
Neon Abyss is a frantic, roguelite action-platformer where you run ‘n’ gun your way into the Abyss. Featuring unlimited item synergies and a unique dungeon evolution system, each run diversifies the experience and every choice alters the ruleset.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.43/day in the week to Sep 10 → 0.86/day in the week after.
About
Combining furious run ‘n’ gun action and deep, roguelike mechanics, Neon Abyss pits you as a member of ‘Grim Squad’ – a task force set-up by Hades himself to infiltrate the Abyss and defeat the New Gods. Death is not the end as every time you die, you’ll find yourself more empowered than before.

As you progress through each dungeon, random item drops will be key in helping you infiltrate the Abyss and these passive effects can stack between every item. With no limit to how many can apply; a wide variety of combinations will make each run unique.

With each run, you will be able to unlock new rooms, items, bosses, special rules and even new endings! This means each dungeon is unique and expandable, being tailored to your own specific playstyle.
If you need some company on your journey into the depths of the abyss, or just some additional firepower or assistance, eggs can be found which will turn into a random pet that has a special ability and will evolve the longer you survive.
Take a short break from slaying minions and take part in random mini-games that will also bag you some loot! Jump into Piano Performances, Meditation Challenge, Dance Competitions, and more – staying alive just got a lot more interesting!
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.87−75% | 23.6Kreviews | 86% | — | $3.1M |
| $4.99−75% | 2.2Kratings | 74% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Suelo reseñar cuando termino la campaña o cuando el juego me ha sorprendido, pero en este caso no es ninguno de los dos. Neon abyss es una excusa para adentrarse a partidas caóticas y de matar mounstrous. Sinceramente la historia no cuenta mucho y es muy floja, pero como dije, es más un juego que se siente arcade a uno que realmente dan ganas de jugar por el Lore. El diseño le deja una buena huella al juego, aún que varias cosas se sienten genéricas, es decir, el mundo está diseñado para ser lo más digerible posible. Escenarios equilibrados entre reto pero sin ser imposibles al igual que las oleadas enemigas. No digo que sea malo, pero se siente ese diseño medio forzado para gustar, que irónicamente como dije, es su huella. En cuanto el Gameplay, la vdd me sentí un poco decepcionado me hubiera gustado más que fuera de disparos con doble stick, no sé algo más completo pero no. Aún que no es 100% feo se siente raro, cuesta al principio adaptarse, o bno, así fue en mi caso. Sin embarg, es funcional a su manera, llegar de un día pesado y no tener que leer un montón de diálogos mientras ves un montón de colores y destellos puede ser relajante. El juego en si no es difícil, si tienes experiencia con este género lo entenderás, de todos modos hay ajuste de dificultad. Le pongo un 7/10.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 1.71/day in the week to Aug 10 → 0.14/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, French, Italian, German, Spanish - Spain, Japanese, Russian, Traditional Chinese
| $19.99 |
| 1Kratings |
| 83% |
| — |
| not modelled |
| $3.99−80% | 52ratings | 74% | — | not modelled |
| $19.99 | — | 93% | — | not modelled |
| $4.99−75% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩
我喜欢这种肉鸽
挺好玩的,很上头的游戏
当你不幸患上电子阳痿时不妨试试这款游戏,这样你就同时又得了高血压。 随机性给这个游戏疯狂增加难度,随机性让你玩的很不爽,能不能无伤找到无伤房全靠脸白不白;道具信息竟然设计成某个角色被动才能看;只有怪物房丢手雷才能上下调整抛物线;怪物房里明明角色始终朝向准心,但走到画面边缘就会面壁,而这时你刚好准备对你准心方向丢手雷;跳舞房qte的按键提示上的WASD像素风又细小看不清字幕,稍微哪一次快一点就反应不过来,十年前的qte都把具有上下左右区分的按键在qte时分别出现在画面偏向上/下/左/右的地方了,就是为了优化玩家体验,你霓虹深渊又改回20年前了。 是我愚蠢了,竟然有修禅房这种非人类的小游戏,把自己帕金森的症状做进游戏里吗?有意思。
Собрали лучшее и сделали худшее. После игры чуть ли не полностью перепрошел айзека.
我最讨厌的,就是把主线分到DLC里,本体不完整,不管游戏好不好玩,这么干我觉得就是垃圾
crashed a few times during boss fight!
Sıkmıyor bayağı güzel oyun
可玩性很大的游戏,但40多还是有点贵,建议打折的时候入手。 再一个配置要求也不是很大,我用十年前的电脑也能畅玩
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $203 | 11 | 82% | $0.99 | |
| $0 | 1 | 100% | Free | |
| $0 | 15 | 93% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.1M | 5.3K | 98% | $23.99 | |
| $3.1M | 3.9K | 95% | $44.99 | |
| $3.1M | 2.2K | 88% | $49.99 | |
| $3.1M | 2.9K | 58% | $39.99 | |
| $3.1M | 4.8K | 60% | $29.99 | |
| $3.1M | 6.5K | 85% | $19.99 |