
Chase after Moby Dick, and live through the Golden Age of American whaling in this seafaring strategy game. Set sail around the world, manage your ship and crew, and live Ishmael's story, the sole survivor of the Pequod, a few years after the events narrated by Herman Melville in his masterpiece.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $17.99 | 881reviews | 79% | — | $502K |
| $5.39−70% | 107ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
There are a few things about this game that I find quite fun, authentic, and charming. That said, there's too much luck involved during battles. Too much randomness, caused by the use of dice (uncontrolled randomness with independent events) instead of, for example, cards (controlled randomness with variable probabilities due to dependent events).
Would not recommend for Linux users. Native does not seem to work even tho it says it does, and using it with proton used to work according to some users but no longer seems to. I'll keep troubleshooting and I'll be happy to update this if I can get it working - or at least write a proper review once I get a chance to play it on my partner's windows machine but as it stands right now consider this a warning if you use Linux and are considering purchasing this game.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
เป็นเกมอินดี้ที่สนุก ถ้านึกเเนวเกมไม่ออกไปดูหนัง MobyDick หรือ In the Heat of the Sea ระบบการเล่นไม่ยากเเต่ก็ไม่ง่าย55 เกมนี้เป็นเเนวบริหารทรัพยากรกับอัพสกิลสายต่่างๆ ซื้อเสบียงเเละน้ำ ไม้ไว้ซ่อมเรือ เเล้วก็อย่าลืมซื้อเบียร์ จัดการจ้างลูกเรือ ก่อนออกทะเลไปล่าวาฬ ย้อนกลับไปยุค 1800 sperm oil พลังงานหลักจากยุคนั้น คุณจะรับเป็นกัปตันเรือ Ishmael อดีตลูกเรือของ Cpt. Ahab ออกล่าน้ำมันวาฬ ล่าปลาฉลาม จนถึงล่า โมบิล ดิค (มีระดับความยากตามวัยของปลา) young-legeand (โหดมาก) มีเนื้อเรื่องในเกมชวนให้ติดตาม รวมจนถึงอัพเกรดเรือของคุณเอง อ๋อลืมไป ระวังโจรสลัดในเกมด้วยที่คุณจะได้ต่อสู้ นอกจากนั้นยังมีอีเว้นท์สภาพอากาศภายในเกม เช่น พายุเอย น้ำวนเอย รวมทั้งอีเว้นท์ต่าง ที่จะเพึ่มทั้งบัฟตัวละครที่ดีเเล้วก็ไม่ดี (อ่านเเล้วเลือกให้ดีๆละ) DLC มีสองตัว ตัวเเรกเพึ่มเพลงเวลาออกเดินเรือตัวกัปตันจะร้องเพลงกับลูกเรือ ตัวที่สองโหมอคัตตอมเนื้อเรื่อง เลือกตัวละครตามใจตัวเอง ข้อเสีย ตัวหนังสือในเกมเล็กไปหน่อยเเอบอ่านลำบาก
I played this years ago and i still think about it from time to time. A very unique experience that doesn't take too long to complete. Definitely worth $5.
Overcooked in some areas. Underbaked in others. Not a lot in the way of narrative, but a lot in the way of grind.
Nantucket is such a cute game that does an amazing job of enveloping you into their world. Every piece of this game feels like a stylized artpiece. The sea shanties that play periodically while you sail add a level of charm and atmosphere that ties the whole package together. I could not recommend this game enough, and if you're still on the fence its supporting a small dev for less than $20
The combat is adequately tough, and with the right tactics and a little luck I never lost a fight. Of course you will loose sailors from time to time, but that's part of the life of a whaling seaman. The quests are fun and so is the role play, although I will admit that sometimes it feels a little too tough, but that is usually because you are trying to fight whales that are too bad-ass for you still, go find some Narwhales. Of course the best part of the game is the Sea Shanties!!! I want more Sea Shanties. Play them more often.
nantucket traz uma temática pouco explorada por grandes desenvolvedoras, porém com uma gameplay interessante, ponto extremamente positivo aqui são as canções durante a navegação, historicamente acertado, por mais que as mecânicas do jogo sejam simples, combate de rolagem de dados e navegação point and click, trazem boas histórias durante a caçada do moby ♥♥♥♥, curto, porém, bem feito.
I really wish there was a "mixed" option. On the one hand, the game is quite enjoyable at times and generally quite fun. However there are moments that are both frustrating and just feel like ♥♥♥♥♥♥♥♥. Nontheless I'm recommending it. But I feel I must point out two important things. The RNG feels absolutely *nothing* like RNG and more like the game has a set of weights, which often just decide whether you win a fight or not in the first 2 rounds (eg, you can't do anything cause you keep rolling blanks/can't roll any damage dice) Similarly, the enemies *always* get an action, but you can sometimes roll a complete lack of one, which feels both unfair and oftentimes unwinnable. Overall, good game, but frustrating to the extreme and generally feels quite unfair and RNG can screw you *far* too easily.
I'm surprised this game isn't more popular and better reviewed. It seems that most of what upsets people is the combat. Yes, in the beginning of the game, you have to get fairly lucky. However, by the time you have a ship that supports 3 whaleboats, enough prestige to hire skilled crew, and an understanding of the combat system, there's essentially no challenge at all, and you only need to not have extremely bad luck. My biggest advice to new players is to look at everything. Every icon you can hover over and read a description from or click on, do it. If you're still struggling, use the help button to get more information about the game mechanics. Also, don't go into an event that involves combat unless you're prepared, e.g., a whale infamous enough to be named or a pirate fight is not going to be easy if you're struggling to survive non-named whales that aren't even fully grown. Oh, and pay attention to traits. Some of them are extremely helpful. Btw, you can surrender fights as long as you do it before you die, lol (the current turn will still play out, so think ahead). The game isn't perfect, but the story is definitely worth a playthrough, and the music is also worth listening to. I think the game is fairly reasonably priced and is a gem when on sale. My issues with the game are that the Ghost Bride events seem excessively rare, the challenge mode sort of gets repetitive really quickly, especially when playing long challenge modes because there just aren't enough interesting, unique events going on, there are a few bugs/crashes (nothing truly annoying, though), and it's a bit depressing to kill imaginary whales once you're strong because it's just so easy (in the beginning, you're just angry at the whales because they keep killing you, lol).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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