
Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 3 → 2.43/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 44.3Kreviews | 91% | — | $36.1M |
| $5.99−80% | 2.9Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 873 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is incredibly boring with an empty yet grindy start. I was running around doing trash gathering and digging away inside a generic and lazy mine. My brain felt mushy and baffled as how this game received such colourful praise. The nicest way I can say about this game that it is probably it's not for me. Just go play something else, Stardew Valley, Coral Island, Field of Mistria, Sun Haven. LITERALLY ANYTHING ELSE
3D星露谷,NPC一个比一个丑,青蛙外星人😅
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1894.4/day in the week to Jul 16 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, German, Traditional Chinese, Italian, Spanish - Spain, Japanese, Korean, Russian, Turkish, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 2Kratings |
| 76% |
| — |
| not modelled |
| $5.99−80% | 225ratings | 72% | — | not modelled |
| $29.99 | — | — | — | not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 876 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1.毫无意义的拖时间设计太多了,机器工作时间无与伦比的慢,结果游戏内除了睡到第二天和两个公交站来回传送以外没有任何加速时间的手段。 2.狗屎一般的战斗手感,碳纤维还非得去下遗迹,这也是上面提到的拖时间设计之一。 3.灾难般的种植体验,不仅要满世界找大便来搓肥料,如果树类作物不收货,第二天直接重新生长,作物凭空消失。 4.古物碎片更是除了占背包没有任何用处,且不说博物馆解锁也太慢了,大箱子要强化玻璃,钢化剂还要下遗迹,再吃一遍战斗系统的屎。 5.后期开了工厂确实能省很多事,但是工厂仓库不互通又是何意味? 6.一到阴天雨天,画面暗的一p 7.买马不仅贵,而且还很费事,我花20000块不就是为了不想每7天跑过去续费吗?结果请了给祖宗回来。 8.极高的金币需求,开背包和庄园都需要大量金币,结果订单给的三瓜俩枣还不如去钓鱼,后期S订单+技能顶多2000,一条鱼320还不费事。
给我的感觉像憋大便一样,制作方明显没有做好优化,加载比其他游戏更慢不说,菜单经常卡帧,游戏性说好玩吧,指引就是一坨大便,一个素材找不到是真找不到卡你好久,难道不翻攻略就不能玩?其他类似的游戏建造和制作道具跟流水线一样明明白白,这个游戏为了做一个道具,材料来自哪里,不知道,为了做一个建筑,要哪些材料,不知道,中间材料怎么加工,不知道,加工台的道具上哪找,不知道,♥♥♥♥!!!谁家游戏主打建造,可建造又跟便秘一样!
[h3]Ну что же еще одна ферма[/h3] В сюжете, по классике, как и во многих фермах, нам достается домик от родственника, и мы решаем его развивать. Сюжет тут в 70% времени довольно неплох и заставляет развиваться, но порой нехило проседает. Имеются персонажи для романтики с разными ветками сюжета, но этот аспект подойдет для фанатов данного жанра. (Я просто поставила мод, который позволил мне романсить всех сразу без расставаний.) Крафт... ну... он не плох и не хорош, он просто есть, и иногда он меня знатно раздражал. Такое чувство, что без модов игра сыровата, поэтому, если захочется в нее поиграть, сразу ставьте моды на доработку. [h3][b][u]От меня: 5 Стардью из 10[/u][/b][/h3] ▕╲┊╱▔▔▔╱▏▔▔▔▔▔▔╲┊ ▕┊╲▔▔▔╱┊▏┈▂▂┈┈┈┈╲ ╱┈┏╮┊╭┓┈╲┈╲┈╲┈┈┈▕ ╱┈╰┛┊┗╯┈╲┈▕┈▕▂╱┈▕ ╱╱╲┈┊┈╱╲╲┈▕┈┈┈┈┈╱ ┊┊┊╲▆╱┊┊┊┊┊╲▂▂▂╱┊
it's fun, i am not fast at things like most folks but it gives me time to play at my own pace.
В этой игре можно приютить бездомную розовую кошку с пухлым пузиком. Если для тебя это не ставит игру в один ряд с легендами игровой индустрии, тебе нужно серьезно переосмыслить свои жизненные ориентиры.
While I do love this game and had began playing it as addictively as I did with Stardew Valley, I can’t recommend this game at all. This game saves only at the end of the day and doesn’t have an autosave, which is hugely problematic because it keeps crashing. For a game with crafting that's on timers and has you racing across the world map to complete tasks, it’s ridiculous that it doesn’t let you manually save or autosave. This is apparently a big problem and because of the game’s age, it’s no longer being supported. So no fixes. I’ve looked into trying to solve this problem, following a dev’s advice in a post asking for help, but the crashes haven’t stopped. Any other advice is a mod that too is no longer supported, or to buy the sequel which came out in 2023 and was last updated in December 2024. I recommend buying this game when it’s on sale like I did, it is not worth the full price. I’m going to try give it another chance by messing with the specs (which I have already lowered) but I don’t have high hopes. A real shame because I could have loved it as much as I do Stardew.
画风不是我喜欢的,看先导片甚至感觉像劣质游戏,但是看到很多人推荐它而且那天晚上我在小黑盒看的时候正好史低,30几的超好评游戏不要白不要,买了有两个月了前几天才玩就不可控制的迷上了。像这样的肝游其实我很喜欢,我感觉玩起来比较相同的有星露谷,幻兽帕鲁,raft等,这些游戏无一例外的是需要非常多的基础物资用来合成高级物资,但我感觉他们都没有这部游戏吸引我。首先是里面的剧情特别好,主线很清晰,各种支线也很有趣,npc的形象也很立体,而且最重要的一点是基础物资获取非常简单,只是合成需要一些时间,把收集单一物资需要的时间大大缩短,这一点我真的非常喜欢,星露谷和帕鲁中动不动就哪里不够了,要不就有钱可以无止境买,要不就花几天时间去炸矿砍树砍石头,而且需求量也特别大,玩的时候经常感觉像喘不过气一样,但是这个游戏只需要花一个晚上的时间就能在背包里看到999个需要的物资,真的很舒心。而且星露谷里面接大单子每天都要忙着忙着弄才能忙完,但是这里只需要等一会或者可以直接马上合成,除了组装的时候材料放箱子里也可以随便取用,而且天天想着跟希金斯抢有钱又好做的单子非常有干劲。我只能说是如果你也喜欢这种模拟经营类型的游戏别担心画风,真的值得一试,我用我5天50h的时长保证
Мен, енд гёрлс, лучшее во что я играл. Нет насилия, Добрый вайб, любовь, помощь людям, инетересные истории. Просто концентрат счастья, всем советую)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| — | 0 | — | — |
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