
Ready to own the streets? Get behind the wheel of iconic cars and floor it through Ventura Bay, a sprawling urban playground. Explore overlapping stories as you build your reputation – and your dream car – and become the ultimate racing icon.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 29.6Kreviews | 69% | — | $5.1M |
| $24.99 | 93.5Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1808 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game need offline patch because their servers is very unstable
♥♥♥♥♥♥♥ this game is a fulcking mess, I actually refuned this game a few years ago because it was basically unplayable on pc but I randomly decided to get it since it was on sale and for nostalgia reasons. this was a big mistake on my part to rebuy this game. The controls are broken, the whole game is buggy and the game doesn't even work properly with a controller. save your money and don't buy this game because it is literally unplayable
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 24: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Jul 30 → 38.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Polish, Russian*, Traditional Chinese*languages with full audio support
| $19.99 |
| 19.1Kratings |
| 80% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very beautiful game, with a few game-breaking but fixable bugs: 1. First, unbind all wheel and keyboard keys by assigning the same keybind to each input. This fixes the issue where your car is unable to shift gears properly. 2. Next,download Frosty Mod Manager and download the Handling Overhaul 3.0.3 mod. 3. Launch the game, and you’ll be able to enjoy it properly. :) Enjoy!
『Need for Speed (2015)』は、象徴的な夜の雰囲気や充実した車のカスタマイズ、そして今でも美しいグラフィックのおかげで、ストリートレースゲームの中でも最高クラスの作品だと思う。ただ、常時オンライン必須なのは本当に面倒で、レース中に接続が切れてしまうことがあるのが残念だ。
Não consigo jogar, quem fez os controles fez um trabalho de m*rda Atrocidade
Я вже був готовий писати негативний відгук через те, що гра тупо не працює (не запускається), але вирішив дати останній шанс, щоб упевнитися в цьому — і воно запрацювало! Круто, думаю я, зараз пограю. Чув, що як мінімум тут добрий саундтрек. Але ніфіга. Гра не працює коректно з геймпадом. Я навіть знати не хочу, як це можна пофіксити. Гра повинна працювати бездоганно «З КОРОБКИ». Нехай це фіксять ті, хто випускає продукт на ринок та бере з мене за нього гроші. Не раджу купувати в жодному разі! Шкода, що купував давно та не можу зробити рефанд.
先看缺点再看优点 物理 ①车速一旦快起来,蹭墙就撞毁😤 ②车速快了之后,车辆很颠簸,抓地力下↓降(去车库里装扰流板,调下压力,稍微会好一点)🙃 ③侧面撞墙,有时候车会直接撞停,很奇怪🤔 联网问题 ①不用加速器玩的时候老是掉线😡 ea app难用到炸😡 ②动不动就维修服务器,还得重开房间😤 其他问题 ①上山之后看市中心,完全就是鬼城,建模是空虚的😓 ②车单有点少,好像只有40几辆车 ③游戏没有市中心,一大遗憾😥 优点 ①就这个游戏的夜景氛围,直接给地平线6摁在地上打,比地平线6更有JDM的风格,完全就是地下狂飙的重制版😆 ②请了砖🧱叔和中井启,感觉就是在和自己喜欢的idol 赛车,其乐融融的感觉真好 ③游戏和剧情无缝转场,剧情感觉事像过家家,大家都是朋友☺️ ④游戏的改装件还挺多,时隔五年之后极品飞车终于带回了改装系统😋 感谢你看到这里 谢谢 🙄
This is one of those games that makes you ask the question just how terribly broken can a game be? It takes a special level of skill to make a game's mechanics so trash.
2016 cringe cutscenes are better than 2019+ cringe cutscenes. Gameplay is good. Always online is not. GG.
After playing for a long time, I still feel the need to write a review for this game. Need for Speed 2015 was the first NFS title I ever played, and it's still my favorite in the series. Visually, its art direction was top-tier among its contemporaries. Even though it's set entirely at night — and the developers clearly used the darkness to hide some rough modeling — it still looks very pleasing as long as you don't look too closely. The handling, however, could be better: when you drift, there's a high chance the physics engine will fight you for the steering wheel, and the steering sometimes just stops responding. Content-wise, the collaborations with Ken Block and RWB, along with the map size, are quite generous. Even after you've finished all the regular events, there are still Prestige star challenges to tackle. Now, for the more frustrating drawbacks: the game is always online, and combined with EA's notoriously unstable servers, you'll often be about to set a new personal best, only to get disconnected and thrown back in. The report system is practically useless — when racing with friends, you'll occasionally run into toxic players who ruin the race, and reporting them does absolutely nothing. The garage can only hold a maximum of ten cars. It's also obvious that there's an unfinished area that's been sealed off, so you can't access it. It really makes you think: if EA had been patient and really polished this entry, Need for Speed 2015 could have become another epic chapter in the series. Too bad it's an EA game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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