
Neon Hardcorps is a fast paced top down action shooter, inspired by games such as Contra, Metal Slug, Super Turrican, Cybernator, Realm and Doom Troopers.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Play Hotline Miami instead, Far better game to enjoy.
[h1] Don't waste your time on this one. [/h1]
ㅤ🦝ㅤ
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
insgesamt nicht gut. kann es nicht empfehlen.
I will leave the cat here, so that everybody who passes by can pet it and give it a thumbs up and awards. /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ
💋
It's a Hotline Miami like game; a fast-paced top-down shooter where you move area to area. It looks promising from the screenshots, but sadly it's [b]very[/b] unpolished and riddled with issues. It starts right at the tutorial - if you destroy the crate before being prompted to, you'll soft lock yourself and have to restart. There are much worse issues, though, such as the extreme lag spikes - only 10 minutes in and I got several of these, at the train and robot fights. The robot fight also glitched the first time I did it, with the guy not shooting at all. Another issue is that there is no feedback or transition for when you die/restart. The first time I failed was when I shot a civilian that I thought was an enemy... and I had no idea what happened, it just restarted the game instantly and took all my weapons. The screen also auto-scrolls. It's fine for the most part, but sometimes it will glitch and you'll get stuck. Or, you'll want to pickup an item such as health but the screen will auto-scroll and not let you. Oh, and the sound effects are pretty bad. They are 8-bit sounds probably made with BFXR or SFXR... they're ear-piercing. I only listed a few of the issues I encountered. The art is decent and the core gameplay is fine but, as mentioned, it's in need of some serious polish which makes this an unenjoyable experience.
[h1][b]Not Recommended[/b][/h1]
[h1]Reseña del Bizarro Mundo de \Neon Hardcorps\[/h1] [h2]Resumen[/h2] Imagina mezclar una fiesta salvaje de neón con un juego de disparos retro, donde el resultado te deja más confundido que satisfecho. Así es \Neon Hardcorps\, ese juego que parece haber sido diseñado en una noche de desvelo y muchas bebidas energéticas. [h2]Aspectos importantes e interesantes[/h2] \Neon Hardcorps\ intenta ser un shooter frenético con una estética de neón que grita los 80s más duro que un cassette de Madonna encontrando su Walkman. La música synthwave te hace sentir como en una línea temporal alternativa donde los 80s nunca terminaron y todos somos parte de una película de culto de bajo presupuesto. [h2]Aspectos por mejorar[/h2] Ah, la optimización y equilibrio del juego, esos grandes olvidados. Pareciera que los desarrolladores pensaron que agregar más luces de neón solucionaría todos los problemas. La IA parece tener menos inteligencia que una tostadora, lo que a veces resulta en combates tan desafiantes como encontrar una aguja en un pajar... si la aguja y el pajar estuvieran en mundos paralelos. [h3]Tabla de Evaluación[/h3] [table] [tr][th]Aspecto[/th][th]Puntuación (0-10)[/th][th]Comentarios[/th][/tr] [tr][td]Jugabilidad[/td][td]4[/td][td]\Innovador como pan sin sal.\[/td][/tr] [tr][td]Dificultad / IA[/td][td]3[/td][td]\¿Dónde dejaron la inteligencia?\[/td][/tr] [tr][td]Contenido[/td][td]5[/td][td]\Mediano, como almuerzo sin postre.\[/td][/tr] [tr][td]Video / Gráficos[/td][td]6[/td][td]\Neón hasta en la sopa.\[/td][/tr] [tr][td]Historia[/td][td]2[/td][td]\¿Hubo historia? ¿Dónde?\[/td][/tr] [tr][td]Ambientación[/td][td]7[/td][td]\Los 80s quieren sus luces de vuelta.\[/td][/tr] [tr][td]Efectos[/td][td]5[/td][td]\Explosiones de bajo presupuesto.\[/td][/tr] [tr][td]Música[/td][td]7[/td][td]\Lo mejor del juego, un viaje retro decente.\[/td][/tr] [tr][td]Voces[/td][td]2[/td][td]\¿Eran necesarias? No agregan nada.\[/td][/tr] [tr][td]Diversidad[/td][td]4[/td][td]\Variedad floja, como buffet económico.\[/td][/tr] [tr][td]Total Puntuaciones[/td][td]45[/td][td][/td][/tr] [/table] [h3]¿Comprar o no comprar?[/h3] Con una puntuación de 45, mi veredicto es: [b]\No lo compres\[/b] Salvo que seas un nostálgico incurable de los 80s y aun así, mejor gasta ese dinero en un album vintage de vinilo, tendrá más replay value.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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