
MURDERED: SOUL SUSPECT™ takes players into a whole new realm of mystery where the case is personal and the clues just out of reach, challenging gamers to solve the hardest case of all… their own murder.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 4 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 17.4Kreviews | 86% | — | $8.3M |
| $19.99 | 12.6Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I was looking at the wrong direction the whole time. i guess we would never know anything in this life
мэээээээ
me encanto este juego
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Russian*, Polish*languages with full audio support
Hours played at review time, across 870 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very easy to play if you have understood their mechanic. Will give full rating in for future player.
Decent enough but short game, starts off interesting but kind of falls flat on it's ass near the end. About 5% action, 20% running from A to B, 25% collecting clues and 50% collecting random ♥♥♥♥ for achievements. I'd give this about a 6.5/10.
ta shido
Decente jogo de investigação, tem uma gameplay meio simples e acaba sendo basicamente ir atrás de coletáveis, mas a ambientação é muito boa e o mistério é envolvente, que te mergulha na drama sem que você se dê conta. 100% em torno de 10hrs
[h1] Приємний детектив на вечір. [/h1] Цікавий сюжет із цікавими сюжетними поворотами. Один мінус: Обмеження у 60 фпс трохи розчаровує. 7/10
RUS: Когда я впервые запустил Murdered: Soul Suspect, я не ждал откровения. Просто ещё один детектив, думал я. Ещё одна история про «копа с характером». Но игра ударила не по логике, а по чувствам – и сделала это так, что я до сих пор помню тот самый момент в начале, когда Ронан падает из окна. Эта сцена врезается в память, как вспышка: резкий звук, полёт, удар – и тишина. А потом… потом ты понимаешь, что история только начинается. Потому что смерть – не конец, а новый способ видеть правду. Я играл за призрака, который расследует собственное убийство, и с каждым шагом по мрачному Салему мне становилось всё тяжелее дышать. Здесь нет пафоса, нет супергеройства – есть боль, растерянность и упрямое желание узнать, кто тебя предал. Ронан – не идеальный герой. Он грубый, упрямый, местами даже неприятный, но именно поэтому ему веришь: это живой человек, у которого отняли жизнь и оставили только долг. И этот долг тянет его вперёд, сквозь стены, сквозь воспоминания, сквозь чужие трагедии. Атмосфера – это сердце игры. Салем здесь не просто декорация, а отдельный персонаж: тёмный, сырой, пропитанный страхом и тайнами. Каждый переулок шепчет о чём-то, каждый дом хранит свою историю. Музыка и звуки работают как идеальный эмоциональный камертон: скрип половиц, далёкие голоса, шёпот духов – всё это заставляет чувствовать себя по-настоящему одиноким в этом мире. И в то же время – не одиноким, потому что ты постоянно встречаешь других призраков, чьи истории трогают до слёз. Помогать им обрести покой – это не просто «побочные квесты», это маленькие акты милосердия, которые делают Ронана человечнее. Геймплей здесь – это язык, на котором игра рассказывает свою историю. Проходить сквозь стены, вселяться в людей, читать мысли, собирать улики – эти механики не ради эффекта, они служат повествованию. Стелс здесь – это не про выживание, а про терпение, про умение слушать и наблюдать. Особенно сильно меня зацепило то, как Murdered: Soul Suspect говорит о вине и прощении. Здесь нет чёрно-белой морали, нет простых ответов. Есть люди, которые ошибались, есть жертвы, есть те, кто пытался сделать хоть что-то правильное в неправильном мире. Финал ударил под дых – он не даёт облегчения, но даёт понимание. И это, пожалуй, самое ценное. Да, технически игра не идеальна. Где-то анимации кажутся устаревшими, где-то механики повторяются, но это не мешает, потому что история берёт своё. Это не блокбастер с взрывами и спецэффектами – это тихая, но очень громкая история о том, что даже после смерти можно бороться за правду. Если вы ищете игру, которая останется с вами надолго, которая заставит задуматься о жизни, смерти и о том, что мы оставляем после себя – обязательно сыграйте в Murdered: Soul Suspect. Она не просто рассказывает историю – она проживает её вместе с вами. И, возможно, где-то посередине этого мрачного Салема вы найдёте кусочек себя. Рекомендую всем, кто ценит атмосферные детективы, мистику и истории, которые умеют трогать за живое. ENG: When I first launched Murdered: Soul Suspect, I wasn’t expecting any big revelations. I thought it was just another detective game, another story about a cop with a distinct personality. But the game didn’t hit me with logic – it struck straight at my emotions, and it did so in a way that I still remember that very moment at the beginning when Ronan falls out of the window. That scene is burned into my memory like a flash: the sharp sound, the fall, the impact – and then silence. And then… then you realize that the story is only just beginning. Because death isn’t the end; it’s a new way to see the truth. I was playing as a ghost investigating his own murder, and with every step through the gloomy streets of Salem, it felt harder and harder to breathe. There’s no grandstanding here, no superhero antics – just pain, confusion, and a stubborn desire to find out who betrayed you. Ronan isn’t a perfect hero. He’s rough, stubborn, and at times even unpleasant, but that’s exactly why you believe in him: he’s a real person whose life was taken away, leaving him with nothing but a duty. And that duty pulls him forward – through walls, through memories, through other people’s tragedies. The atmosphere is the heart of the game. Salem isn’t just a backdrop here; it’s like a character in its own right – dark, damp, saturated with fear and secrets. Every alley whispers something, every house holds its own story. The music and sound design act as the perfect emotional tuning fork: the creak of floorboards, distant voices, the whispers of spirits – all of it makes you feel truly alone in this world. And yet, at the same time, you’re not alone, because you constantly meet other ghosts whose stories move you to tears. Helping them find peace isn’t just “side quests”; they’re small acts of mercy that make Ronan more human. The gameplay is the language through which the game tells its story. Walking through walls, possessing people, reading minds, gathering clues – these mechanics aren’t there for flashy effects; they serve the narrative. Stealth here isn’t about survival; it’s about patience, about learning to listen and observe. What really got to me was the way Murdered: Soul Suspect deals with guilt and forgiveness. There’s no black and white morality here, no easy answers. There are people who made mistakes, there are victims, and there are those who tried to do something right in a world that felt all wrong. The ending hit me hard – it doesn’t offer relief, but it does offer understanding. And that, perhaps, is the most valuable thing of all. Yes, the game isn’t technically perfect. Some animations look dated, and some mechanics feel repetitive, but none of that matters because the story takes center stage. This isn’t a blockbuster filled with explosions and special effects; it’s a quiet story that speaks very loudly about how you can still fight for the truth even after death. If you’re looking for a game that will stay with you long after you’ve finished it, one that makes you think about life, death, and what we leave behind, then you absolutely have to play Murdered: Soul Suspect. It doesn’t just tell a story – it lives it with you. And maybe, somewhere in the dark streets of Salem, you’ll find a little piece of yourself. I recommend it to anyone who appreciates atmospheric detective stories, mysticism, and narratives that know how to tug at your heartstrings.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $4M | 8.1K | 89% | $29.99 | |
| $3.2M | 9K | 88% | $19.99 | |
| $238.7K | 652 | 85% | $24.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $8.3M | 53K | 87% | $9.99 | |
| $8.3M | 22.3K | 95% | $14.99 | |
| $8.3M | 15.2K | 91% | $24.99 | |
| $8.3M | 17.9K | 94% | $19.99 | |
| $8.3M | 14.6K | 81% | $24.99 | |
| $8.3M | 10.7K | 74% | $13.99 |