
In Myst IV: Revelation, the next chapter in the greatest adventure saga of all time, you'll travel through environments pulsing with life to unearth a treacherous scheme involving two of Myst's most sinister villains.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 312reviews | 64% | — | $74.1K |
| $5.99−60% | 159ratings | 78% | #278 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
After the last part i was hoping that the newer games are more my taste, but this one is, again, more confusing then enjoying. The puzzles seem very random and some puzzles are on a timer wich is pretty annoying considering that the mouse sometimes doesnt really snap. Its also annoyng that after a lever pull or button press you have to right click to get back to the free roam look. The necklace doesnt seem to make much rather then just beeing there. But the worst is that, even though the quest seems to be straight, you wonder what and why you are searching the Ages even though you already know everything you need to know. All in one i didnt complete the game because it was just annoying hence i can recommend it.
I can't say whether it's a good game or not, but what I can say is it just straight up doesn't work with my computer. Don't know why. The previous games worked fine, and those were built for even older hardware. When I hit "Play" a new process called "Myst IV" appears in the task manager, the resolution on my screen drops until the normally pea-sized icons on my start menu are the size of quarters (were screens in 2004 really [i]that[/i] bad? I was just a kid then, but I imagine I'd remember that), and my mouse becomes only partly functional (which I guess might correspond with how it works in-game), but the game window never appears. I waited a whole hour, according to Steam, before deciding to teach myself how to end a task in task manager using only the keyboard (Alt+E, if you're curious). It was an enjoyable hour (mostly spent reading), but not because I got to play this game at any point therein (I did not). Don't know what kind of computer all these people reviewing the game on its actual merits were using, but apparently it wasn't the kind I've got. Perhaps one day I can look forward to hating it as much as they did (though hopefully not as much as my computer did).
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*languages with full audio support
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A deeply flawed and frustrating follow-up to Exile. Recently considered a replay but recalled the tedious, inorganic and infuriating puzzles and decided against it. Beautiful environments and an unexpected (and awesome) appearance by Peter Gabriel are the highlights, but I hate to admit the overall puzzle design and certain game mechanics overshadow the positive. Presto Studios should have been at the helm for this one.
Tylko jako retro ciekawostka narracyjno-przygodowa sprzed ponad dwóch dekad.
I can't in good conscience recommend this. Man I really wanted to like it. And it does have some cool ideas and set pieces. But the timing puzzles are beyond aggravating because the hit detection is so finicky. And the levels are confusing to navigate and have nothing to do with each other except for all of them having a bs climactic puzzle, which is a darn shame because they are gorgeous! It also borrows overmuch from previous games in the series. My playtime for this was slightly longer than my playtime for Riven, but not because it's large like Riven, it's just that mazelike and slow. I didn't have to draw a map for any of the previous games just to make sense of how the screens are connected. You know as an aside it really is curious what an artifact of the y2k era these save-the-rainforest type narrative motifs are. It feels kind of trite now.
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Myst was amazing. Riven was great. Exile was alright. Revelation is horrible. Puzzles tied to your framerate, that are frustrating enough already and just horrible design all around. The story is interesting, but the rest of the game really drags it down. I'm very reluctant to play the remaining two games.
Art design, nailed it Sound design, nailed it Story, sorta ok Gameplay design, failed it
Can't finish this game due to the jumping mouse bug. Light puzzle in Serenia is impossible to finish because the mouse makes sudden jumps ruining it. Yes changing a setting to 125hz does help for the rest of the game does help, but for this specific puzzle it's still to much jumping. From al Myst games I've replayed this far this is the one that aged the worse, despite being the second youngest. Going to quit this game, watch the ending on youtube and start part V in the hopes that one aged better.
Though not as bad a father as Ghen was to him, Atrus is a bad father, but he is trying to do better. Yeesha seems to be turning out okay, and maybe one of the sons is repentant.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $74.1K | 183 | 99% | $17.99 | |
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| $74K | 231 | 46% | $8.99 |