
Survival, horror at the sunless depths of the Pacific Ocean: Stranded on the seafloor with low light and few tools, an industrial diver takes desperate steps to surface before his oxygen — and sanity — give out.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Portuguese - Brazil, Russian, Japanese, Polish, Turkish, Traditional Chinese, Czech +1 more
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My character doesn't have enough oxygen to beat the first section of the game..
Achei legal, o jogo é curto infelizmente, mas a ambientação e a história compensam.
Very Good Game
2/10 - I never get motion sickness in VR. I have had solid VR legs for 5 years without a single issue, but Narcosis got me. I tried to play it three separate times, but the forced head-bobbing, input delay, and heavy suit momentum make it physically unbearable. I originally picked this up because it was recommended as a game to play after SOMA. Let me be very clear: this is nowhere near the level of SOMA. Even if you can stomach the terrible VR movement, the gameplay becomes incredibly boring after an hour. It is just a painfully slow walking simulator. To make matters worse, the narrator's voice acting is not good at all, which really drags down whatever atmosphere the game is trying to build. I will not be finishing it. If you want a great deep-sea psychological thriller, keep looking, because this isn't it.
Buen juego! Me lleve varios sustos
I enjoyed my time with it but I wouldn't wish this game on my worst enemy. Atmosphere was intriguing but the tank controls and ultra slow pace made me rage a few times. Also the checkpoint are, well, non existent. As you move so slowly already its a pain to have to spend 3 minutes walking back to where you were when you get instakilled. I liked the ending but that was the only part of the story that made me sit up. Its a shame because you can tell there was passion from the dev team. I hope they learned something from this game's production and go on to great things.
Рекомендую. Атмосферная, в меру простая бродилка и страшная. С неожиданной концовкой (спойлер). Хотя ожидал немного большего но и так хорошая игра.
look, it is a pretty creepy under water game, but needs a little more improvements, definitely more creatures, as i was expecting well more than just what? 5 total? i was told this was cthulhu vibe psychological horror game. its NOT. its not even horror, super creepy and unnerving yes. few things definitely need changing or explaining. 1) the seperate turning and camera move is dumb, that kind of mechanic needs to stay in the 90's. 2) in that circle room with the giant REDACTED, i found the numbers but i cdouldnt type them in, i didnt know i had to go TOUCH the numbers, and one of the "numbers" wasnt actually a number, it looked like an upside down 4. 3) that frozen hand part, i got stuck on that far too long, i didnt know i was suppose to use boost to break free.
What an unexpected ending this game had. Very good stuff! I would actually recommend just playing it on PC though. Playing in VR just makes it harder to play due to the movement system this game has. Otherwise it is one of the best underwater horror games I've ever played
Indie games are my favourite way to spend my time with video games. Both researching and playing them. I hate giving negative reviews to indie games. But, in my mind, Narcosis just can't be recommended to anyone. It is an atmospheric walking simulator, which I generally enjoy if the atmosphere and story are engaging. Narcosis failed on atmosphere with cumbersome movement and very mechanical "jumpscares", while also failed to grab with with its story. After about 40 minutes of gameplay, I just wished it would be over. Narcosis follows a pretty cool underwater exploration theme, with pretty good graphics and audio design. Unfortunately, bad design decisions and very mechanical (and unnecessary) fights make it feel very unnatural. It is clear that the developers gave it all to create something they enjoyed and loved. This definitely not a cash grab or an asset flip, but still passion, apparently is not enough to create something enjoyable. It goes on deep discount pretty frequently, and since I had it on my wishlist for years I decided to give it a go. I regretted it and wish I had spent my time on a different game. There are too many awesome walking sims out there. Unfortunately, I cannot recommend it to anyone. 4/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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