
NECROPOLIS: BRUTAL EDITION is a major update featuring a new playable adventurer (The Brute), a completely new outdoor environment (The Black Forest), and lots of new enemies, weapons, armor, traps, potions, scrolls, and other big improvements to the game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 10 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 802 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Decent dungeon crawler Not really much too it though
Risk of rain (на минималках -1) Объективно игра пустовата, но не плоха. Игру прошёл и не жалею о покупке.
своих денег без скидки не стоит
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Russian
Hours played at review time, across 805 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Интересная игра, но маленькая. С другом пройти самое то. Соло не рекомендую, игра заброшена и не будет так интересна. Но чисто побомбить от друга, который умер можно
Necropolis is a 10 year old contentless console tier slasher brawler with full AAA pricing... charging $30 for a 10 year old game is nuts. Especially when the game has no content, and it's all procgen algorithms... endlessly repetitive. Play the game for 10 minutes and you've played the whole thing. It's a fantasy/cartoony themed third person hack and slash that feels like a console game but got released exclusively on PC. Now, I think we owe a debt of gratitude to HBS for making the Battletech game and not screwing it up, major kudos there, but this train wreck dropped my impression of them down to the basement. They pretty much stopped working on the game very shortly after they delivered it, and for me, maybe this is a Windows 11 thing, the game is a sluggish, janky mess. With issues that will never be patched. For me, annoyingly, the character would just randomly spin around... makes no sense but that's incredibly frustrating. So if you ignore my warnings (and those from other reviewers), and buy this massively overpriced, decade old game, you might not even be able to play it properly. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features low-polygon "retro" assets with cartoony, mobile app style shader effects, making this look like a barely functional mobile app from 15 years ago. This visual style is a method that lazy devs often use when they have a lack of interest/capability to create highly detailed, high poly models and instead use shader effects to disguise that shortcoming under the name of "art", or "We made it look bad on purpose", which really isn't something gamers should have to put up with. It's unclear why the developers weren't willing to arrange high quality, high polygon count contemporary assets and high resolution textures for the game. It's far below the state of the art visuals gamers expect as a result of their decisions. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, left handed gamers or gamers using AZERTY or other international keyboard layouts. The game features no proper level design or game/story flow/plot, as they opted to try to use samey repetitive procgen algorithms as a substitute for adding such content to the game, to avoid doing the important job of level/map design. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. These technical defects push this game below acceptable standards for any modern PC game. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality game this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Now on to pricing and value for gamers. So, should you buy this game? Is this one of the best of the 140,000+ games on Steam? NECROPOLIS: BRUTAL EDITION has the almost comically optimistic (if it wasn't so sad) price of $30 USD, for which you could easily get any number of older AAA games. For comparison, the $30 asking price for this game could get you games like "Sekiro Shadows Die Twice", "Elden Ring" or "Crusader Kings III". Quality, professionally made games like those are frequently on sale cheaper than this. There's enough defects and quality problems with this game that it's really impossible to recommend to gamers.
Te extraño... cada vez que pienso en vos, muere una parte de mi, mi pc de antes te corría al limite, y ahora que tengo una que puede exprimir tus hermosura al extremo... ya no estas... dejaste un vació en mi enorme, te extraño, deseo que vuelvas... Pero ni un milagro lograra eso, ojala solo ojala, algún genio maestro te traiga de vuelta, soñar es gratis y abuso de eso en mis pensamientos mas profundos imaginando lo que fuiste y serias ahora... esto no es una joyita oculta, es una artesanía de la humanidad echa cachos por la avaricia, el pecado es malo y esto lo demuestra... Para el que lea esto... te doy mi pésame.
Necropolis is a fun little game with an enticing artstyle, amusing humour and decent, if a bit wonky, gameplay. Sadly, the devs abandoned it, and with it went its potential to become an amazing combination of souls-like and rogue-like. Despite that, it's still worth getting on sale. For ten dollars, you'll definitely have your money's worth. Not with the ridiculous price-tag it how now, though. Happy dungeon-delving!
If you get this game on sale and have a friend or two get it with you, then you are in a for a blast. You're gonna grief the hell out of your comrades with Friendly Fire at first, so be prepared for that. Once you get yourself into the swing of it (heh), you'll be slaying all day. Also: when you kill someone, they drop their weapon, which is ridiculously fun. i wonder why it's not a more common mechanic? It's a shame that development for this game fell to the wayside, but don't let that dissuade you from trying out this gem with some buddies. 11/10 would cut my buddies down with a flaming great sword again.
This game is butt. Basically still in early access.
pretty bad roguelike
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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