
What happens if you mix the root of the mandrake with the bear's claw? And the foot of the stalk with the crown of the royal mushroom? What hides the Orc in the trunk and why does not the Elf want to see the guests? Alchemland is a magical country in which everything is possible.
Modeled estimate, not a reported figure. How we estimate →
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About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Game is gay, look at this instead. ⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
"Alchemyland" ist ein Memory-Spielchen. Angeblich befindet sich das Programm noch im Early-Access, Updates gibt es aber schon seit fünf Jahren nicht mehr. Und was ist das Spiel. Ein einfaches Memory. Also Plättchen aufdecken und zwei gleiche suchen, wie in der Kindheit. Spannend, oder? Nein! Völlig absurd auch, daß die Memory-Felder nur wenige Motive haben, so daß meist sechs oder acht Plättchen mit gleichem Motiv zu finden sind. Das macht das Memory ziemlich sinnfrei. Ach ja, Würfeln können wir auch noch. Wobei gewürfelt wird gar nicht. Es werden uns einfach zwei bewegungslose Würfel, die unser Ergebnis darstellen, angezeigt. Und dann wird uns gesagt, daß unser Gegner, angeblich ein Ork mehr hat als wir und wir verloren haben oder weniger und wir gewonnen haben. Ein lustloseres und langweiligeres Würfeln kann ich mir gar nicht vorstellen. Ein paar ungekonnte Hintergrundbilder gibt es auch und irgendwie hätte es auch mal sowas wie eine Story geben sollen, angeblich. Dazu dudelt noch eine irgendwo kopierte Musik, die weder was mit dem Thema noch mit dem Spielprinzip zu tun hat. Ein derart lieblos zusammengeklöppelter Haufen an Beliebigkeit zeugt lediglich von einem gesteigerten Unwillen der Entwickler. [h1]Wertung:[/h1] 1/10 Atmosphäre -/10 Story 2/10 Grafik 1/10 Sound 1/10 Spielmechanik 1/10 Balancing 1/10 Spielspass [h1]Fazit:[/h1] Zusammengebrauter Dung. [h1][b]1/10 Gesamtwertung
[h1] Genre [/h1] Ein simples Memory Spielchen [h1] Gameplay [/h1] Ich weiß gar nicht wo ich anfangen soll. Alles ist so merkwürdig sinnlos. Man merkt, dass das Spiel in einem wirklich frühen Early Accsess Zustand liegen gelassen wurde. Es beginnt mit einem Zauberer, der uns erklärt auf welche Icons wir drücken müssen. Oben links haben wir verschiedene Anzeigen, die aber absolut nichts bedeuteten oder zumindest keine Funktion haben. Wir suchen uns ein Memory Spiel aus und müssen dieses in der vorgegebenen Zeit schaffen, dafür gibt es dann 10 EXP. Haben wir genug EXP zusammen können wir 1 von 5 "Skills" aufleveln und das bis Level 5. Bringen tut dies absolut gar nichts. Die Skills unterscheiden sich nur in Form von den Memory Bildern (Insekten, Fische, Blumen, Tiere oder Pilze). Zudem bekommen wir nach jedem gelösten Memory Spiel einen Gegenstand im Inventar den wir konsumieren können um unsere Ausdauer wiederherzustellen. Dies ist aber auch absolut unnötig weil die Ausdauer nicht unter 99% fällt. Es gibt auch noch ein Würfel Spiel was überhaupt keine Funktion hat. Man hat das Spiel selbst nach 2-3 Minuten mit 100% Achievements durchgespielt weil man 5 der 7 Erfolge automatisch beim starten erhält. Auch wenn dies nicht der Fall wäre, hätte man das Spiel in gut 30-45 Minuten durch, wenn man aber die Sammelkarten will muss man gut über 5 Stunden im Spiel verbringen. Die Musik ist eintönig und setzt auch gerne mal öfters aus [h1] Achievements [/h1] Es gibt insgesamt 7 Erfolge. Hierfür muss man 1 Memory & 10 Würfel Spiele gewinnen. Für die anderen 5 muss man eigentlich die 5 Skills auf Level 5 bringen aber ich habe diese 5 Erfolge beim starten des Spiels automatisch bekommen [h1] Pro/Contra [/h1] + Günstig (Im Sale für 0,39€) + Achievements + Sammelkarten - Man hat das Spiel einfach im frühen Early Access Status liegen lassen - Es gibt neben dem Memory Spiel nichts zu tun - Das Würfel Spiel bringt gar nichts - Skills sind Sinnlos und bringen rein gar nichts - Ausdauer fällt nicht unter 99% und somit sind die konsumables überflüssig - 5 der 7 Achievements droppen beim starten automatisch was das Spiel noch lächerlicher macht [h1] Fazt [/h1] Nur wieder einer dieser Early Access Titel, die angefangen und sofort liegen gelassen wurden. Leider gibt es dies viel zu oft und ich kann sowas nicht nachvollziehen. Das Spiel bietet überhaupt nichts, es sei denn man mag super gerne Memory Spiele aber da gibt es wohl deutlich bessere Alternativen. Empfehlen kann ich es nur Achievement Hunter die ein weiteres super schnelles 100% Spiel haben möchten und das ohne Großen Aufwand 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
