
전역은 오는가(My Military Life)는 제작자의 군 생활을 바탕으로 만든 추리·군대 쯔꾸르입니다. 저와 함께 군 생활을 하면서 사라진 분대카드를 찾아 무사히 전역하도록 합시다.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Korean
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[i]"충성, 일병 최진석, 행정반에 용무 있어 왔습니다."[/i] 1인 제작 추리 어드벤처 겸 군대 체험 시뮬레이터. 주인공 최진석(제작자 이름임)이 없어진 분대카드를 찾기 위해 동분서주하는 일주일 간의 군생활을 그립니다. 점호, 상황, 불침번, 경계, 청소, 체력측정, 종교행사, PX... 쯔꾸르 게임이지만 공을 들인 대사와 상황 묘사에 군필자는 PTSD가 유발됩니다. 각종 미니게임, 재화와 스트레스, 위생 수치 등 게임성을 살린 점이 지루하지 않아 좋았고, 최후반 범인을 맞추는 추리 요소가 클라이막스를 확실하게 장식합니다. 단점이라면 도전과제와 스샷 찍기의 부재. 생각보다 분량이 꽤 긴 편인데, 이것조차 군대와 비슷한 특징일지도... 그리고 세상에 믿을 사람 없다는 교훈도 준답니다. 개인적으로는 미필보다는 군필자에게 추천해 봅니다. [i]"용무 마치고 돌아가겠습니다, 충성."[/i] [code] 스팀 큐레이터 : [url=store.steampowered.com/curator/44849820/]INSTALLING NOTHING[/url] [/code]
연애 요소가 없는게 아쉬움
저는 괜찮았는데요, 보시는 전역자분들이 되게 싫어했어요. 국군장병 여러분들 덕분에 편히 잡니다.. 힘내세요..!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
아 시발... ------------------------- (24.7.2) 전역했으니 따봉 드리겠습니다.
휴가 나와서 이걸하는 내 스스로가 밉다.
정말 유익한 게임같네요 입대전 친구들이 꼭한번 플레이 해봤으면 하네요 솔찍히 제작자놈 미필이거나 개폐급이거나 국어 초등학교에서 멈춰있음
오겠냐?
군생활 다시 하는거같아서 끔
스팀 스샷 남기려고 f12 누르면 팅기니까 하지마세요. 게임에는 죄가 없습니다. 근데 진짜 ㅈ살마렵네 이 게임
My Military Life is an introspective and quietly distinctive indie game that deliberately subverts expectations commonly associated with military-themed titles. Developed and published by Real Stone, the game is rooted in personal experience rather than spectacle, choosing to depict military service not as a series of heroic battles or tactical showdowns, but as a prolonged stretch of routine, bureaucracy, and human interaction. From the outset, it becomes clear that this is not a power fantasy, but a slice-of-life narrative that explores what it actually feels like to exist within a rigid system where small inconveniences can become overwhelming obstacles. The story revolves around a deceptively mundane problem: the protagonist’s identification card has gone missing, and without it, discharge from military service becomes impossible. This simple premise drives the entire experience, turning an everyday administrative issue into the central mystery of the game. As players search for the missing card, they are drawn into conversations with fellow soldiers, superiors, and acquaintances, each interaction revealing fragments of military culture, hierarchy, and unspoken rules. The narrative unfolds gradually, emphasizing how progress in such an environment often depends not on skill or strength, but on patience, social navigation, and persistence. Gameplay is centered on exploration, dialogue, and a series of small tasks that mirror daily life in a military setting. Rather than complex mechanics, the game relies on a steady rhythm of errands, investigations, and mini-games that reflect chores and duties such as cleaning, preparing food, physical training, or administrative work. These activities may seem trivial on the surface, but they are crucial to the game’s identity, reinforcing the idea that military life is defined more by repetition and obligation than by dramatic events. The pacing is intentionally unhurried, allowing players to absorb the environment and reflect on the cumulative weight of routine. Visually, My Military Life employs a retro pixel-art style reminiscent of classic RPGMaker games. The top-down presentation is simple but effective, clearly conveying the layout of barracks, offices, training grounds, and communal spaces. While the visuals are modest and unpolished compared to modern indie titles with elaborate animations, they serve the narrative well by maintaining focus on interaction and atmosphere rather than visual flair. The restrained aesthetic reinforces the grounded tone, making the setting feel functional and lived-in rather than stylized or exaggerated. The game’s tone is one of quiet sincerity, occasionally punctuated by dry humor and subtle absurdity. Conversations often highlight the frustrations, misunderstandings, and small moments of camaraderie that emerge in an environment governed by strict rules. For players who have experienced military service, many of these moments may feel uncomfortably familiar, while those without such experience gain insight into aspects of service that are rarely portrayed in games. The missing ID card functions not just as a plot device, but as a metaphor for how easily one’s future can be stalled by minor administrative failures. Narrative delivery is understated, relying heavily on dialogue and environmental context rather than overt exposition. This approach allows players to piece together meaning through observation and interaction, making the experience feel personal and reflective. However, the lack of official English localization presents a significant barrier for non-Korean-speaking players, as much of the game’s emotional nuance and humor is conveyed through text. While community translations and external tools can help bridge the gap, full appreciation of the story is most accessible to those who understand the original language. In terms of replayability, My Military Life is not designed for repeated playthroughs with branching outcomes or radically different paths. Instead, its value lies in the strength of its singular experience. The satisfaction comes from completion and understanding rather than mastery or optimization. This design choice aligns with the game’s themes, reinforcing the idea that military service is something to endure and reflect upon rather than perfect or exploit. Overall, My Military Life stands as a rare and thoughtful example of how video games can explore overlooked aspects of real-world experiences. By focusing on bureaucracy, routine, and human interaction, it offers a grounded portrayal of military life that contrasts sharply with mainstream depictions. While its niche appeal, minimal mechanics, and language limitations mean it will not resonate with every player, those drawn to narrative-driven indie games and autobiographical storytelling will find it a quietly powerful and memorable experience. Rating: 8/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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