
Build, quest, and conquer across an infinite procedurally generated world. Play alone or with friends as you establish a settlement and explore deep dungeons, fight monsters and bosses, mine rare ores, craft magical equipment, recruit specialists for your colony, and more!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 8.57/day in the week to Sep 13 → 7.5/day in the week after.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Engagement
Reviews
Themes across 1324 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Necesse is your typical RPG, you craft, build, and fight! Good price point for the game play value and surely will provide endless hours of exploratory fun. Enjoy [url=https://store.steampowered.com/curator/28820007] Recommendations [/url] [url=https://www.youtube.com/@kreatorb] YouTube [/url] [url=https://www.tiktok.com/@iplaykreatorb] TikTok [/url]
모험의 재미가 일품입니다. 정착민들을 데리고 다니면 싱글 플레이임에도 멀티로 느껴지게 해줍니다. 모험이 지친다면 자신의 정착지를 만드는 재미가 상당했습니다. 정말 다양한 건축 자재와 장식품들이 존재하여 건축의 다양성이 풍부했습니다. 또 정착민들마다 가진 특성이 있어 이를 만족시켜주기 위해 다채로운 컨셉의 건축을 하도록 설계되어있어 쉽게 질릴 수 있는 정착지 건설을 머리를 굴리면서 재밌게 할 수 있었습니다. 아쉬운 점이 있다면 불친절한 튜토리얼로 인하여 게임의 시스템을 꼼꼼히 직접 알아가야합니다. 이 또한 크래프팅 게임의 묘미라면 묘미지만 구역 설정, 마법부여 등 중요한 기능에 대한 튜토리얼이 없어 마지막에 가서 알았습니다 못생긴 기본 캐릭터 외형에 불만이 있었지만 모드를 깔면 상당히 이뻐지니 모드 강추!! 드립니다. 플레이 하는 내내 정말 재밌게 했습니다. 개발자님 재밌는 게임 만들어주셔서 감사합니다.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.71/day in the week to Jul 30 → 94/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Portuguese - Brazil, German, Simplified Chinese, Czech, Japanese, Spanish - Spain, Spanish - Latin America, Traditional Chinese, French, Hungarian +10 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I wanted to give this game a shot, but within a few minutes of loading into my first world my PC's memory usage very rapidly starts climbing until my whole system starts lagging. Process Manager shows the game only using 1-2 GB of memory even as the entire system's memory usage increases. Closing the game resets my system memory usage to expected levels. From the few posts I've seen about this issue, this started when 1.0 launched and presumably hasn't gotten any better. Even if there may be workarounds that solve the issue on some systems, such workaround shouldn't even be necessary. It should just function. It's unfortunate. I wanted to play the game.
funny game about mining and crafting in survival or something
If you like terraria this is the game for you! build a village, gain various villagers, assign them to work and thrive. like terraria its a progression system of continuous upgrade through grinding but the difference is the cave system as you will need to make a cave ladder to get to the cave. very user friendly, tutorial on how to land yourself somewhere when you start each world.
I usually play Terraria( vanilla & modded), however, I have been playing this game a lot lately. Very good game. The settlers and how they operate are great, makes me wish all games had a similar mechanic. Definitely worth the download. Takes a bit to get going but then it progresses at a nice rate. Also glad to see that the developer is releasing updates with new content.
Sistema adictivo y muy divertido si te gusta la gestion y la supervivencia este juego es para ti
公式はネセスと言っていますが、正しくはネセッセですからね 間違わないように
cool
The game is great, really a hidden gem. It's cheap, there are tons of things to do, the graphics are cute, exploration is good, the difficult level is reasonable. Really a 9.5/10 for it's price
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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