
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
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My Time at Sandrock-Just like My Time at Portia, My Time at Sandrock takes place in a wholesome post-apocalyptic world 330 years after the Day of Calamity destroyed most modern technologies.
After accepting a job offer to become Sandrock’s newest Builder, you’ll arrive in the wild and rugged city-state, where it’s up to you and your trusty tools to restore the community to its former glory. Gather resources to build machines, befriend locals, and defend Sandrock from monsters — all while saving the town from economic ruin!

Transform a run-down workshop into a well-oiled production facility! Use an intricate set of machines to process materials and produce parts of huge structures before assembling them piece by piece to help Sandrock flourish.
Create hundreds of unique items at the worktable to decorate your homestead, give gifts to Sandrock’s residents, or assist with community requests.

Explore vast deserts surrounding the city-state of Sandrock. Dive into ruins to dig for Old World relics, seek our materials in hard-to-reach locations, or spend time relaxing in Sandrock with your neighbors.

Experience a detailed story complete with hundreds of sidequests and over 30 all-new characters. Spend time getting to know Sandrock’s residents, uncovering backstories, and making meaningful connections along the way.

Quickly shift between melee combat and third-person shooting mechanics in dynamic action battles.Use the new weapons and defense break mechanic to your tactical advantage, or boost your stats to simply smash through battles!

A diversity of mini-games allow you and local Sandrock residents to stay entertained in the desert town.
Explore, build, and battle with up to 4 players. Together, shape the dynamic town, construct towering structures, engage in battles, share romantic moments, and dive into mini-games. Every move counts, earning points and unlocking new dimensions for your evolving character.

Use your workshop’s profits to turn the empty prairie into farmable land;
Grow crops for extra cash or transform them into delicious dishes;
Attend festivals with Sandrock’s residents;
Find secrets and much more!
Both Portians and brand-new Builders who have never set foot in Portia will find a fun new world with lots to explore at their own pace, along with divergent NPC stories to enhance replayability. Experienced Builders will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock.

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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 617 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Easy enough to get going, some game mechanics are not that intuative but when you get going it becomes second nature. Storyline is engaging and while there is some rush with certain jobs, the game does seem to move at your pace.
Really surprised me how fun it was. Great writing too and the VA work is fab
갓겜
200HR。第一个档攻略了梅丁,后来更新完了就重新开了个攻略欧内斯特房医生洛根,不得不说这作的男性角色都很有魅力,女性角色就没什么让我有印象的了。主线明显要比波西亚要长(不排除是因为读档时间长),还有建模、任务等细节确实比前作强了不少,但是读档真的好烦啊。不过没有波西亚那种温暖的感觉是真的,这作觉得自己就是工具人。/24.8.27,257hr通关。看到结局的信还是很感动的,因为确实条件比波西亚更艰苦所以显得努力可贵。但是工坊主在各个事件里的参与度也着实低,走秀不让我上我很意难平!总体还是很棒的,期待第三作。
cba sejam ketagihan berjam-jam
Good so far, like the story, interesting difference from the first game enough that it feels like a different game instead of a remake. HOWEVER your character is a child. Most of the romanceables are NOT children. I am 1/3 the size of the person I want. It's disturbing on a very very high level. The first game was cartoony enough you could excuse it and avoid the people double your size, this game has exacerbated the issue so much it feels like you're a 12 year old romancing 30 somethings. They all need to be arrested. Anyways I just try not to look at my character too much.
故事情節完整 人物設定明確 npc角色特點分明 會隨著劇情跟日常互動對每個人都產生了解
Game ini upgrade besar dari series sebelumnya (My Time At Portia. Aku saranin main juga), dengan mekanik lebih dalam, sistem crafting lebih kompleks, dan dunia yang terasa lebih hidup. TAPI jujur aja bug teknis masih lumayan ganggu dan interaksi NPC kadang terasa kaku. Jadi walau overall positif, ada PR besar di sisi polish dan hubungan karakter
Cool and relaxing, recommended!
Highly addictive cozy game. Can be a bit challenging at first but afterwards it's a breeze once you know how to get goods (without cutting down trees... Found out people will hate you for that). Pros: Easy to run on both my main pc but allso my steamdeck. Okay western soundtrack. Compelling story. Great contols with very few bugs. Awesome characters. (most of them) Cons: A lot of grinding if you want to build relationships with the different NPCs. Cutting down trees are a no no. A few characters are annoying.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, Simplified Chinese*, French, Italian, German, Spanish - Spain, Japanese, Thai, Traditional Chinese, Russian, Portuguese - Brazil, Korean*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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