
Beep Beep Beep -> Register products -> Take cash -> Go insane. Need a packet is a horror-simulator about supermarket cashier, who is gradually losing her mind from routine work. She starts to feel that the cash register is turning into a medieval tower.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Think 'Papers, Please', but you're a cashier instead. And you are on a really bad trip. This is another one of these games that I liked but can't really point out why I liked it. Maybe it's the monotonous gameplay that comforts my brain. Or maybe the awesome soundtrack this game has. It really is awesome. The weirdness. The creepy undertones. (Everything I) Need (in) a packet. A big downside are the really messed up hitboxes. Trying to grab the money but have to click 5 times before I actually hit it. Frustrating.
This game is the biggest waste of my time.The game-play is ♥♥♥♥ the people are ♥♥♥♥ the design is ♥♥♥♥ it is all around just a ♥♥♥♥ game do not by it is a waste of money you're better of gambling it away than buying this game if you can even call it a game.I honestly don’t know what I expected from Need a Packet?, but it wasn’t this level of disappointment. The game is a total mess from start to finish. The premise sounded intriguing—like some kind of quirky puzzle game—but instead, it’s just a chaotic, clunky mess that feels more like a homework assignment than actual fun. First, the controls are unresponsive, and half the time, they don’t even work as intended. The graphics? Don’t even get me started. It looks like something from the early 2000s that was rushed out for a school project. The character design is bizarre and unsettling, which only adds to the confusion. The gameplay itself is about as exciting as watching paint dry. No real sense of direction, no tutorial, just a jumble of poorly explained tasks that make no sense. And let’s talk about the bugs. Constant crashes, weird glitches, and unskippable loading screens—at this point, I think the game is more of a test of patience than entertainment. Overall, Need a Packet? is a waste of time and money. I’d rather stare at a blank screen for hours than ever play this again. Save yourself the frustration—there are better ways to waste your time.
Как пройти драконов!!!?? КАК???
Проект стоит внимания в первую очередь для любителей странных игр с психоделичной атмосферой, подкрепляемой такой же музыкой, как-бы погружающей вас в транс. Ну, собственно маргинальная игра от Marginal Act и этим все сказано. Многие проблемы, связанные с багами, были устранены разработчиком с момента релиза, когда проходить дальше 3-4 дня было невозможно, потому что не пробивался какой-то хлеб, не активировалась кнопка и т.п. Теперь играть стало намного комфортнее, ведь все товары стали пробиваться как надо, НО так до сих пор и не понятно как отзывать пробитие алкоголя? Из-за этого можно просто застопорить прогресс на середине прохождения, получая немаленькие штрафы! Определенно стоит внимания, ведь как мы обычно говорим: "что-то в этом есть.."
A really Horror-Sim that is pretty unique. The days are pretty much the same but they are still not tedious. Its pretty hard even. I really enjoyed it even after first playing it on the PS4. I can highly recommend it.
I wish there was a way to review a game without giving this an recommend or not. This is such a bizarre game that I know it would be perfect for certain people, while a massive turn off to most. Its not for most and I don't think its worth the full $7 for just a try but you can easily see if its for you in time to get a refund. I personally enjoyed this game. Its so strange that it keeps you intrigued on what is going on in the world. The basic gameplay, the register, takes a back seat to the rest of the game as you play. Aspects of the world around you change, the bus ride to work changes into an increasingly difficult bullet hell, and trash begins to pile up everywhere. Now, there's an easy and insane modes, they're not difficulties. Easy is basically the tutorial, to teach you how to scan, and that's about it. Insane, called so because you are seemingly going insane, is the actual story and gameplay. The main gripe I have with this game is that there are zero explanations save for one sticky note that confusingly tells you how to scan objects or take cards. Randomly you have to start checking IDs for alcohol, suddenly you have a tower defense aspect show up with no warning. The things you buy in the 'shop' have no explanation. But ultimately I had to give this game a thumbs up. Its innovative, artistic, and the aesthetic is up my alley. I'd highly recommend it if you can pick it up on sale for a couple bucks just to try it.
It's a good game but it lacks tutorial and explaination other than an extremely unhelpful ! on the register that doesn't actually have any words to assist you. The game also takes a very long time for the protagonist's mind to decay but I would sitll thumbs up just for the price. that one guy that has a messed up face and only buys fruit with 5s, ♥♥♥♥ THAT DUDE EDIT: This game is ♥♥♥♥ don't waste your money buying it
Не думаю, что мой компудахтер должен лагать (хотя на всё воля божья), но...разработчики, ваша прекрасная музыка пердит таки, то ли юнити сасай, то ли я. Но щас бы что-то не работало за 200 мб. А вообще я купила игру только из-за музла. Композитор 11/10, второй гений, второй Ямаока.
I really wanted to like this game, but what gameplay is there is difficult and disjointed.
I've played almost over an hour of this game now and I still have no idea what is happening. Descent into madness? Normal distribution of schedule 1 narcotics? Idk. Doesn't matter. It's weird and I love it! It's got mystery. Lots of show and don't tell. And the fact that it's confusing and uncomfortable makes it even better.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| 2 3 4 Player Mini Games | $685.5M | 1.4M | 87% | Free |
| Pizza Ready! | $574.6M | 2.7M | 88% | Free |
| DayZ | $531.7M | 466K | 78% | $49.99 |
| Phone Case DIY | $492.5M | 913.4K | 87% | Free |
| Hearts of Iron IV | $478.6M | 372.8K | 90% | $49.99 |
| Scary Teacher 3D | $436.9M | 2.1M | 85% | Free |
Related
| The Ritual on Weylyn Island | $21.2K | 70 | 64% | $11.99 |
| Irony Of Nightmare | $21.2K | 703 | 87% | $1.99 |
| inVokeR | $21.2K | 63 | 81% | $14.99 |
| ReThink | Evolved | $21.2K | 81 | 89% | $9.99 |
| The Emptiness Deluxe Edition | $21.2K | 112 | 32% | $9.99 |
| ENCOUNTER BAR | $21.2K | 666 | 81% | $0.99 |