
Chou-Chou and the gang return in this brand-new S-RPG sequel with a new story and even cuter, super-powerful, godly action and adventure! Lady Chou-Chou must rely on the abilities of an all-new ultimate goddess, Syrma, as she tries to stop this ancient threat to her world.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Pro's Its Mugen Souls 2 Lots of clothing options Overwhelming in all areas Potentially countless hours of gameplay Random events in Mugen Field Lots of characters Con's GRINDFEST Excessive cutscenes Mugen Field bugs Censorship G-Castle battles still bad Not aged well DLC Tickets ruin the game once again Obnoxious pay to bypass grind DLC Too many different mechanics going on Heavily recycled content Incessant back tracking Crafting required to progress story Obnoxious challenge mode Lacks critical information Okay, so I originally had MSZ on PS3 and enjoyed the game back in ""2014"" and decided to replay in 2023 and honestly, that was a mistake because the rosy memories I had back then, and playing now are different and I can attribute that to age, the game just hasn't aged well at all and I'll explain further. You have far too many types of grind going on, most notably the typical PEON grind which is still fairly obnoxious and will keep presenting you with hard brick walls forcing you to peon farm for basically hours in order to level up ChouChou different forms which is essential for progression, this grind is entirely forced and absolutely slows the pace of the game down to an entire crawl at times, especially at certain chapters and grinding for 3 - 5 hours in order to gain a few % in Ego/Ditz/Hyper etc becomes essential to unlock certain planet points otherwise you end up failing each and every time, generating frustration and boredom, not to mention that farming PEONS is also essential to level up G-Castle otherwise you can find yourself in very very difficult, or near impossible situations to progress. Add in farming for multiple currencies to unlock more options, upgrade gear, unlock new classes which become equally grindy and really require high level Mugen Field trips and some lucky encounters, alternatively looking at specific guides, in fact often using a guide is the only way to avoid some of the frustration from unlocking some planet points because sure, it gives you some clues but never on what 'level' you need a particular % of the Ego to successfully charm it. To once again, further add to the grindfest is that you'll run into many planet points that require a specific item to unlock, and in Mugen Souls Z.... its crafting + gold to buy from stores, example one planet point may want a parasol beam for instance, well you can't just outrightly buy it....so, get a guide online, look up what materials you need to craft it....find the specific monsters you need to drop the materials...and farm...until they drop, or attempt to steal with Nao or a "chaser" class, but once again - this isn't something that can be done quickly. The story first time around is pretty good, I'll not lie - second time around, honestly? I'm literally skipping all the cutscenes, and story because it gets literally excessive, fight a few mobs and hit a story point...5 minutes of visual novel story...a few minutes of walking to the next story point for another 5 minutes of story, this becomes far too frequent and first time, its good....second time doing it, boring and definitely excessive, another gripe is that the game doesn't tell you enough details, such as that unlocking more Mugen field options is now done via challenges unlock the previous game, or that crafting is done by selling your materials to the store, or even how to activate things like fever mode - and breaking large crystals are still annoying as heck, honestly I just really wouldn't recommend MSZ to only the hardcore of JRPG fans who haven't played the original, which is honestly a better game overall. Mugen Field is once again, the best way to level up - however, its not nearly as good as the original Mugen Souls game, a lot less ship battles for quick EXP for example, and mostly serves as your best method to farm PEONS by repeating the field day in, day out....day in, day out all the way up to level 9999 or until you get bored, whatever happens first - or if you are vested heavily enough to get the 'true ending' Besides gamebreaking bugs which are notorious, especially with the mugen field, they also decided to add a challenge mode which is nessessary to unlock further mugen field exploration, and bear in mind here - this is almost ""mandatory"" and some of the challenges are absolutely disgustingly obnoxious, not because they are hard - nono, they require absolute precision especially the later challenges which require sheer perfection, such as activiting fever mode twice....its actually pretty difficult to activate it once, let alone twice and the challenges just get more frustrating and unfortunately, this is the best way to earn tickets outside of a rare event in Mugen Fields....or buying them for $3.99. Overall, MSZ is a relic of the past and for people who have never played Mugen Souls or Mugen Souls Z before, I'd actually recommend the game but be heavily warned that this is fairly hardcore and comes from the era where grindfest level JRPGS were commonplace, the story first time around is great, many different characters each with their own quirks and plenty of customization options but this is a game that has extremely limited replayability, if any - I've beat this game fully nearly a decade ago and replaying it has definitely tarnished my good memories of it.
