
Bounty hunting isn't all sweat and grit! Travel through an exotic world as Lira, platforming though obstacles, juggling enemies, surviving nightmares, and looking for a cure of her Necrolepsy!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Turkish
Engagement
Hours played at review time, across 32 reviews with recorded playtime.
Reviews
Disclosure: Dev is a friend of mine and I was a beta tester, but I'd like to think I can judge fairly despite these biases. Game has it's roughness but overall very enjoyable and definitely worth the price. Your capabilities start of rather limited, but sticking with the game makes it all the more worth it when you get some of the upgrades and become an absolute speed demon of destruction. Also music's pretty banging. Level design is also interesting. It's like a mix of a Metroidvania and a more standard platformer. The levels act similar to metroidvanias in their design philosophies but they're still multiple levels rather than 1 big one. TL;DR: it's good brent
[table][td][url=https://store.steampowered.com/curator/30253125]及时获得评测,联系甄游组。(Connoisseur)[/url] [url=https://space.bilibili.com/1742742]记录真实体验,发掘冷门精品。(Video)[/url] Q群124925250 u_uju@163.com[/td][/table] 不是特意关注甚至看不出这主角实际是女的。 角色都像是颜艺明星,夸张又搞笑。 像是个人制作的恶魔城爱好者游戏。 虽然画风粗狂简约但是也挺大气明快。 对键盘党极其不友好,默认键位非常诡异,并且某些常用自定义键位会直接冲突导致无法顺利设置。 默认键位还有卡键的问题,比如下跳,是S和↓一起按,很容易锁键。 强烈推荐手柄。 试玩视频 https://www.bilibili.com/video/BV1wy4y1z7JB/
Fun game, the spin move is op, now wheres the R34?
A love letter to Turbografx16 action platformers that keeps its own charming and pleasant identity, Necrolepsy is a lot of fun. Filled with a likable cast of heroes and rogues, silly fantasy, and plenty of laughs, Necrolepsy is indeed worth your time. For my full in-depth review, please consider checking out my video at: https://youtu.be/XPkiP9P0f-k
The game's short but it has a lot to offer in terms of mechanics. You can parry everything, you can turn into a giant meat grinder by the end of the game with some of the combos you can pull off. Get it.
[b] Target Audience: [/b] [I] More Mid-Level Platforming/Metroidvanias who want a down to earth project[/i] [b] Summary: [/b] A one man project is always a hard hill to climb, especially in the current indie game landscape. With so many games out there, it's hard to stand out even when a game , while having flaws, pales compared to even other indie game projects out there. Necrolepsy however does enough to be worth its 10 dollar price tag, with the idea of where the project has come from. There's some good core elements with the psuedo combo system here, and there's a good understand of the basics of platforming action. It is rough around the edges, as certain enemies can easily be cheesed and there are some effects that can cause some motion sickness (however as I write this its being changed in an upcoming patch). There's some ideas that don't entirely work mind you: the nightmare mode doesn't feel like its really taking advantage of the idea, and sometimes the game can be a little bit easy. With that said, the game has this sorta newgrounds+flash charm that you can't help but start to smile at. Certain enemies are straight forward, but it also feels like they were built from the ground up, influenced by games like Mega Man and Castlevania, but built by the creators two hands. Lira is a goofy protagonist and there are goofy villians, and yet you sit there cracking smiles left and right. The fact that updates for problems have come at a steady rate shows a developer that's definitely listening to feedback, and is wanting to make a game that people enjoy. It's not going to blow you out of the water, but it's also going to make you appreciate the work put in. It's solid control wise and the mechanics all work and do provide for some higher level skill play, especially with the idea of combos toward the mid segments of the game. It's a game that you should try the demo out for, and if you enjoy it, definitely give the game a try. [b]Video Review: [/b] https://www.youtube.com/watch?v=RCOGxK9Ccm0 [u] Lists: [/u] [b]Positives:[/b] [list] [*] A charming style and quirky writing style leads to a game that you want to succeed, even if its rough around the edges. [*] Good basic enemy design and style while keeping low key in terms of the design itself (not overly flashy) [*] You can tell that a dedication was put into certain animations, and the game can be really cool when showing off these. [*] Core world design and mechanics do the job and the game is appropriately priced. [*] Controls do well for the world created here. [*] Do like a boss battle or two even if they may be considered on the easy side. [*] Like our main character and the idea of necrolepsy is an interesting one that drives the plot home. [*] Like the secondary weapons and their basic uses. [/list] [b]Negatives:[/b] [list] [*] There's an overall lack of oompf at times, the game does show its roots as a first game by a solo developer. [*] Rough around the edges with little glitches here and there, that the dev is addressing, but it's something that you keep on running into. [*] The necrolepsy timer needs more oompf to it in the normal mode to make it feel like an actual threat. [*] I admit I completely forgot that I had a stun weapon until the dev literally told me about it. Stunning feels overpowered at times. [*] You're not exactly sure what items do without going to the in-game store, and overall there's more description that can be used in general. [*] The in-game map not showing doors can be really confusing especially when exploration doesn't seem to be one of the games themes with the timer element. [/list] [b] If you want more reviews/information regarding games I've reviewed, visit my curator. [url=https://store.steampowered.com/curator/6861768/]Dragnix Curator [/url][/b]
Necrolepsy is a short fun Action-Metroidvania heavily inspired by games such as the Mega Man Zero series and Castlevania Order Of Ecclesia with some Devil May Cry mixed in. While not a perfect game by a long shot it is still incredibly fun and worth your money. There´s more content on the way so I highly reccomend at least trying it. If you´re still not convinced, there´s a demo so you can try it before you buy it. 8/10
It's a short and sweet game but it gets more and more fun the farther you get into it! Easy recommendation to any fan of platformers!
guy who made this invenetead the gottam meme in tf2! awesome!!
Short game, but pretty neat. Pros: - Your arsenal starts out fairly limited, but as you progress you get some neat stuff. - Once you get more of said arsenal, especially the slide, juggling enemies around is pretty fun. - Neat OST - Main character has a decent amount of personality and attitude. I imagine it could really shine with voice-acting. - The "nightmare" mechanic, at least on the normal difficulty, isn't obnoxious and can easily be worked around. I haven't messed around with the higher difficulties yet, though... - Speaking of difficulties, there's multiple difficulties and modifiers after you beat the game, so that's cool Neutral: - The game is pretty short. Depending on how you like playing games, this can be either a benefit or detriment. - How you view the art-style of the characters might depend on your preferences. - Aside from the necromancers, the bosses don't really have dialogue. If you don't really care for story or characters, this shouldn't be an issue. Cons: - Some of level textures feel... weird? I dunno how to describe it. - Some of the bosses feel a bit hit or miss. - The major bosses all being necromancers kinda feels a bit samey. They all have different attack patterns and personalities, but their designs all being mostly the same design with different colors makes them feel less distinct. For this dev's first game, it's pretty neat. I feel like they have some potential.
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