⣿⣿⡻⠿⣳⠸⢿⡇⢇⣿⡧⢹⠿⣿⣿⣿⣿⣾⣿⡇⣿⣿⣿⣿⡿⡐⣯⠁ ⠄⠄ ⠟⣛⣽⡳⠼⠄⠈⣷⡾⣥⣱⠃⠣⣿⣿⣿⣯⣭⠽⡇⣿⣿⣿⣿⣟⢢⠏⠄ ⠄ ⢠⡿⠶⣮⣝⣿⠄⠄⠈⡥⢭⣥⠅⢌⣽⣿⣻⢶⣭⡿⠿⠜⢿⣿⣿⡿⠁⠄⠄ ⠄⣼⣧⠤⢌⣭⡇⠄⠄⠄⠭⠭⠭⠯⠴⣚⣉⣛⡢⠭⠵⢶⣾⣦⡍⠁⠄⠄⠄⠄ ⠄⣿⣷⣯⣭⡷⠄⠄⢀⣀⠩⠍⢉⣛⣛⠫⢏⣈⣭⣥⣶⣶⣦⣭⣛⠄⠄⠄⠄⠄ ⢀⣿⣿⣿⡿⠃⢀⣴⣿⣿⣿⣎⢩⠌⣡⣶⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣆⠄⠄⠄ ⢸⡿⢟⣽⠎⣰⣿⣿⣿⣿⣿⣿⢀⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠄⠄ ⣰⠯⣾⢅⣼⣿⣿⣿⣿⣿⣿⡇⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡄⠄ ⢰⣄⡉⣼⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣧⠄ ⢯⣌⢹⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣇⣽⣿⣿⣿⣿⣿⣿⣿⣿⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⢸⣟⣧⡻⣿⣿⣿⣿⣿⣿⣿⣧⡻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠈⢹⡧⣿⣸⠿⢿⣿⣿⣿⣿⡿⠗⣈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇⠄ ⠄⠘⢷⡳⣾⣷⣶⣶⣶⣶⣶⣾⣿⣿⢀⣶⣶⣶⣾⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄ ⠄⠄⠈⣵⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄⠄ ⠄⠄⠄⠸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠘⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠇⠄⠄
Not Recommended
overall alright for in between.
Шо тогда, шо сейчас не стоит ни гроша
I am 32 years old. My ex-wife and I have a daughter together, and we adopted our son together. Both are now 4 years old. When we were going through our separation, I felt lost and unhappy. I was self-destructive. One day, I was so angry with everything spiraling out of control that I punched a concrete wall in a moment of overwhelming emotion. This resulted in breaking my fifth metacarpal in my right hand—the hand I worked with, played games with, and used to carry my children to bed—the hand I desperately needed to ensure I could continue providing. Upon learning the severity of the self-inflicted damage, I became almost suicidal. Keep in mind that just a few months before this, I was the happiest man, with no history of depression or anxiety. I had never experienced anger outbursts, nor was I the type to break down and cry, but I was in a tough situation that truly prevented me from seeing the light on the other side. With nothing better to do, I looked for a game I could play WITH ONE HAND while recovering. Somehow, I stumbled upon this game and read some of the comments. I decided it was worth a try... I must admit I didn't beat the game, nor did I play as much as some of you. In fact, I may have played this game for only a day or two. That being said, after doing so, I had a new joy and hope for life. I managed to leave behind the pain and suffering that had been thrust upon me. I could experience the joy and happiness of other people. I relaxed for 5 ♥♥♥♥ minutes listening to this music, long enough to realize that I would be okay. After realizing this, I turned off the game and went back to work. My hand hurt a lot, but I was motivated. I stopped feeling so sorry for myself and became the father I needed to be at that moment, not the weak boy I was behaving like. Today, I am close friends with the mother of my children. We don't fight, argue, or say hurtful things to each other. We are parents and friends. Now I have 3 children. My third child is, wait, ALSO 4 YEARS OLD. The woman I am with was going through a very similar situation at the time of my separation, and we just unexpectedly stumbled into each other's lives. We have been dating for a year and are very happy together. Moral of the story: you never know what life has in store for you, and if I had given up when all odds were against me, I wouldn't be where I am today. This silly little game helped me realize that. Thank you.