I really don't want to bash this game into the ground, because it's not that bad of a game, quite fun actually... But man this is not worth purchasing in the state it is in. As depressing as this next set of words is going to be: you're better off buying the Switch version instead. This game is great at its core, some very unique characters, unique mechanics through Moe Kills and Blast Off, a surprisingly in depth item system alongside post game bosses that are worth investing that much time in, and a nicely paced story albeit with its small flaws, mainly fanservice related... But I don't mind it as much anyway, since the rest is pretty fun. I don't care at all about the censorship parts, and as a matter of fact, I'm much better off without those knowing what they are. What I'm very upset about is how poorly this game runs or rather, how much of a lottery it is to get it to run for more than an hour or two without any crashes whatsoever. ANYTHING you do in this game has a risk of actually crashing: - Going into a menu. - Going into a fight. - Triggering a Damage Carnival (which is done by reaching a certain threshold of damage in a battle). - Using an item. - Reviving a character. - Random RNG Event giving you over 2 billion of one item, crashing the game in the process. - Going into a new area. - Creating a new Peon (strong custom characters you can create in game) - Reading a Synopsis - Looking at Profiles - Setting new clothes for your characters - Swapping characters ... and that's only a short list of what I had experienced as crashes in the game in my quest to actually do the Post Game content, which is about 57 hours of play. Not only that, but since the game has absolutely no auto-save to pick back up right where it crashed, you can sometimes lose hours of work in the Mugen Field (a 100 Floor battle trial) just because a random event decided to crash the game! And considering the amount of time you have to spend to be able to deal with most of the post game content, (I'm expecting the postgame to last me for about 150+ hours...) I cannot sanely recommend this game on Steam to anybody interested. Save yourself the money and trouble, or go get the Switch version instead... (Which is ABSOLUTELY INSANE to think about, a Switch game actually more stable than a PC version...) Which is a shame, because this game should be worth a play otherwise. But man, this game REALLY needs a fix to be really enjoyable to play. Otherwise, you'll just be repeating the same tasks again and again just because this version wasn't debugged properly.
[h1] 𝔻𝕠 𝕪𝕠𝕦 𝕝𝕚𝕜𝕖 𝕔𝕦𝕥𝕖 ℝℙ𝔾𝕤 𝕨𝕚𝕥𝕙 𝕧𝕖𝕣𝕪 𝕔𝕠𝕞𝕡𝕝𝕖𝕩 𝕞𝕖𝕔𝕙𝕒𝕟𝕚𝕔𝕤? [/h1] Mugen Souls (the first game) was a 860-hours-long game with quite a lot of side stuff to do! The grind was quite interesting and boring all at once. We're not here to review Mugen Souls, as Mugen Souls Z builds on all the good things from the first game and nerfs the grind required for you to get the True Ending. The game follows Syrma and Chou-Chou in an all new, cutesey adventure... you can have your niece play it (if she doesn't understand English and can't figure out all the sexual innuendos this game has). In a twist, Chou-Chou becomes very weak and has to rely on Syrma, an Ultimate God, to save the universe. With a cast of very weird -perverted even- characters, you're sure to like the overall atmosphere of the game. Just like the first game, the worlds you travel through are also quite diverse and creative but unlike the first game, most of the cringe-worthy dancing and singing is turned down. Characters from the first game will come back for this one, such as the "old man" Shirogane and my most favourite character of the game: Elka. (I like Elka because he's a useless wannabe with no talent, and he's cool with it lol). Gameplay-wise, the game, although not as grindy as the first one, will still have you running around fighting enemies for hours to get that required charm level for Post-Game. The different personnalities of Syrma are not as good as Chou-Chou's; they have NO soul! It's understandable considering you're not trying to make peons, but still... I believe they could've made more with Syrma. The storyline is as stupid as ever. The gameplay mechanics, however, will have you reading on tutorials for days. From Blast Off commands, to Ultimate Soul Summons, to PPs, SPs, HPs, to G-Castle Fights to Charm levels and the list goes on. To actually face off against the extremely difficult bosses in the Mugen Field, you'll need all of those... oh and also Peon Creation (which, I think is the most important thing you should be aware of in the game and it's not emphasized enough). If you're 30 years old, looking for a game with sexual innuendos and bOObs and you don't mind a little grind and complexity, then this is for you... Otherwise go play Neptunia games (they still have bOObs minus the complexity). To me, this would be a solid 8/10; could've worked more on the main character to show off her personalities a little more like they did in the first game, but meh, whatever! Game was still fun.
