a_tempest.html https://www.youtube.com/watch?v=vfIk0x5wUds https://www.youtube.com/watch?v=T7CCuiDgtwo
Its a great, fun and hard game. I got to meet the dev at insomnia and he is a great guy!
Hacking through stuff like the 80's never ended
Great concept with beautifully simple and stylish gameplay. When you get into your stride making a run becomes almost hypnotic and hugely satisfying. Love it.
I should hate this game, but I just can't. It's incredibly addictive and 80s + Tempest wireframes + goofy hacking lingo + runner-style 'just keep dodging' gameplay is *extremely* my jam.
Bei Networm handelt es sich um ein Geschicklichkeitsspiel im Network/Hacker Design. Man muss seinen PC Upgraden und Software Downloaden um seinen Spieler zu verbessern. Das Ziel des Spieles ist es mit seinem Hack (eine Leuchtende Kugel im Spiel) am Ende des Levels (hinter der Firewall) anzukommen. Hierbei versuchen einen aber verschiedene Programme und Componenten des Servers/PCs abzuhalten. Diese Programme/ Componenten werden im Spiel zb als Blöcke dargestellt welche man nicht rammen darf. ALs gegenmaßnahme kann man evrschiedene Viren/Trojaner etc kaufen welche wie Waffen funktionieren. Die Schwierigkeit ist das die verschiedenen Gegnmaßnahmen verschieden reagieren, so sind manche einfach feste Wände an Plätzen, andere drehen sich, wieder andere wirken wie 2 Hämmer die immer aufeinander schlagen, manche sind unsichtbar wenn man nicht ebstimmte Upgrades dabei hat,.... Und als besondere Herausforderung darf man vom PC nicht gefunden werden. Der Scan nach dir wird als Zeit dargestellt welche abläuft, wenn man bis dahin nicht hinter der Firewall ist wird man gefunden und die Firewall beendet deinen lauf. Das Spiel kann sehr viel Spaß machen aber auch sehr stark auf die nerven gehen, z.B wenn man das Ziel 2 cm vor sich sieht und einen dann die Firewall rausschmeisst, Die Level werden auch zufallsgeneriert, eigentlich sind nur die componenten/Gegenpürogramme usw festgelegt, die positionen sind imemr verschieden, so kann es leider auch mal passieren das man plötzlich in so einem Labyrinth steckt das man nicht ebschleunigen kann und dadurch zu viel Zeit verliert und erwischt wird. Bei den Erklärungen lässt einen das Spiel auch relativ stark hängen, so muss man erstmal viele Funktionen selbst analysieren und verstehen. z.B kommt man in ein Level und explodiert einfach im freien Feld scheinbar grundlos, bis man irgendwann sieht das es ein Programm gibt das das sogenannte BlackIce finden kann. wenn man das aktiviert sieht man plötzlich das sich auf dem Spielfeld vorher unsichtbare Wände befinden und kann diesen nun ausweichen. Wer gute nerven hat und eine gute und schnelle Reaktion kann hier viel Spaß haben. Leute mit schlechten Reaktionen oder nerven sollten lieber abstand halten, denn diese werden schnell durchdrehen.
Great soundtrack, easy to pickup (although I prefer fixed camera mode 3) and able to complete it in the first week. But it still has enough replayability to make me come back and play more, especially on Endless Mode.
从好友共享游戏资源玩到的这款竞速闯关游戏,复古且较为炫丽的画面,还有模拟老式电视机的交互界面,也算是亮点之一 整个游戏节奏感很快,用来消磨一小会儿时间还是可以的 总体在小类型游戏里面算是良品,给个好评
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