Alchemyland is barely a game, it's an e-book that's been dumped on Steam masquerading as a game. The Russian asset flip scammer behind this did include an asset flip of the Ren'Py "Memory" card matcher minigame, however... copying + pasting that from the Ren'Py construction kit still doesn't constitute actual game development. As a visual/interactive novel, this doesn't feature any notable gameplay, it's just a lot of clicking through badly written dialogue that would never have been accepted or published in print, which poses the question, "How did something this badly written end up on Steam?". When someone hoping to become an author is unable to get published in print, they spend $100 and dump their high school fan-fiction onto Steam, under the guise of a game. This e-book was slapped together with the godawfully bad RenPy Visual Novel/E-Book construction kit, so just like no professional writing took place here, no professional game development took place either, it's just a product of filling out templates in the construction kit. This is a badly written and badly translated Russian E-book about a wizard, punctuated with the "Memory" tile matching minigame the developer stole from the Ren'Py construction kit. Visual novels/e-books are tedious at best... imagine the best novel you ever read, be that Hitchhikers Guide to the Galaxy or 2001: A Space Odyssey or Twilight (if you have terrible taste in literature), but then translate that to a format where the words dribble out and you have to click your mouse every time you wanted to read the next sentence, instead of just turning the pages. You'd think it was garbage. Now imagine that experience, but with much worse writing (because if these guys could write professionally, they'd be published authors and this would be on shelves in bookstores, and they wouldn't have to pay Valve $100 to self-publish this on Steam), and you have your average Steam e-book. You can get better quality books and comics for free online or from public libraries, or from bookstores for a fraction of the price of this "game". Steam isn't a comic book store, neither is it Netflix, it's for games. Your gaming rig is not a Kindle. It's impossible for me to recommend things to PC gamers that aren't really games. The Russian, azimuth team, has a known history of trying to scam people into paying them money for someone else's work, through this account or through closely linked/alt accounts. One example of azimuth team doing this is [url=https://store.steampowered.com/app/828230]Dungeons of the dead[/url], which is really the "[url=https://learn.unity.com/project/2d-roguelike-tutorial]2D Roguelike Tutorial[/url]" asset, written by the actual developers, Unity Technologies. The E-Book was abandoned roughly less than a month after launch and hasn't been updated in almost 7 years. It blew past the developers commitment to complete the E-Book without any notification or admission of failure from the developer. The E-Book will never be completed. You don't have to take my word about how bad the E-Book is, we can measure the interest in a game by how much people bothered to play it. Alchemyland has achievements, and they show us a very clear picture that the E-Book absolutely failed to capture any interest from gamers. The most commonly and easily attained achievement is for completing the first tutorial Memory minigame, trivial to achieve, but less than 4 percent of players bothered to get that far before uninstalling the E-Book. That's a tiny, tiny proportion of gamers who even bothered with this. Ouch. Reviewing SteamDB to check how popular this E-Book was with readers reveals a surprise... there's a very healthy spike in reader counts for the E-Book. But this isn't consistent with the achievement stats, that show less than 4 percent of readers bothered playing the E-Book for any reasonable amount of time. How is it possible for this E-Book to have so many concurrent readers who didn't bother to read the E-Book? Trading cards. People will use card idling software to collect the cards and sell them, but this won't trigger any achievements in-game. That tells us people only really bought this E-Book for trading cards, and that's a damning indictment of the woeful quality. A closer look at the numbers shows the E-Book just has a couple of readers every week running up the E-Book and idling it for cards, then deleting it. We must ask how it benefits gamers for there to be so many E-Books like this, with no merit as a serious game, that only generate sales from people idling and selling the trading cards. Unethically, the developer sold keys to this abandoned Early Access E-Book into cheap, nasty game bundles, where they knew it would be advertised and sold as a complete PC game. This seems to have been done in an attempt to mislead gamers into buying a knowingly faulty, defective and incomplete product. When a developer does this for a game they have zero practical intention of completing, this is essentially a scam, an intention to get paid for a broken/unfinished product. Often this is done as an exit strategy, as the developer takes the money and runs. No refunds have been given, the developer kept all the money they took from gamers. Another unethical act of this developer, knowing full well that this E-Book is abandoned and they will never complete it, they are deliberately trying to scam gamers into buying it by offering it on discount from time to time. It's impossible to "accidentally" discount a game. The developer looked at their abandoned game, and instead of doing the right thing and removing it from Steam, they instead doubled-down and tried to scam even more people into paying for it. Greedy, and completely unethical. Doing the wrong thing, on purpose, for money. This is not okay. [b][quote][url=https://www.forbes.com/sites/erikkain/2017/01/18/steam-takes-down-art-of-stealth-after-developer-posts-fake-reviews/?sh=750e13e12354]Warning: Review Manipulation![/url][/quote][/b]This E-Book features a small number of fake positive reviews from accounts known to be in the business of review manipulation/paid reviews. They're all written in either Russian or broken English, appear at almost exactly the same time, very shortly after the E-Book launched on Steam, all have a direct Steam purchase of the E-Book, and the accounts are used consistently to write fake reviews for asset flips and other cash grabs/scams. The "Positive" review score on this E-Book should be disregarded due to this blatant, unethical review manipulation. This is done to deceive and scam gamers into paying for a bad product. Alchemyland is relatively cheap at $1 USD, but it's not worth it. Given the defects and quality issues with the E-Book, coupled with the unrealistic price, and the questionable ethical nature of the developer and/or their associates (as outlined above), this is impossible to recommend.
this game achievements be broken. I expected easy achieves not insta-pop :(
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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