
Become a Hired Gun. The money’s good, the dog’s loyal, and the gun’s reliable. Embark on a fast-paced, violent, and thrilling FPS set in the darkest reaches of Warhammer 40,000’s most infamous hive city.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Polish, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I've really enjoyed this game. Even the last bug I found that had me pathing, successfully, out of map to destroy the fan systems. Which had me IRL throwing my hands up in, well because thats a good game if it can get that response out of me. So, on my possible final interaction with this game almost 100% at 18hrs. I think it was an excellent parting point. It ran well, looked good, and played great. I've no complaints really. I had fun and look forward to future projects involving the studio and franchise
[h1] MY SCORE: 2.5 / 5.0 [/h1] Replayability: ■■■■■■■□□□ Gameplay: ■■■■■□□□□ Graphics: ■■■■■■■■□□ Sound: ■■■■■■□□□□ Story: ■■■■■□□□□□ [i]Necromunda: Hired Gun is a game with an excellent idea, but it was excecuted poorly. It has some beautiful and well-made enviroument, good style, but that's not what makes a game good. Gameplay, on the other hand, is really poorly made. AI is so bad, they are basically walking to you aimbots. In some moments, there is so many enemies, I don't even know what the f*ck is happening on the screen? Game on normal difficulty is pretty hard, but not in a way to be interesting, but frustrating. It's surely one of the worst AIs I've ever seen. Boss fights are also very strange, like, you don't even know that those enemies are bosses, but it's clear that every mission has one. The whole presentation is strange, really. Story isn't that great either, it is in the Warhammer universe, but it's still not interesting. Sound design is also strange, some of the effects are too loud and the ones that should be loud (like explosion) are not, weird. But I like the RPG elements in the game and there's a lot of guns, attachments, buffs, and other equipment you can find and use on your character. But, for me, that's still not enough for a good game. Feels bad, I usually love Warhammer, but this one was not made how it should be. It still can be a decent shooter for boomer-shooter lovers, but be warned and buy on big sale.[/i]
Совершенно не стоит своих денег (даже по скидке)
Скажу честно - в этой игре от вахи 40К столько же, сколько во мне - ереси (то есть, это процентов 20%). Их вахи тут только дизайн уровней да 2-3 оружия, всё. В остальном - это лучше бы было что-то в сеттинге киберпанка или DOOM: смотрелось бы антуражнее и лучшее, гармоничнее Игру прошел за 8 часов, своё удовольствие я получил (весь мейн квест и 2 доп миссии на среднем уровне сложности) Если и брать игру, то брать по скидке бы порекомендовал. А рекомендую в основном чтобы games workshop чаще выдавали лицензию разрабам на вселенную: спрос-то есть на игры абсолютно разного жанра и характера, давайте побольше всяких игр Из прям положительного в игре отмечу, что тут есть много вариантов добиваний противников хоть крупных, хоть мелких, хоть псов, хоть огринов. В Space marine 2 вариантво добиваний на моба было меньше прям
Got it on sale, I had fun, not quite Doom, but definitely inspired; it starts slow and I wasn't sure of the prologue and the controls take getting used to but after being given access to all the toys in the second and third mission it came together for me and the upgrades were fun and it feels good to shoot and guns sound punchy. I see myself coming back to play this again after beating it.
Ich habe es 2022 versucht und nun 2026 nochmal... dieses Spiel fühlt sich einfach belanglos an. Worum geht es hier? Durch ein Level rennen und einfach nur alles abschießen? Die Story suche ich noch! Was haben sich die Entwickler bei den Finishern gedacht? Ich tanze genüsslich mit diesem einen Gegner, während 100 andere auf mich schießen... für gefühlt eine Ewigkeit. Gegner für Gegner. Jedes mal. Ewig. Leider nicht zu empfehlen. Auch nicht für 5 Euro.
There are those who find their way to Necromunda as fans of 40K. Those who might find their way as general fans of shooters. And then there are those who Gain Brouzouf, the folks that are here for Streum On themselves. I'm in the latter. While I could count myself in all three camps to some degree, it was the long shadow of Streum On's legendary cult classic E.Y.E: Divine Cybermancy that first put Hired Gun on my radar. It never promised to be E.Y.E 2, but the prospect of another FPS/RPG from this team was too much to pass up. And you can absolutely feel the same spirit at work in the mix of loot, cybernetic augments, and wild mystical superpowers. But the model is more focused now, trading sprawl and scope for speed and greater clarity. You aren't trapped in your cycles of guilt anymore. Just grab a bolter and get to work. On a basic level it would be fair to call Hired Gun a charmingly janky fusion of modern Doom and Titanfall. And to be clear: it is jank. But never in a way that seriously interrupts the experience. It's the endearing kind of jank where you can feel a talented team of devs pushing against the limits of time and budget. Moments of rough animation or the occasional odd design choice fade into the background when you're grappleshoting up to a junk-punk psyker to turn them into goo. Movement is fast, music is perfect, guns are plentiful and enemies even more so. Environments nail the scale of Warhammer, treading a tricky balance between vast, intricate, and surprisingly easy to navigate. But on a mechanical level, balance isn't really the name of the game. Progression isn't trying to force you to make difficult choices about your build, it's here to reward you on your path to becoming an unstoppable death machine. The game knows you're here to teleport into a group of enemies and insta-gib everyone in your line of sight. Hired Gun is a suitably absurd game for the gloriously absurd 40K setting. The likes of Space Marine or Boltgun may stand proudly as the frontrunners or unrestrained Warhammer action. But in the depths of Necromunda lies a unique, messy, wild experience waiting for those brave enough.
Always clunky and janky but fun around the point of the 3rd mission on
unfertiges Spiel mit massiven Soundfehlern
Would not recommend getting this if you are not a 40K fan. Barely any story, gameplay is mid, graphics are good and there are many bugs
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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