
NECROPOLIS: BRUTAL EDITION is a major update featuring a new playable adventurer (The Brute), a completely new outdoor environment (The Black Forest), and lots of new enemies, weapons, armor, traps, potions, scrolls, and other big improvements to the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jogando solo, esse jogo não tem tanta emoção e diversão assim, é basicamente um mapa enorme separado em salas, cada sala tem um certo numero de inimigos que você derrota se quiser, mas derrotar eles ajuda a melhorar seu loot e itens. Os Níveis são separados em Andar, no meio da exploração, você vai encontrar um elevador que te permite descer para o próximo nivel, lá estarão inimigos mais fortes e melhores equipamentos para serem conquistados. Só recomendo esse jogo se for jogar em coop com alguém, se for jogar solo, esse não é um tipo de jogo que você vai se divertir tanto.
Really fun game! Hard at times but very fun!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Выпил неизвестное зелье из-за чего застыл на месте. Подходит накаченная Гачи-Акула и вырубает с одного леща. 8,5 из 10 петушков в сундуке.
Игра для компании друзей. Зачётная
i love how enemies have iframes when standing entirely still LMAO
It's a good rouge-like souls-like, could use some work, maybe polish a few rough edges and and just a bit more variety in weapons and such, but fine multiplayer, generally fair, good game.
[h1]it deserves better[/h1] This game definitely does [b][i]not[/i][/b] deserve the review rating it has. In my opinion and my friend's who I played through it with, it's a pretty decent roguelike. - Yes, of course it will get repetitive after a few runs but that is [b][i]literally[/i][/b] what a roguelike is. You play until you die, take something with you for progression until the next run and repeat. Something that could maybe have been a bit more polished is the combat and the enemy targeting and of course letting the player configure their own keybinds/controller inputs but overall, I don't regret spending this time with [b][i][u]Necropolis[/u][/i][/b], though doing it together with a friend probably made it 10x better. You need to take into account that this game is obviously a low budget game made by a small team and it still does a great job at being a good game anyway. So after reading some of the negative reviews, I see a lot of them being unreasonably negative towards it and I find most of them unfair. -- Not to point any fingers but this one reviewer said [b][i]"all the rooms feel the same and you just keep looping until you go insane"[/i][/b]; which clearly indicates that person hasn't properly played the game or gotten very far. My guess it's probably some guy who is salty about dying over and over, never making it to any of the other biomes. - Having personally played through the entire game, I can confirm there is at least over a handful of various aesthetics and different themes to the rooms as [b][i]Dungeon, Temple, Swamp, Frost area, Jungle, Factory and the Final Level.[/i][/b] And every time you play, these areas are somewhat different because of the procedural generation (which can be a little flawed at times). [b]Risk of Rain 2[/b] is another example of a [b][i]BRILLIANT[/i][/b] roguelike game executed with near perfection but yet all the levels [b][i]always[/i][/b] have the same layout as the only procedural generation is the placement of chests, portals, enemies, scrappers, printers etc. but you don't see anyone complaining about that do you? This other reviewer said there were only [b][i]FIVE[/i][/b] different enemy types among a few other nonsense things he said, and the review is indeed very recent as it was posted May 26th 2022 (when the game is fully released and finished). First off, I can count a lot more than five different enemy types from just the very [b][i]first[/i][/b] level. I'll censor this with a spoiler filter in case you don't want to know; [spoiler][b][i]Hollowmen (Brute and Soldier), Nagual, Fade/Changeling, Gemeater, Skeleton, Hoardmen, Screamer, Spiderling, Bandit/Thief Rat and Grine[/i][/b] [b](similar to [b][i]Red Phantoms[/i][/b] from the Souls series)[/b] - Then you also have "lesser" monsters like [b][i]Rat King[/i][/b] and three different types of [b][i]Scrounge.[/i][/b][/spoiler] And that's just what you encounter from the starting levels, as there is a total of 24 different types of monsters according to the Necropolis wiki. Not to mention all the different traps as well which is also a fairly long list.. Necropolis might be a [i]tiiiny[/i] bit overpriced on [b]Steam[/b] but it's still a fairly decent game in my opinion. More people should rather lend it a good pat on the back and give it some praise. Say it did a good job but has plenty room for improvement.
Ta bueno
Лично мне эта игра в целом понравилась Плюсы: - Красивая стилистика - Множество оружия зачастую со своими особыми эффектами - Случайно создаваемое подземелье (после первой же открытой двери вас могут ждать как и такие себе противники, так и довольно проблемные - Возможность играть с друзьями - Если правильно настроить игру под свой комп, то всё играется довольно плавно Минусы: - Сюжет (вроде что-то есть, но выходит как-то расплывчато) - Описание предметов (имеются слишком туманные намёки на возможности оружия, книг, щитов, а нормально ипо делу ничего не написано - Единственное, что сохраняется после каждой смерти - очки, за которые можно купить новые цвета персонажей и книги расширяющие возможности. Но из-за отсутствия понимания конкретно того, что эти книги делают от этих очков не так много толку, если часаи не тестить (и да эти книги можно скупить хоть все, но использовать одновременнно можно только одну). Но не смотря на эти минусы в целом играется прикольно (в частности из-за иногда редко появляющихся новых противников, и оружия, и щитов со своими особенностями. Из особенностей - одновременно на себе можно держать по 2 шт оружия и щитов. Между ними можно в любой момент переключиться. Ну правда можно ещё и крафтить разные плюшки из остатков монстров, но для этого желательно найти среди списка нужную книгу и купить её, а после чего (и при каждом возрождении) выбирать её в том же списке.
Нормальная стрелялка
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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