
Neon Hardcorps is a fast paced top down action shooter, inspired by games such as Contra, Metal Slug, Super Turrican, Cybernator, Realm and Doom Troopers.
Modeled estimate, not a reported figure. How we estimate →
About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Neon Hardcorps niestety kompletnie mnie nie przekonał. Gra próbuje stawiać na szybką akcję i oldschoolowy klimat, ale w praktyce rozgrywka szybko robi się monotonna i zwyczajnie mało przyjemna. Sterowanie jest toporne, wykonanie mocno budżetowe, a kolejne starcia nie dają większej satysfakcji. Zabrakło tutaj czegoś, co zachęcałoby do dalszego grania. Dałem jej szansę, ale zdecydowanie wystarczy. Nie widzę powodu, żeby do niej wracać. Nie polecam.
Play Hotline Miami instead, Far better game to enjoy.
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Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1] Don't waste your time on this one. [/h1]
insgesamt nicht gut. kann es nicht empfehlen.
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
ㅤ🦝ㅤ
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
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Hallo Back to Basics Gaming, hallo sehr geehrter Herr Dovganovskiy, Neon Hardcorps find ich im ersten Moment eigentlich sehr interessant. Es erinnert mich direkt an Kivi, Toilet and Shotgun, das ebenfalls von der guten Firma BtBG gepublished wurde. Das Spiel hier ist nur deutlich schneller und eskaliert viel mehr. Dabei finde ich das Spieltempo eigentlich überragend und wenn es auch nur irgendeine Methode der Balance oder der Schwierigkeitseinstellung gäbe, dann könnte man hier wenigstens noch was regeln. Aber nach dem ich quasi im Tutorial 7 oder 8 mal gegen nen scheiß Zug mit Geschützen drauf verreckt bin, da bildete sich klar ersichtlich eine Ader auf meiner Stirn und um meinen täglichen Konsum von Doppelherz nicht dadurch zu verdoppeln, musste ich eine Pause einlegen. Eine lange Pause. Wahrscheinlich eine permanente Pause. Erinnert mich ein bisschen an Soulslikes. Es macht unheimlich Spaß die simplen und "minionhaften" Gegner zu plätten, aber das erste anspruchsvollere Viech macht dich direkt so fertig, dass dir Hören und Sehen vergeht. Und ich bin für sowas einfach nicht geschaffen. Könnte man den Schwierigkeitsgrad einstellen, und wären auch die schwereren Gegner zumindest im Ansatz so wie die normalen und nicht so hypergetunte Megateile, dann wär das hier ein absoluter Banger. Aber so ist es leider einfach pure Frust. Herr Dovganovskiy, man merkt, dass Sie sich Mühe gegeben haben. BtbG, ihr müsst mir glauben, wenn ich jetzt sage, dass mir die folgenden Worte in der Brust schmerzen. Aber leider, und so knapp war es wahrscheinlich noch nie, muss ich mich für einen Daumen runter entscheiden. WIrklich, alles richtig gemacht und dann mit der Schwierigkeit voll reingeschitten. Aber ihr könnt es. Ihr könnt es besser. Das weiß ich, ich glaube nicht, dass es noch jemand anderen gibt, der so fanatisch eure Plörre spielt. Und deswegen finde ich ist es wichtig, dass ihr zumindest einen Supporter habt. Aber den müsst ihr auch halten. Und daher muss sich die Qualität bei euch steigern. Schade.
[h1][b]Not Recommended[/b][/h1]
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Players by region
Where this game's players are, estimated from review languages.
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