
“Nafuda Sagashi” is a psychological exploration game set in the liminal spaces of a Japanese school, where you wander through the building searching for lost name tags.
Modeled estimate, not a reported figure. How we estimate →
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“Nafuda Sagashi” is a psychological exploration game set in the liminal spaces of a Japanese school, where you wander through the building searching for lost name tags.
You will walk through empty school corridors and classrooms, looking for name tags that have fallen somewhere, drifting along the boundary between the ordinary and the extraordinary.

The places you encounter—deserted classrooms, silent hallways, unnaturally wide spaces—create a subtle sense of unease that heightens the tension of the game.
This game is designed with the intention of making you lose your way.
If you feel like you’re wandering through the same place over and over,
that actually means you’re on the right track.

By collecting the name tags hidden throughout the map, you can unlock new areas.
The average playtime is 60 to 120 minutes, depending on how thoroughly you explore.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English
Reviews
Not finished yet, but very enjoyable game.
A very fun combination of being liminally lost, while also being on a scavenger hunt for tags. The environment of the Japanese school is rendered quite well and I found to be immersive. I very much recommend if you like games with just the environment as the antagonist.
这款游戏很好玩价格也不贵,有点像后室的风格,也有日式教室的唯美,我挺喜欢
学校というロケーション限定で謎の名札を探しまくる探索ゲーム🐑 教室や廊下、見慣れた日本的な学習環境がレベルによって不思議な景色になっていく。 ジャンプスケアやステルスチェイス要素もなく、焦らずリラックスしてゲームを進められるのも好い。 ときどきハッとするような厳かさを感じたり、ただただ圧迫感のある空間に身を縮めたり、いろいろ面白い。
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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