
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 3 → 4.14/day in the week after.
About
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My Time at Sandrock-Just like My Time at Portia, My Time at Sandrock takes place in a wholesome post-apocalyptic world 330 years after the Day of Calamity destroyed most modern technologies.
After accepting a job offer to become Sandrock’s newest Builder, you’ll arrive in the wild and rugged city-state, where it’s up to you and your trusty tools to restore the community to its former glory. Gather resources to build machines, befriend locals, and defend Sandrock from monsters — all while saving the town from economic ruin!

Transform a run-down workshop into a well-oiled production facility! Use an intricate set of machines to process materials and produce parts of huge structures before assembling them piece by piece to help Sandrock flourish.
Create hundreds of unique items at the worktable to decorate your homestead, give gifts to Sandrock’s residents, or assist with community requests.

Explore vast deserts surrounding the city-state of Sandrock. Dive into ruins to dig for Old World relics, seek our materials in hard-to-reach locations, or spend time relaxing in Sandrock with your neighbors.

Experience a detailed story complete with hundreds of sidequests and over 30 all-new characters. Spend time getting to know Sandrock’s residents, uncovering backstories, and making meaningful connections along the way.

Quickly shift between melee combat and third-person shooting mechanics in dynamic action battles.Use the new weapons and defense break mechanic to your tactical advantage, or boost your stats to simply smash through battles!

A diversity of mini-games allow you and local Sandrock residents to stay entertained in the desert town.
Explore, build, and battle with up to 4 players. Together, shape the dynamic town, construct towering structures, engage in battles, share romantic moments, and dive into mini-games. Every move counts, earning points and unlocking new dimensions for your evolving character.

