
Mussoumano Attack of the Haters is a 2.5D action platform game inspired by the classics of the 90s with different worlds, levels, boss battles, game mechanics and 3D graphics powered by the incredible Unreal Engine.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Portuguese - Brazil*, English*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Mussoumano: Ataque dos Haters, developed and published by Maqna Interactive Ltda, is a colorful 2.5D platformer that blends classic side-scrolling gameplay with internet-inspired humor and Brazilian pop culture references. Centered around the fictionalized version of Mussoumano—a character inspired by a real-world rapper and YouTube personality—the game builds its premise around a playful yet exaggerated conflict: the theft of his prized Golden Play Button by an evil “hater.” From this simple setup emerges a retro-flavored action-platforming adventure that aims to channel the spirit of 1990s classics while adding its own contemporary identity. The gameplay structure follows traditional platforming conventions. Players progress through a series of themed worlds divided into individual levels filled with enemies, hazards, collectibles, and boss encounters. Movement revolves around running, jumping, dodging obstacles, and timing attacks against enemies. The mechanics are straightforward and accessible, making the game easy to understand even for newcomers to the genre. At the same time, later levels demand tighter timing and more careful navigation, especially when environmental dangers such as spikes, moving platforms, sandstorms, or quicksand come into play. One of the more distinctive elements of Ataque dos Haters is its variety of level mechanics. While many stages focus on classic platforming challenges, others introduce gameplay twists to maintain variety. There are sequences involving camel riding, swimming through water while avoiding hazards, and navigating shifting terrain. These changes of pace help prevent monotony and give each world its own identity. Boss battles punctuate the progression, often requiring players to recognize attack patterns and exploit brief vulnerability windows. Though not overly complex, these encounters provide satisfying breaks from standard stage traversal. Visually, the game adopts a bright and cartoonish 3D aesthetic presented in a side-scrolling format. The environments are colorful and exaggerated, reflecting both the playful tone and the over-the-top theme of battling “haters.” While the graphical fidelity is modest and clearly indie in scope, the art direction is cohesive and expressive. Character animations and enemy designs lean into caricature and humor, reinforcing the lighthearted nature of the adventure. The 2.5D presentation allows for dynamic backgrounds and depth without abandoning the linear platforming structure. The game’s identity is strongly tied to internet culture and parody. The concept of transforming online criticism into literal in-game enemies is tongue-in-cheek, and the narrative leans into meme-like exaggeration. For players familiar with the cultural references and the character inspiration behind Mussoumano, this premise adds a layer of charm. However, for those unfamiliar with the background, the humor may feel less impactful. The story functions primarily as a playful framework rather than a deeply developed narrative arc. In terms of challenge, the game walks a line between accessible and occasionally uneven. Early stages are forgiving, offering players room to adjust to controls and pacing. As difficulty increases, certain sections demand precise timing and careful repetition. Some players may find the challenge curve inconsistent, especially when encountering sudden spikes in enemy density or environmental hazards. Nevertheless, the presence of collectibles and power-ups provides incentives for exploration and replayability, encouraging players to revisit levels in pursuit of completion. Despite its nostalgic aspirations, Mussoumano: Ataque dos Haters does not fully replicate the refinement of the classic platformers it draws inspiration from. Controls and level flow sometimes lack the tight precision associated with genre benchmarks. However, the game’s enthusiasm and personality compensate for some of these rough edges. Its charm lies in its sincerity and its attempt to merge retro gameplay with modern cultural references. Ultimately, Mussoumano: Ataque dos Haters is a spirited indie platformer that combines old-school mechanics with internet-era humor. It delivers a colorful and occasionally challenging adventure that will resonate most strongly with players who appreciate retro-inspired design and playful satire. While it may not achieve the polish of genre-defining classics, it stands as a distinctive and energetic entry within the indie platforming landscape, offering lighthearted fun wrapped in a uniquely themed package. Rating: 6/10
muito bom
Incrivel,esses haters devem se f0d3r mesmo
Simplesmente o pior jogo que já joguei, e já joguei muitos jogos ruins. Mussoumano é um cantor, letrista, produtor e um influencer, que pelo visto decidiu fazer jogos sobre ele. A história do jogo não é ruim, se baseia em pessoas que não gostam do Mussoumano roubarem um presente que ele ganho do youtube, e por algum motivo ele tem que passar pelo deserto e pelas cavernas para recuperar essa placa. As mecanicas são podres. Aqui algumas reclamações: Pulo: O pulo desse jogo é o pior de todos. Ele tem um controle de pular alto ou baixo, que não funciona. Por algum motivo os devs deixaram quase todas as plataformas com borda arredondada, e como a física desse jogo é uma bosta, dependendo da plataforma por mais que você caia no meio dela você escorrega pra fora. Fase 13: Morri 6 vezes nessa fase porque o carrinho simplesmente parou de andar Fase 12: Morri não sei quantas vezes pois tem várias partes da fase que o chão não funciona Fase 14: Essa fase é tão podremente feita que eu não consegui parar de dar risada, além de inimigos sem sentido nenhum além disso tem uma correnteza tão podre que te leva pro começo da fase. Tem 3 bosses, o primeiro é um gordo que não faz nada além de correr, o segundo é um caranguejo(que por incrivel que pareça consegui me divertir) e o terceiro é uma topeira que só é dificil pq tem vida pra krl. depois de jogar descobri pq foi abandonado pela maqna Jogabilidade: 4/10 Gráficos: 8/10 Dublagem: 10/10 Trilha Sonora: 1/10 Mecânicas: 4/10 Fases: 3/10 Inimigos: 0/10 Bugs: Muitos(0/10) Física: 2/10 Nota final: 3,33 Se não tivesse dublagem seria 2,5; NÃO GASTE SEU DINHEIRO COM ISSO SE NÃO FOR COMPRAR PELO MEME
Very good, but why don't you have Chinese? As the largest market in the world, if there is Chinese, more people will play it. There are some difficulties in the game. If it can be saved, it will be better if it can be revived from the place of death rather than from the beginning
bom. tava na caverna e deveria volta na parte da caverna no nivel 11, e voltei na parte do deserto!! porfavor arruma esse bug imediatamente!!!!!!!
噜啦啦噜啦啦噜啦啦噜啦啦噜啦啦噜啦啦,很好玩,大家放心玩。
GOSTEI DO JOGO ELE TEM QUALIDADE
jogo bom
muito bom esse jogo
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Whisker Waters | $4.3K | 70 | 46% | $2.99 |
| Backmooms | $4.3K | 144 | 83% | $1.33 |
| 魔塔地牢 | $4.3K | 226 | 69% | $1.04 |
| The Last Hero: Journey to the Unknown | $4.3K | 50 | 74% | $1.19 |
| All She Wants For Christmas Is YOU | $4.3K | 96 | 93% | $1.99 |
| Gun-Running War Dogs | $4.3K | 72 | 61% | $1.99 |