Recommendation #1 if you're gonna play this game: Give it 3ish hours before you stop playing. This game takes a long freaking time to get going. Recommendation #2: Be aware of all the DLC the game gives you for free. Some of these packs give items to you immediately that you wouldn't get until later on, and I found that it messed with my experience a good bit (you can disable whichever DLC you want in the menu) With these recommendations in mind, this game is pretty freaking packed with content, not to mention the characters get pretty endearing after some time passes. If you're looking for a game with fast, overkill combat and a unique combat system to pair with it, then this game certainly does the job.
Terrible game trying to clone disgea but failing because the story is so bland. Confusing mechanics that do not even make sense and super repetitive not really worth playing in my opinion
I just beat Mugen Souls and Mugen Souls Z back-to-back and I can safely say the sequel is the better game. It is far less grindy and the game doesn’t feel like homework where you have to spend more time looking at charts than playing the game. For example, the Moe Kill system actually shows you what the effects of the three choices will be, usually. This drastically cuts down on time wasted. However, this doesn’t happen when you are trying to capture a planetary point, which is the most important time you use the captivate. Additionally, the crafting system is necessary to beat the game this time, but I really wish it wasn’t. You can’t beat the game without using it and you will have to look up recipes online, because the items won’t even show up in the shop. Then you will realize the item you need to make the item you actually need only drops from one creature, which only spawns in one track in the Mugen Zone, so you better have the tickets you need to open that, or you will be grinding for hours. It took me only about 20 hours to get the True Ending, but I have no desire to grind for any of the other achievements, and I’m a completionist. Over a third of the people who start the game never finish the tutorial zone and more than half quit before they complete the first world. I think that tells you all you need to know.
This game... this game right here... 24 hours of my time wasted. This is one of those games where most of the content is mostly just crappy or corny lewd jokes, a bunch of fan service which gets in the way of the play, annoying gameplay gimmicks such as the annoying capture points needed to progress, a horrid strengths and weaknesses system, the combat here is just a worse version of Hyper Dimension Neptunia, and the characters are just downright annoying. This is a game really not worth my time at all and the ones who would like it most likely are the ones who have a thing for big boob lolis or something like that. As what most people has said, this is just a worse Disgaea too. I could give less of a ♥♥♥♥ about the censorship because I am certainly not a loli lover at the slightest so eh. This game is just plain awful and I would recommend spending your money on a better game like Disgaea.
