
★ Welcome to Mythic Victory Arena! ★ Select a character and face off in the arena. Climb your way through the ranks to become the champion and achieve your greatest desire. The arena is here for you to show off your best ability. What are you waiting for?
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
I cannot recommend this game at this time. It has a bug when adding experience that causes the game to crash when adding experience from the match you just completed, which means you have to do the match over. You have to save after every fight to avoid it. The menus covering the screen instead of in a certain area just looks like bad format. The game might be fun if you can get passed the crashing. I did notify the dev and they replied, but have yet to see a difference. Also the forum is pretty dead, so the popularity for this game looks null.
Fun game that reminds me a bit of swords and sandals.
Mythic Victory Arena is a nice casual rpg game that has different ranks and different allies and gear that you can earn as you rank up. What i like about this game that i haven't personally seen is the use of having Skill Cooldowns carrying over to the next fight which poses the decision of "is it worth using this skill now or not". Although i feel i haven't clocked too many hours in as of reviewing this i would say its a nice cute game for fans of Turn based rpg games and its gonna get further improved which is also a great plus ^^
It may be an interesting game, but it freezes too often.
I've only played it for a few minutes so far, But I can tell a lot of work and love was put into this RPG Maker game. GG Resi, GG. 10/10 - Kanallaman
Yes
Seems like it might've been a pretty cool idea if it had continued development... Maybe it did. I'm just getting to this really late, and I'm just assuming at this point the Early Access never made it to that 1 year in development until completion point.
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Concurrent players on Steam, sampled daily since tracking started.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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