
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I geniunely really enjoyed this game! The combat's pretty well balanced and the characters/mutants are solid.
Определённо стоит попробовать. Мне понравился подход к сложности в основной игре. Стелс который действительно влияет на геймплей. Харизматичные персонажи. Неплохая тактика, слабоватая прогрессия. Прокачка спорная, 2-3 полезные абилки и куча шлака. Есть проблемы с ачивками, не понял почему не засчитывалась прокачка персов в DLC. Хоть я и проходил игру на максимальной сложности и железной волей, мне не хватило прокачки чтобы закрыть ачивку, потому что на последней сложности характеристики, в частности ХП, очень важно. Из-за этого пришлось после полного прохождения потратить еще 4-5 часов за прокачку на низкой сложности, дабы закрыть на 100%.
Mutant Year Zero is an excellent twist on the XCom formula that takes that one element from XCOM 2 (setting up ambushes at the start of some missions) and makes it the whole game, but in a way that works really well. It is very fun to divide your characters up, set them up in perfect locations, and then unleash all heck and cut down the enemy. If you do not do this, you will die, pretty quickly! The ambush is the main way you level the playing field. Really fun to upgrade your characters with new gear of course! But the story and the world is also really good! Got a good mystery to chase down! Is definitely a fun, post-apocalyptic world that had a nice tongue-in-cheek sense of humor! Definitely worth a go for XCom fans!
Actually a cool game, but quite short for a 35 bucks CRPG.
The first X-Com style game that clicked for me. I love the setting.
For those who haven't played XCOM, this game might be even more enjoyable. Its strength lies in being light for a turn-based game, with excellent apocalypse map and character design. However, the downside is that for a light game, it doesn't quite justify its price. The character pool is small, leading players to use the same characters repeatedly. There aren't many weapon types, and upgrade materials are scarce, so you end up using the same weapons. This makes the battles repetitive and dull in the later stages after an initially fun experience.
*Mutant Year Zero: Road to Eden* is a really unique mix of stealth, exploration, and turn-based tactics that immediately stands out from most strategy games. It doesn’t rush you — instead, it lets you scout, plan, and pick fights on your terms, which makes every encounter feel intentional. The biggest strength is the stealth layer. Sneaking around before combat actually starts gives you a huge advantage if you play smart, and it turns battles into something you actively set up rather than just react to. When a plan comes together and a fight goes cleanly in your favor, it feels incredibly satisfying. Combat itself is solid and tactical, with positioning, cover, and ability usage all playing important roles. It rewards careful thinking rather than brute force, and the difficulty curve keeps you engaged without feeling unfair. The world is also a highlight. It has a post-apocalyptic atmosphere that feels both grim and strangely charming at times, with a small but memorable cast of mutant characters that carry a lot of personality. Overall, *Mutant Year Zero: Road to Eden* is a clever and atmospheric tactics game that blends stealth and strategy in a really satisfying way. If you enjoy thoughtful gameplay and planning your approach before every fight, this one is absolutely worth your time.
Great Game. Creators went on to create Miasma Chronicles, which is the same feel. I wish there was more of an open world feel, and not so linear with more specs and combos to try. But I don't need all that to enjoy a well made game.
Excellent tactical RPG, unforgiving and challenging
Polecam, dobra gra taktyczna.
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Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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