
Become symphonic in Narita Boy! A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom. Discover the mysteries behind the Techno-sword, lock swords with the corrupt and tainted Stallions. Save the world!
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Flashback to the 80s. The Creator, a genius of his time, creates a video game console called Narita One with its flagship title being a game called Narita Boy.
Narita Boy becomes a tremendous hit! Copies of cartridges are flying off physical shelves worldwide. Within weeks Narita Boy is the best-selling video game of all time, critically acclaimed for its power-fantasy wielding Techno-sword and taking players on a journey like no other.
Meanwhile, inside the binary code, the digital realm connects with reality. Him has returned and deleted The Creator’s memories. Supervisor program, Motherboard, and her agents have activated the Narita Boy protocol.
The Stallions are coming, and the Digital Kingdom needs a hero.
Become symphonic in Narita Boy! A radical action-adventure as a legendary pixel hero trapped as a mere echo within the Digital Kingdom. Discover the mysteries behind the Techno-sword, lock swords with the corrupt and tainted Stallions. Save the world!
Pixel perfectionist – The shining example of a perfectionist at work. Experience the visuals of a retro-era brought to life with hand-drawn animations.
Explore the mysteries of the Digital Kingdom – Venture up, down, left, and right to discover the darkest depths of the broken binary code in this never-ending story*.
Max out the Trichroma – Equipped with the only weapon able to defeat the Stallion threat, take the Techno-sword and plunge it into the digital hearts of your enemies. Do not let this empire strike back, be the true blade runner.
Diehard enemies – Face foes only imagined from your darkest fever-dreams!
Show those bosses the bytes – Face-off against tons of totally radical and awesome bosses. Become the boss terminator, by overcoming the deadly Crab, DragonBot, Black Rainbow, and so much more!
Sounds of the retro-grade-times - Feel fresh waves of synth wash over you while travelling the Digital Kingdom. With kickin’ beats that will send you back to the future.
*there is an end to the story.
Sums Steam only; Xbox, PlayStation, GOG, Epic, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $2.49−90% | 1.9Kreviews | 78% | — | $54.7K |
| $4.99−80% | 1.1Kratings | 84% | — | not modelled | |
Engagement
Reviews
Themes across 69 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A really interesting 80s style action platformer. Doesn't have much going for it with combat but it's very stylish and has a pseudo-Metroidvania style to it
I came for the amazing visuals, great soundtrack, and solid gameplay but stayed for the emotional narrative.
Story aside, because I'll be honest, I didn't really know what was going on, I enjoyed playing this game. It wasn't too hard and it wasn't too easy either. The game length was about right too (15hrs for me). Graphically it did look good, and the music was really good, both giving the game a good nostalgic 80's feel. That said, I did sometimes find it hard to see what was going on. Finally, for those interested, it played well on the Steam Deck. Play straight out of the box, so no fiddling required........ I played it docked through the TV.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 18 → 0.86/day in the week after.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
| $24.99 |
| 653ratings |
| 88% |
| — |
| not modelled |
| $4.99−80% | 120ratings | 70% | — | not modelled |
| $24.99 | — | 77%* | — | not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 69 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Jeux magnifique, ambiance sonore et visuel très stylisé type année 80/90, le pixel art est vraiment réussi, les boss sont immense alors que le héros est très souvent montré comme minuscule, l'histoire est assez basique mais tout de même sympathique, certains boss sont vraiment pas facile à vaincre, il y a des easter egg partout, des références à plein de jeux, films, une bande son vraiment bien. Certains endroits sont juste une prouesses de beauté. Seul bémol on ne peut pas retourner en arrière, ça veux dire qu'une fois qu'on change de zone il est impossible de retourné à l'ancienne zone, ce qui est dommage car souvent des petits détails de lore sont incrusté, ou certains easter egg rigolo sont placé. Apart ce petit détail, je recommande chaudement le jeu.
Interesting concept. Controls do not feel good.
🎶Yellow Red Blue🎶 🎶Always Be True🎶 🎶Techno Sword🎶 🎶Saving The World🎶 🎶Narita Boy🎶 🎶Save The World🎶
I think it's the first time in 40 years of gaming when I stopped playing before finishing the tutorial. At least, I think I didn't finish it, because everything is so nonsensical and confusing that I'm not even sure. Anyway, the graphics and sound design are outstanding but that's about it. The gameplay is basic and janky, the story is soporific, the objectives are unclear. The first half-hour of the game is just endless technobabble while going back and forth from room to room without understanding why or where you're supposed to go, with occasional 10 seconds of combat to learn a new move. I don't mind games that try to be weird for the sake of being weird if there's something engaging, but I see nothing of the sort here. But anyway even the artistic aspect isn't that appealing. The pixel art is gorgeous but there are visual elements of a different resolution which kinda break the retro effect. Also the influences on the lore are a bit too obvious, namely Tron and various sci-fi literature. But the gameplay is really the biggest flaw. The character's pace is too quick and slidy, and the combat feels a bit wonky because of weird collisions and enemy behaviors. If this already was slightly annoying for the few gameplay sections I've encountered, I don't want to deal with the frustrating progression just to see everything get worse.
It's just not as good or as compelling as the style and theme suggests. Got this for very cheap, so I might push on with it. One of the biggest disappointments is the music - it had a real opportunity to slap hard with some synthwave bangers but instead, it's kind of flat in that regard. A missed opportunity.
Meh, esta "bien". Hacer que el enfoque principal sea el apartado visual (que es muy interesante) terminó perjudicando el resto de cosas que en lo personal importan mas, porque el gameplay es un bodrio jugable que por suerte no dura mucho. 5/10.
Really want to give positive to this project but I just can't. Graphics and music did what they could, but the rest is just not catchy. Story is spoken trough tons of IT buzzwords which is hard to follow. Inputs are weird - besides standard WSAD you sometimes can run with K, dodge with H when learned, use energy from weird progress bar interface. Played just to met first boss, covered flashy figures with a hand while they 'spoke' and uninstalled. Sorry, creator, HIM and others..
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $1.1M | 3.6K | 90% | $19.99 | |
| $157.4K | 492 | 88% | $7.49 | |
| $123.8K | 286 | 76% | $19.99 | |
| $35K | 513 | 79% | $3.59 | |
| $25.4K | 68 | 72% | $19.50 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.7K | 216 | 81% | $11.99 | |
| $54.8K | 440 | 68% | $4.99 | |
| $54.7K | 442 | 89% | $4.99 | |
| $54.8K | 78 | 68% | $11.70 | |
| $54.7K | 463 | 83% | $4.49 | |
| $54.8K | 93 | 47% | $19.99 |