[h1] 游戏介绍 [/h1] 《Mugen Souls Z(无限灵魂 Z)》是一款由Idea Factory制作,Ghostlight LTD发行的角色扮演类冒险策略类游戏。此游戏作为前作《Mugen Souls》的续作,在玩法上有一定的继承性。游戏讲述了咻咻(绝对神)又要开始征服世界了,但是刚开始就遭遇了滑铁卢,由于看上某一个巨大棺材,而导致自身的力量被强制吸收,于是就变成了一个小不点,为了要恢复原状,需要用棺材吸收其他的分身,于是游戏也就由此拉开了帷幕。 [h1] 游戏的画风[/h1] 游戏的画面感我认为还是相当不错的,这个从刚开始的OP就有很好的表现,打响了游戏的第一炮,OP的画面感十分的豪华,且色彩丰富,充满魅力,再加上游戏的音乐,就知道这场旅途是一场十分快乐的旅途,时常充满着搞笑与欢乐。然后游戏的CG部分也相当的精致,而且数量上也很多,比如温泉还是曾经能美好的温泉,束缚也有很不错的动感之处,这些都为游戏增添了额外的乐趣。 [h1] 游戏的玩法 [/h1] 游戏的战斗主要是以回合制RPG战斗为主要玩法,不论是在空中大破敌舰,还是在地上打爆敌怪,都有着十分多的乐趣。由于游戏有着一定的继承性,所以这部作品中也有着萌杀的操作,而且还有一定的改进,因为我们可以根据成功率来进行操作了,而且姿势也是相当的逗。由于steam版本自带了一些DLC,所以战斗上整体难度不是很大,只要合理的使用技能,基本上都可以获胜,当然加上一些buff可以更加有利于战斗,这个就看个人的选择了。游戏中还有一个所谓的“下仆系统”,如果你想要小弟的话,可以试一试这个系统,也是相当有趣的设定。 [h1] 游戏的优点 [/h1] +华丽丽的OP与精致的CG +刺激的回合制战斗 +搞笑的剧情 [h1] 游戏总评 [/h1] 总体而言,这款游戏的游玩过程十分的欢乐,如果你喜欢气氛愉快欢乐的游戏,那么这款游戏一定是不错的选择。 评分:7/10 [code]欢迎参观我的: [url=https://store.steampowered.com/curator/33626600]奸商评测[/url] 喜欢这篇评论,可顺手点个赞,让更多人方便看到。[/code]
💋
[h1]前言[/h1] Mugen Souls Z是Mugen Souls 的续作,在沿袭前作玩法的同时进行了一定的改进。游戏发生在全新的十二世界中,至高神Syrma因为绝对神咻咻的作死行为吸收了对方的力量,因此变成小不点的咻咻将如何继续征服世界呢?游戏增加了动态立绘与表情标识,寻找下仆也更简单了;剧情一如既往欢乐,天然的主角与无理取闹的咻咻lily互动依然有趣;太空战中飞船则变成了高达……喜欢前作的玩家不容错过~ [h1]剧情 [/h1] 闲得慌的美少女绝对神咻咻带领主角团前往遥远的十二世界继续征服之路,然而在第一个粉色世界(Rose World)就遭到了巨大挫折:轻松击败勇者与苏醒的至高神十二分身之一Syrma后,咻咻看上了Syrma随身携带的巨大棺材,强行打开后却被吸收了力量变成了小不点咻咻。而Syrma则拥有了咻咻“下仆转生”与“性格变换”的能力。(不过Syrma声音不会改变,只换装,8个性格CV相同)为了让咻咻取回力量(并征服十二世界),必须要让棺材吸收至高神的其他分身。在寻找分身(并征服世界)的过程中,敌视至高神的Ace不断现身阻挠…… 游戏剧情依旧轻松愉快,温泉仍然是福利担当。这次征服世界时,地图上的征服目标会直接显示,不需要根据提示自行搜寻。征服方式在萌杀之外还有杀敌、道具搜集等多种途径。萌杀的三个姿势这回有了演示,还有成功率和状态预估值,体验更加舒适。 [h1]游戏体验[/h1] 地面战斗有了更加精致的背景与人物模型,主角的能力名称有所变化,但是实际用途一致。萌杀之后的范围技能拥有了更多的选择,除了治疗和攻击之外还能提高物攻、魔攻、物防等等。地图中出现了各种水晶提供范围buff,增加物攻、降低物攻、每回合回复等不一而足,只要站在水晶附近不论敌我都会受到影响。地图更加广阔,移除了空气墙,也可以跳了。 太空战和前作没有什么区别,但是主角的飞船可以变身高达!虽然攻击方式没有什么区别……由于steam版直接赠送了部分DLC,地面战难度大幅度降低。 游戏角色有更高的等级上限,服装MOD则赠送了四女神的服装,玩家仍然可以给咻咻的头号下仆女装伺候。 游戏立绘变成了动态,剧情中还增加了各种情绪标识;初始OP的演出比前作更加精致。然而温泉剧情里仍然全是圣光(雾气),一点也不友好! 游戏音乐丰富,声优阵容豪华,各种新的精美人设加入让游戏更有魅力。 存档则还是必须在存档点或者飞船上存档。 PS:如果按顺序游玩《Mugen Souls 》和《Mugen Souls Z》,你就会发现开头的OP/剧情/舞蹈都很熟悉,对话也几乎是一样的,地雷社太骚了233 [h1]结语[/h1] 本作比前作的系统更加友好,虽然肝度倍增,但人设更加丰富,有超萌的咻咻lily、熟悉的主角团和更多新角色;太空战出现了“男人的浪漫”高达,莫非这就是好评增加的主要原因?总而言之,游戏和前作的风格一致,体验更佳,不过steam版依旧没有中文orz [code]欢迎参观我的: [url=https://store.steampowered.com/curator/7421824]双鱼星✪ω✪皇家飛机场[/url] 如果你喜欢这篇评论,也麻烦点个赞,让更多人能够看到。[/code]
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Drill Deal – Oil Tycoon | $55.9K | 120 | 87% | $14.99 |
| Corrupted: Dawn of Havoc | $56K | 108 | 74% | $14.99 |
| Not For Broadcast VR | $56K | 72 | 40% | $24.99 |
| Deadness | $56K | 135 | 76% | $19.99 |
| The Making of Karateka | $56K | 135 | 98% | $19.99 |
| Pirates of Black Cove | $56K | 171 | 65% | $9.99 |