
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Assez mitigé. Les mécaniques de jeu sont assez limitées. Je trouve dommage de ne pouvoir contrôler que trois personnages jouables en même temps, et la limitation des compétences ne m’a pas vraiment convaincu. Le côté stratégique à la XCOM est finalement assez peu présent : le jeu repose presque uniquement sur une approche discrète où l’on élimine les ennemis un par un avant les combats ouverts, ce qui finit par gâcher un peu la liberté tactique et rend les affrontements assez prévisibles. Le gameplay devient donc répétitif à la longue. J’ai aussi découvert que la RNG semblait “scriptée”. Par exemple, si vous avez un tir à 75 % de chance de toucher et que vous le ratez, recharger la sauvegarde donnera souvent exactement le même résultat. Côté points positifs cependant, je trouve la direction artistique superbe. Les artworks sont très réussis, la musique est bonne et les personnages sont originaux et drôles — surtout Bormin et Dux. En résumé, si vous découvrez ce genre de jeu, c’est une expérience assez accessible et une bonne porte d’entrée vers le tour par tour sans être submergé par trop de possibilités. Mais c’est aussi, selon moi, ce qui fait sa principale faiblesse.
What a great game wit and equivalent with and sense of humor. Fun, challenging and enticing from every angel! Highly recommended!!!
Es ist herausfordernd, für die Kämpfe die richtige Taktik zu finden. Die Gegner sind immer in der Überzahl und häufig nur durch Separierung zu besiegen. Das macht aber auch einen Teil des Reizes aus. Die Mutanten, die Spielercharaktere also, sind sehr originell und haben verschiedene Fähigkeiten. Ausrüstung muss nicht einem bestimmten Charakter zugeordnet werden. Manchmal frustrierend für ungeduldige Spieler*innen wie mich, aber es hat auf jeden Fall etwas.
Nice!!!
👍🏻
Гра не варта своїх грошей - будь яких - колись дивився інколи хвилинку другу то тут то там в людей на відео і казалось вау крута гра - але коли всі перешкоди прострелюються ворогами а тобою у 90% ні бо для тебе зазвичай вони дійсно перешкоди то ну яка тут покрокова тактика і все інше - тут дуркою пахне - якщо і купуватимете то ну не знаю за 90% знижки хіба що - ще й Української мови немає а Українізатор так собі !!!
OK ZAIDYMAS MAN PATYKO
I thought MYZ was fun trip through an interesting post-apocalyptic world, despite a few odd/questionable design choices. The main game was completed in about 20 hours with the DLC being about an additional 10. Please keep in mind that I'm slow, so I would expect a more motivated/organized gamer to complete the game in 15 and the DLC in 5. ✅ Looks good, runs fine, no bugs or crashes to speak of. ✅ The ambush mechanic is nice to have as an option to thin enemy numbers. ✅ The voiced lines were well done. ✅ I thought the story was interesting. 😐 There are some weapon and armor (and hats!) options but some are just plain better than others. It's like the illusion of choice but there is one clear path. 😐 The skills are called mutations but you can only have 3 active at one time. It's it's genetic then why the limit? 😐 XP and levels just don't matter. Levels give you more mutation points but don't make you hit harder, so once you have some useful mutations, you can do whatever. I was killing level 55 enemies at level 35. By the end of the DLC, I had all the mutations unlocked and 30-something extra points with nothing to spend them on. ❌ I desperately wanted more story. Beginning is pretty slow, mid is pretty slow, then it's major plot twist / THE END in 2 minutes. So the ending is not very satisfying at all. This carries on into the DLC. You get some vague warning at the beginning that goes absolutely nowhere. The DLC story is unrelated to the main story. ❌ Relatively short, not much replay value. I had a good time playing the game and taking the ride but I wanted more out of the ending. I would recommend it for post-apocalypse TBS fans. Thumbs up.
Great game, though the GJP-X93 is buggy. EMP bullet never works.
Ľahko ovládateľná. Výborné ťahové súboje. Veľmi slušná grafika a animácie
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Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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