
Solve a sinister murder by spending three reality-shifting nights in a haunted art gallery. An infinitely re-playable murder mystery blending deduction, exploration, puzzles, collectibles and FMV.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Spanish - Spain, German, Italian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
They've cracked it with this one. An FMV game that's actually fun to play AND replay especially if you're into detective stories and mysteries. There's multiple mysteries and layers to keep unravel here starting with the randomly generated whodunnits and different killer outcomes. On top of that you have the Chthulu like lore of the island, the mystery of the gallery itself and the separate stories and mysteries of the muses. It's all a fantastically designed layered package and will probably be seen as one of the best and most underrated FMV games ever made in time
My partner and I were obsessed with this game for about a week! A fascinating setting, GREAT acting, and a fun mystery to solve! We really got into discussing things over dinner, then playing, then discussing more, and repeating daily until we completed everyone's rooms and got all the urns. Figuring out the murder each time via logical deduction was neat, and it was fun figuring out how to unlock which words we needed to progress. Our only complaints are the UI - with a controller it's a bit janky - and the fact that there isn't more of it. Bravo!
More FMV from D'Avekki with Rupert and Aislin! Great acting in a highly replayable murder mystery. Bit confusing at first, but stick with it, it's worth it!
Spoiler Free review I'll edit this review once I've played more of the game, this is written after 1 play-through at 3.5 hours playtime. The game runs fine, doesn't crash or have any issues. I'm not enjoying it as much as I have the other D'avekki Studios games, it's hard to point out why but Murderous Muses to me, isn't as engaging as the other games. I guessed the killer on my first play through but I felt that even making a lot of progress and watching 115 videos, multiple police interviews, I was still guessing between 3 of the suspects, I can see how some players would say it is a bit of a stab in the dark. I'm not a fan of the painting system used to view the videos in the game, it feels clunky and the only way to make it less tedious is to write down each of the 6 subjects names on a sheet of paper, then list the 3 keywords you need from them underneath, this saves the time you'd spend going back and forth between the 6 portraits and the gallery, which on Night 3 becomes necessary with the room being so big. The game is intended to be played multiple times in order to undercover each of the 6 characters historys and the greater mysteries of the island but I'm not sure most people would be engaged enough to do that. I'm still going to click recommend, and I'll update this review if I complete multiple play-throughs and unlock some more content.
I am a fan of D'Avekki's works. I went in with an open mind, having played the rest of the games, and knowing that there were some mixed reviews. My goal was to find my own footing, going in blind like how I went into Immortality. It was so meaningful in Immortality when I stumbled upon the story in my own way, so that is what I wanted to do in this game. I did maybe three playthroughs before looking anything up, and I felt quite dumb because I did miss out on [spoiler]the police interviews and that I could keep the urns in that side room[/spoiler]. I was just basing the killer on [spoiler]the actual story bits that dont change haha[/spoiler], but I thought I was just bad at guessing, as proven by the other games haha. After that, I understood why people would not recommend it, since it is not obvious how you should play, but I don't think that's a bad thing! I enjoyed learning while going, and if you keep this in mind, you will enjoy the game too! I also wanted to add that I like how, since Dekker, theyve experimented with the style of choosing a word and getting an answer from the character related to that word. The early days of Dekker could be quite frustrating figuring out what to say to get the character to give a good answer. Then with shapeshifting detective, they gave you multiple choices. I really like how in this game, [spoiler]there are many words, so with each clip, the player has to put the story together in their head, figuring out the timeline, plus with the help of those side character rooms paintings[/spoiler]. Love how D'Avekki is constantly evolving ! Looking forward to more.
As a lover of FMV games, this really delivered. Thoroughly enjoyed Murderous Muses and can't recommend it enough
Jogabilidade ruim.
I wish there was a "meh" option. Got this in a bundle, not the best FPV but not the worse. Closer to worse then best to be honest. Very hard to figure out without internet, but once you get the point/purpose its a fantastic concept. Figuring out the murderer is slightly harder than you think, but the low quality "overacting" makes it harder to decide. I would pay no more than 5 for this.
The Fourth game by D'Avekki Studios, as with each game there is something familiar and something new. It is a FMV game, but this time it is the first of their games where they have added a 3D-graphic gameplay section. As you work three nights as a nightwatch for the art gallery Argenta. The gallery Argenta is displaying the art of murdered artist Mordechai Grey, located on a most perculiar island of Mirlhaven. An island which seems to have a most odd history. You use putting up paintings in the correct place and order to get video clues to help you solve who murdered Mordechai Grey. Murderous Muses is another hit in my books. The acting and writing is superb yet again, as I've come to expect from D'Avekki Studios. The sound design and music is also fantastic. I can highly recommend this game to people who like FMV, Mystery and puzzle solving games.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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