
Protagonist of the game is investigating the disappearance of people. The investigation leads him into an old house, and then it becomes a party to the strange and dangerous events.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Russian
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]Инди-дно[/h1] https://youtu.be/UymcWsAk-IE Психическое расстройство/психологический хоррор - как там еще разработчики пытаются завуалировать свой треш? Игра работает и проходится, что бывает не всегда в данной ценовой категории, но все настолько уныло и убого выглядит, что удовольствия никакого не получаешь. Нелепые монстры, пустые выстрелы, бесконечная беготня, однообразные помещения/текстуры... ----------------------------- Мои [url=https://steamcommunity.com/profiles/76561198029238071/recommended/] обзоры [/url] и [url=https://www.youtube.com/c/BOLTOREZ] прохождения [/url]
The game has big ideas, and it has heart. What, on the surface, seems like a mix between Silent Hill and Doom 3, is actually one of the most inspired horror games of the generation. This game tackles the topic of modern race relations, superfluously. Being given a shotgun and put face to face with a scary black dude, really puts you in the position of our modern police officarials. The fact that this event takes place aboard a ship is a clear allegorical for the Atlantic Slave Trade. The game is clearly, ahead of its time. The portion where you crawl through a pipe or, "vent" may seem like a reference to Among Us, (Amok Us? Coincidence?) But the game, came out before that one. Clearly, Amok is an innovator. It is, revolutionary. The game wears it's inspirations on its sleeve. The inability to use your shotgun and flashlight at the same time is evocative of Doom 3, in my opinion, the greatest Doom game of all time. In my opinion. Like Doom 3, Amok seems to have been misaligned by the playerbase. Amok, is a failure. But, what does it mean, to fail? When you fall out of the boundaries of the map, you understand that, in Amok, failure, is necessary to succeed. And when I saw through the boundary as I fell into the void, I cried. In my opinion. Not only is this a genius puzzle, as it allows you to see which doors you can open to progress, but it is a meaningful articulation of our place in the universe. Place is very important in Amok. As I trudged through the frozen, icy, coldness, no idea where I was, or where I was going, I felt truly terrified and alone. No video game has ever put me in the shoes of my avatar to such an extent. And going through the secret underground facility gave me pause for thought, for there seemed to be so much emptiness there, and also, within myself. I feared the monsters lurking around every corner, and also, the monsters lurking within my psyche. As author Ron White put it, "There have been times in my life that I've had a ton of vices, and my demons have run AMOK for years and years and years."
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
AMOK tenta ser um shooter retrô, mas falha em quase tudo. Gráficos datados, jogabilidade travada e uma repetição que cansa antes da primeira hora. A trilha sonora até tenta salvar, mas não há música que compense o tédio de destruir os mesmos inimigos em cenários genéricos. Se você estiver pensando em gastar dinheiro nisso, pense de novo. Nem por 1,99 vale a pena. Nota final: 3/10 – Mais parece um trabalho de conclusão de curso com pretensão artística, só vale pelas cartas, aliás troco se alguém tiver.
Crypto miner 100% sure
Absolutely terrible. Boring, and unresponsive gameplay. Stupid plot. Stock assets. Just bad all around. One of the few games I ever refunded. [url=https://www.youtube.com/watch?v=Mmt6wucCBzk] Full Review [/url] https://www.youtube.com/watch?v=Mmt6wucCBzk
INUMANOOOOOOOOOOOOOOOOOOOO QUESTO GIOCO è INUMANOOOOOOOOOOOOOOOOOO
♥♥♥♥♥♥♥♥ ♥♥♥♥♥♥♥ GAME WALKING SIMULATOR ON SALE MOMMYS CREDIT CARD SIYDFGBYUS FGUYSFGUYSFGUFYGFUYGFUYGFSYUFG
ужаснейший геймплей
Gezegendeki sayılı korku oyunlarından biridir pt den esinlenilmiş atmosferi sizi sürekli aynı koridorlarda gezdiğinizi düşündürtebilir ama kanmayın sürekli bazı şeylerin değiştiğini ve karşılaşabileceğiniz tehlikenin bilinmezliği sizi ürpertiyor. Tasarımlarını muhtemelen evinin bodrum katında aç ve susuz kalorifere bağlı kaldığı günlerden aldığı ilham doğrultusunda modelleyen yapımcı sizi de aynı karanlık günlere götürmekte gayet başarılı. Daha önce bu seviyede korku oyunu çıkmış mıdır bilinmez ama hani derler ya en büyüğü mü bilmem ama oldukça büyük tam bu tanıma uyan bir oyun. Yapımcının babasının türk kökenli olması nedeniyle de türklere resmen bedavaya tattırdığı bu lezzet bizlerden tam puan aldı.
yarım saat oynadım koştum da koştum sürekli bi kere öldüm nasıl öldüğümü göremedim aynı yere bida gittim gene nasıl olduğunu göremeden öldüm başka yerlere de gittim benden başka hareket eden hiçbir şeye rastlamadım
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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