
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Bom jogo, pode ser mais massante pra quem nçao tá acostumado com a gameplay, mas vale a pena aprender o jeito dele
It's an anthro version of Xcom. There's a heavy need for stealth and strategic planning before entering combat. The game is super fun and mildly replayable. The only issue I might have with it is how easy the game is. Even on very hard mode, if you know the game mechanics well, the game is very easy. But that's a minor gripe, because I took the time to learn the game and make use of every single advantage. Super fun game! I wish more games were like this.
+
Not great, not terrible. The game's idea is okay I guess, the execution is also okay but there are better alternatives out there (XCOM2 WOTC for instance). It was nice for a change but I can't say I'd really recommend it. The real-time exploration + turn-based encounters lead to some weird situations. Some animation bugs are present and the general user experience is mixed. I personally also found the game to be pretty challenging even when playing on easy. I've ended my run on medium early because it had become to "grindy" to be any fun.
Крутая игра!
Präsentation gut, Atmosphäre stimmig, story passt, Gameplay in Ordnung. Normalerweise müsste man also einen Daumen nach oben vergeben. Warum dann ein Daumen nach unten? Weil das Spiel bereits nach wenigen Missionen vollkommen unbalanced wird. Die relativ unerfahrene eigene Truppe trifft dann auf GegnerTrupps mit 8 Gegnern, bei denen dann noch ein Boss dabei ist, der mit einem Blitzschlag gleich mehrere aus dem eigenen Trupp treffen kann und wird begleitet von einem Pyromanen, der über die halbe Karte hinweg wegwerfen kann. Oder die Gegner haben einen Medi bot dabei, der enorm viel einstecken kann (während die eigenen Truppe aufgrund mangelnder Schlagkraft allein für den 2 Runden braucht, um ihn auszuschalten) und ständig die gegnerische Truppe heilt. Das ist nicht schwer, das ist vollkommen außer Balance
Je trouve ce jeu injouable. Interface d'un autre siècle, chaque action est une galère. J'en ai fait des 10aines, voir des 100aines de jeux tour par tour, mais celui ci est trop lourd
Fantastisk bra spill!!
Highly recommended
me puedo comer a mis compañeros 10/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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