
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−70% | 20.6Kreviews | 90% | — | $5.3M |
| $34.99 | 4.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
great game... but very hard. seriously consider playing on normal (the lowest difficulty level) unless you really want a very tough experience.
jogo bem divertido pra quem curte o gênero, bem parecido com XCOM, a estética desse jogo é muito boa, o design de personagens também é muito bom, e os modelos 3D de mapa e personagens estão perfeitos, mas recomendo pegar numa promoção por causa do preço.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 8.2K | 77% | $24.99 | |
| $5.3M | 9.9K | 87% | $14.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 19.6K | 94% | $9.99 | |
| $5.3M | 6.7K | 84% | $19.14 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.9K | 75% | $19.99 | |
| $1.1M | 3.9K | 62% | $9.99 | |
| $303.4K | 616 | 71% | $19.99 | |
| $113K | 260 | 60% | $19.99 | |
| $0 | 0 | — | Free | |
| $19.5M | 13.7K | 91% | $39.99 |
Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 3.8Kratings |
| 91% |
| — |
| not modelled |
| $34.99 | 548ratings | 86% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 846 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game. starting is little simple but new mechanics are showing the later on. good atmosphere and story. no filler side quest. you go explore and you get something useful. if something needs improve, i would recommend the game develop the puzzle system,minigame.
I was thinking for a few minutes if i would recommend that game or nah. In the end it the thumbs down for me. I was playing on the hardest difficulty and Im not in any stretch or means a genius xcom type player. I will misplay and i will misplay hard when everything seems to go right. This game just makes it to easy, sneak kills are too strong, if you cannot kill your target in one turn - dont worry, you can stun them. Even the hardest and biggest enemys (who will patrol alone) just died without even getting really into a fight. Yeah, you have cooldowns on your abiltys and have to get kills to use them again.. but i the middle section of the game i went from 1 map with human enemys to another map with mechanic enemys (2 different skills to stun each of those) and just filled back up the abilty and if you encounter one of those bros or sis who will try to mind control and zap you - just ignore them. For real, you get the best helmet early on for that and you will immune, didnt even saw a mind control and speaking of.. you can also mind control and that ability is in every xcom like game really, really good and in this game where a battle dont last longer as 3 turns in the most cases, its just too good. Even the last battle i manage to cheese with stuns and i was shooting 10ish times with silence weapons at the big bad stuned robot and it went in a big explosion, meanwhile 10 feet away there was the final big boss - noticing nothing, could have been a really hard fight. I love the concept and for that it was really worth it playing, but for pure gameplay - i dont think you will find any better than xcom. Get yourself some good mods and it will be some new fresh air for you.
Do Mutant Year Zero: Road to Eden podchodziłem kilkukrotnie, zanim w końcu zdecydowałem się dać tej grze szansę. Nie do końca wiedziałem, czego się spodziewać – ot, kolejna postapokaliptyczna produkcja? Jednak już pierwsze chwile w świecie zniszczonym przez „czerwoną zarazę” pozytywnie mnie zaskoczyły. Zacznę od aspektów technicznych. Sterowanie, choć nie idealne, działa całkiem sprawnie. Kamera najczęściej dobrze śledzi akcję, a przeszkadzające obiekty znikają z pola widzenia w odpowiednich momentach – to mały, ale istotny detal, który znacząco wpływa na komfort gry. Muzyka? Nie wyróżnia się niczym szczególnym, ale dobrze współgra z klimatem – jest nastrojowa i pasuje do ponurego świata gry. Rozgrywka to zdecydowanie najmocniejszy punkt programu. System walki jest satysfakcjonujący i oferuje szeroki wachlarz możliwości taktycznych. Każda potyczka wymaga planowania i daje sporo frajdy. To nie jest typowy RPG czy taktyczna gra turowa – to ciekawe połączenie, które potrafi wciągnąć na długie godziny. Grafika prezentuje się bardzo dobrze. Świat przedstawiony jest szczegółowy, mroczny i klimatyczny. Nie miałem zastrzeżeń do strony wizualnej – widać, że twórcy przyłożyli się do estetyki. Jeśli chodzi o fabułę, to niestety – nie jest szczególnie porywająca. Momentami jednak potrafi zaintrygować i pozwala zanurzyć się w tym osobliwym uniwersum mutantów, ruin i tajemnic przeszłości. To wystarcza, by utrzymać zainteresowanie do końca kampanii. Podsumowując – Mutant Year Zero: Road to Eden to solidna, dobrze zrealizowana gra z unikalnym klimatem i świetnym systemem walki. Choć nie zachwyca fabularnie, to zdecydowanie warto dać jej szansę. U mnie – mocne 7 na 10.
The game is fun. Turn based strategy on par with mario vs rabbids. Its easy to learn but challenging enough to want to keep going and getting stuck a few different times. storyline is okay. Nothing to really write home about. the end was kind of drab but i felt good for the work i put in. its worth a run through for sure if youre into turn based strategy RPG
Velkommen till Sverige! Javla Medbot (stealth spellar ingen roll). Abilities är konstigt. 6.5/10
Very Good!
蛮好玩的,通关好久好久了,突然想到这游戏还,仍然觉得是个很不错的游戏,玩的也挺爽的,好评
Harika oyun
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.