Use your workshop’s profits to turn the empty prairie into farmable land;
Grow crops for extra cash or transform them into delicious dishes;
Attend festivals with Sandrock’s residents;
Find secrets and much more!
Both Portians and brand-new Builders who have never set foot in Portia will find a fun new world with lots to explore at their own pace, along with divergent NPC stories to enhance replayability. Experienced Builders will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 29.1Kreviews | 88% | — | $36.1M |
| $39.99 | 2.3Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 951 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Mes heures de jeu parlent pour moi. Les quêtes sont satisfaisantes avec un système de récompense assez addictif. La romance est probablement l'aspect que j'ai préféré dans tout le jeu, je pourrais en parler pendant des heures. L'histoire est intéressante. Les personnages sont marquants, avec de réelles personnalités. On a vraiment envie de les connaître, ce qui représente un grand plus par rapport à beaucoup de jeux du même genre. Le jeu est tellement bon, que j'y reviens chaque année et j'achèterai le prochain les yeux fermés. C'est dire combien je fais confiance aux développeurs. Le seul point négatif que j'y trouve, c'est que je n'ai plus retrouvé depuis de jeux qui me procurent le même effet. C'est probablement le jeu que j'ai acheté avec le moins d'attentes et qui m'a le plus surpris. Achetez-le, sans hésiter.
I absolutely love both Portia and Sandrock! My biggest critique is that there are quite a number of bugs in Sandrock that came up after updates that weren't addressed before the designers went on to their next project. Still, I love the story, characters, and most everything about the game. I look forward to the next one!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1M | 41.2K | 89% | $49.99 | |
| $36.1M | 44.3K | 91% | $29.99 | |
| $36M | 495.5K | 95% | $4.99 | |
| $36.3M | 57.2K | 94% | $24.99 | |
| $35.8M | 32.6K | 85% | $59.99 | |
| $36.4M | 33.4K | 64% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 27.7K | 89% | $17.99 | |
| $36.1M | 44.3K | 91% | $29.99 | |
| $8M | 12.7K | 84% | $19.99 | |
| $612.2K | 653 | 58% | $19.99 | |
| $373.3K | 664 | 88% | $24.99 | |
| — | 0 | — | — |
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 23 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, Italian, German, Spanish - Spain, Japanese, Thai, Traditional Chinese, Russian, Portuguese - Brazil, Korean*languages with full audio support
| $39.99 |
| 232ratings |
| 84% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| — | 0ratings | 0% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 956 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really liked this game and enjoed the stroyline. The setup is similar to other sim games, trying to built/better the town. The thing I enjoyed the most was the stroyline of each character with their individual quests, because you get to know them a lot. However, the game has a lot of graphic issues. Sometimes the characters kind of sink into the ground with their feet and random characters run through cutscenes or simply vanish from them but still keep on talking... The loading time for the map and characters around you is way too long. Nonetheless a good improvement to My Time at Portia. :)
很喜欢玩这类型的游戏,波西亚和沙石镇都玩了,等第三部
Größtenteils positiv, bissl negativ. Das Positive: Ruhiges Farmgame mit sehr viel Grind. Vor allem zu zweit sehr ruhig und viel zu machen. Man ist natürlich davon zeitlich eingeschränkt, dass die Maschinen eine Bearbeitungszeit haben. Also Erz muss erst zu Barren geschmolzen werden, was halt mal 1-2 Minuten je Barren dauern kann. Ist nicht problematisch und gibt einem Zeit, andere Sachen zu machen. Es gibt auch paar Dungeons und das Spiel hat tatsächlich eine Story. Das Negative: Wenn man im Multiplayer ist, kriegt man keine Errungenschaften freigeschalten. Die gelten nur für Singleplayer... Auch das Kampfsystem ist ein bisschen veraltet. Jeder Angriff braucht einen Mausklick. Also die linke Maustaste halten für Angriffe ist nicht drin. Manche Sachen werden auch nicht gut erklärt und man muss im Internet nachschauen, wo man was herkriegt... Oder dass es einen Anzug zum Kaufen gibt, welcher gegen Gift schützt -_- Wenn, dann würde ich das Spiel für 50-75% im Sale holen und man hat eine gute Zeit mit seiner Freundin.
Honnêtement, je n’attendais pas grand-chose au départ. Je pensais simplement y trouver un petit jeu calme et sympathique pour nous occuper quelques soirées. Au final, j’y ai passé avec ma femme une bonne centaine d’heures pendant l’été, qu'on a pas vu passer et juste pour aller au bout de l’histoire. L’histoire justement, elle ne paye pas forcément de mine dans les premières heures, mais se révèle progressivement bien plus prenante que prévu. On finit surtout par s’attacher aux habitants et à leurs petites vies. Il y a du drama, de l’humour et pas mal de rebondissements. Si certains sont assez prévisibles, l’ensemble fonctionne vraiment très bien et laisse, une fois l'histoire principale terminée, un sentiment particulièrement satisfaisant... Et l'envie de remettre le nez dedans pour finir les quêtes d'un personnage ou en romancer un autre... Une superbe surprise que je n’avais absolument pas vue venir, et que je recommande sans hésiter.
What I love about this cozy game versus all the others is that everyday I'm doing something different. When you wake up to each day you always have a different objective that requires you to do different things. For example, things like farming in a normal cozy sim, where I wake up and water the plants every day, tend to get monotonous and boring over time. This game, in contrast, only has you water your crops maybe once a week, and most crops take only about 1 watering for them to grow to full. This game respects your time and commitment. TLDR If you like cozy games but sometimes feel they're too repetitive, this is the game for you.
从中期开始又臭又长还有沟槽的加载问题
9.5 out of 10 Played though twice on PS5 and now on PC and its always a joy to come back to Sandrock. I loved Stardew but this game is my preference due to the wide verity of character, world having an overall story & progressoin, twists, progression, there is just so much to list here! There is also SO much content (game missions), what can be bad or good depending on your wants. However even years after release there are still bugs, some light, some requiring you to quit the game and reload (but only like 3 times in 50 hours). Strongly recomend, one of my fav games
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.