
A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 850 reviews with recorded playtime.
Reviews
Themes across 846 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
goat
Delete the "Villagers in need" quest and i'll change my review. Stealth in this game is garbage and should be optional, for whatever reason one would want to subject themselves to such torture. I'm playing Bannerlord, not Thieflord.
Spawned in. Trained what i could, attacked a village, then another village, lost 70+ men, took prisoners, built my army to 239, held a siege on a castle, got flanked, lost everything and everyone and I was taken prisoner. Escaped, got confronted (forgot my army was all dead) told my captors I'd get it back in blood and was severely outnumbered. Killed 3 men and ran off. Rebuilt my army, attacked the same castle, lost 130+ men, won and took 80+ prisoners, moved to try and assassinate another ruler. Didn't make it 15 feet from the gate before i was thrown in jail for 10 days (Never saw the ruler). Escaped, came back with 268 men, lost all but 11 men, killed the remaining guards. All within 8 hours of gameplay. 10/10 would recommend.
НОРМ
Mükemmel oyun
👎 After this tutorial, I have no desire to play this game anymore. I spent more than an hour trying to complete the tutorial at the very beginning of the game. The objective was to recruit soldiers from a village, but the village had zero recruits available. Because of that, the tutorial became completely stuck. I couldn’t continue the quest, couldn’t buy supplies, and couldn’t properly interact with other settlements because the game kept forcing me to complete an objective that was literally impossible. I wasted over an hour trying to figure out whether I was doing something wrong. I reloaded saves, traveled around the map, and searched for solutions, but nothing worked. To make this even more frustrating, I didn’t just buy the base game. I bought the complete edition with every available add-on and content pack, paying around $60 in total, and I still can’t properly play this supposedly amazing game because the opening tutorial is broken. This is one of the worst first impressions I’ve ever had in a game. If a new player can get completely soft-locked by a bug within the first few minutes, that is a serious failure in both game design and quality assurance. As a result, I have completely lost the desire to play. I’m uninstalling the game. My sincere congratulations to the developers and everyone responsible for allowing this bug to remain in the very beginning of the game. Truly an excellent introduction. Bannerlord looked like a game I could have spent hundreds of hours playing, but my experience ended before it even properly began. We will never meet again.
I love this game, but it’s amazing how devs manage to ruin a game... they released a ridiculous DLC priced like a full base game, and now anyone who doesn't own it can't use mods anymore (which are the only thing that makes the game immersive). I refuse to buy a piece of trash DLC that adds next to nothing for the price of a full game. RIDÍCULO A SOBERBA DOS DEVS! Se você está pensando em comprar o game DESISTA e gaste seu dinheiro com um jogo que vai lhe entregar maior diversão sem extorsão
Ставлю 10 казахов из 10
kyky
alın aldırın harika aq
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, Simplified Chinese, Turkish, Traditional Chinese, French, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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