
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Дуже цікава гра зі своїм сюжетом. але дуже коротка до 10 годин. закінчиння історії дає нам намьок шо буде продовження цікаво шоє буде далі. механіка гри цікава і скіли в персонажів є бувє моментами складно. багато зберігатися і все получиця
I enjoy the combat for this game i'm picking up the story slowly. overall i like how challenging this combat system is and i haven't really been paying attention to the story. would like a second game for sure.
Not a very good game, pretty mediocre. The combat is not very innovative and pretty boring. The percentages seem bug, I missed 100% of shots I took that were 75% chance of hitting. Overall, OK game but not for the full price, Buy it if its on sale for 10$.
Despite the negative rating, I'd still recommend this game if you're a fan of turn-based strategy games. It has a cool premise and a great art style. My only issue was the game feels short and didn't have a satisfying ending. It does build up to a sequel, but I haven't seen any news of one in the works yet. But overall, pretty fun experience! A few tips for combat: 1- Scout out areas first - you never know if there's a tank around the corner that can bum rush you, and it's always a good way to find loot. 2- Always initiate combat first by sneaking around, this way you will always act first. The best way to win is to not let the enemy have a turn. 3- Sneaking around is also great for picking off stragglers to thin their numbers when the enemy inevitably calls for backup. 4- Even if you're not using a "silent" weapon, you can still shoot more powerful weapons without alerting the other enemies if they're far enough away from each other. 5 - Higher ground is your best friend.
DLCのEDまでプレイ。 XCOMベースの戦闘システム。スキルや装備が整うのに伴って試せる事が増えて楽しかった。 ※XCOMと比べると戦略⇒戦術寄りになっており、感触は異なる ●良かった点 ベリーハードは、(本来のゲーム体験)の看板通りで、荒廃した世界でリソース管理(スキルCD管理)の緊張感を持ちつつ楽しめた。 敵がリスポーンしない分、稼ぎ周回等しなくて良いのも良かった。 ロード時に、オートセーブ任意セーブ含めて最新のものが最上段に来る。(セーブ&ロード多用してもストレスフリー) ●気になった点 ガラクタ漁りがやや面倒(隅々まで確認しなければいいものの) DLCの中盤まで来ると戦闘がマンネリ? セール購入でしたがお値段以上の満足感はいただけました。
[h1][b]Capricho Total nos Detalhes, Decepção no Gran Finale[/b][/h1] Cenários fantástico, capricho não faltou aqui. Cada lugarzinho que você anda, os detalhes que você ver, se percebe que é um jogo que recebeu muito carinho. Um dos jogos táticos mais difíceis que joguei na dificuldade normal. Existem alguns confrontos bem desafiadores, principalmente no início do jogo. Senti falta de um companheiro mais suporte, algo para atrapalhar mais o time inimigo, cabia um quarto personagem no grupo fácil. A dublagem dos personagens ficou muito boa, cada personagem que você controla da um ponto de vista conforme o acontecimento do jogo, muito bom. Agora o final desse game é horrível, o último confronto é um dos mais fácies também, apenas isso me decepcionou.
top game
Jogo massa!!!
깊이 있는 전략과 전술? 상대는 철갑 두르고 떼로 몰려오는 상황에서 할 수 있는 전술이 뭘까? 초반에 기껏 은신플레이 고정으로 때려잡는거 말고 다른게 있나? 유효한 3명의 전투원으로 우물같은 전술이 나와? Xcom에 영감만 받았지.. Xcom은 제대로 해보기나 했을까? 이렇게도 해볼까, 저렇게도 해볼까 그런 고민을 하면서 가지고 있는 븐대와 자원을 나름 잘 운용해서 열세를 극복하는 것이 핵심인데 무조건 죄다 못쓰게 만들어놓고 XCom을 운운하는지.... 그래픽에 공들인 부분은 인정하나 게임성이 아주 별로임 난, 어쩌다 패키지로 미야스마 크로니클까지 샀지만, 이후는 이 회사 작품은 너무 어설퍼서 다시는 안하련다. 어디선가 입소문을 타고 정말 전략적인 게임이다 라는 소문이 귀에 들려오기 전까지... 돈버렸네... 젠장
Интересная тактическая стратегия с упором на стелс и позиционирование. Атмосфера постапокалипсиса и харизматичные персонажи цепляют, а бои требуют продумывать каждый ход. Иногда сложность может раздражать, а темп игры кажется медленным, но в целом это крепкий и необычный представитель жанра.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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