
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $10.49−70% | 20.6Kreviews | 90% | — | $5.3M |
| $34.99 | 4.4Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 838 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I fully recommend the game. Gameplay is good and tactical. Characters are epic. Setting is really cool. Funny when in this postapocalyptic world, a relic of Apple earpods thought to be devices to test ripeness of apples. Obviously :D. At times a bit tricky. In general it is a good idea to kill isolated enemies with stealth weapons first, then handle the rest. Story is nice, especially when you come to the end. However it is not a very story driven game. Think twice which weapons you want to upgrade and what you buy in the store. There is only a limited amount of materials, as enemies do not respawn. You cannot upgrade them all. I would recommend to fully upgrade stealth first, then you should already have some of the stronger weapons you will keep a while.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 1/day in the week to Jul 21 → 0.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $34.99 |
| 3.8Kratings |
| 91% |
| — |
| not modelled |
| $34.99 | 548ratings | 86% | — | not modelled |
| $34.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 839 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
No too tedious. What did it for me and convinced me to quit when i singled out an enemy and killed it, his "friends" got alerted and I just run away. They stayed at the place I killed the enemy and did not move for 10 turns, while I was geting further and further. Even 10 screens away I was in combat mode. Now that's ♥♥♥♥♥♥♥♥.
太好玩了,机制不复杂很好上手,适合想玩战棋但是不想花好几个小时研究规则的人!
Интересная тактическая стратегия с упором на стелс и позиционирование. Атмосфера постапокалипсиса и харизматичные персонажи цепляют, а бои требуют продумывать каждый ход. Иногда сложность может раздражать, а темп игры кажется медленным, но в целом это крепкий и необычный представитель жанра.
Good game, with good potential. 4/5 in the genre. If you enjoyed XCOM, try this, but remember to focus on stealth.
perfecto en steam deck, técnicamente bueno, combate por turnos y sigilo, con exploración, engancha, entre mis favoritos.
I am a person of simple words. 1. Turned based & Story driven - check 2. Mutant Animals as main characters - check 3. Nice map boards - check APPROVED
Мне понравилось, жаль что игра обрывается на развязке, как будто должен быть еще час контента с последствиями, но его нет. Просто идут титры. Ну может во второй части (если она конечно будет) нам покажут финал первой
This game was sitting in my list for years & I only just got around to playing it, I really enjoyed it! Interesting mechanics, amazing story.
Excelente jogo. História bem desenvolvida e mecânica de jogo satisfatória.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.7M | 4.9K | 75% | $19.99 | |
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| $113.1K | 260 | 60% | $19.99 | |
| $0 | 0 | — | Free | |
| $19.4M | 13.7K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.3M | 8.2K | 77% | $24.99 | |
| $5.3M | 9.9K | 87% | $14.99 | |
| $5.3M | 5.8K | 74% | $34.99 | |
| $5.3M | 24K | 86% | $9.99 | |
| $5.3M | 7.6K | 83% | $19.14 | |
| $5.3M | 4.4K | 67% | $59.99 |