
Parkour through the ruins of a megastructure, climb massive bosses, and hunt down every construction equipment in this slice of life action-adventure with immaculate vibes.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.71/day in the week to Sep 8 → 10.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
PARKOUR
Parkour through a brutalist post-apocalyptic world with smooth gameplay, and engage in seamless combat encounters. You must use your skills and agility to find your way in this desolated place.
Play as a girl named ‘P’, and use everything at her disposal to escape from deadly traps. Run, climb, slide, crouch, wall run, perform stunts, and even use your chainsaw to cross impossible distances.
HEAVY MACHINES
From smaller autonomous construction equipment, to massive dump trucks, survive a hostile environment where everything wants to kill you. Who’s gonna win, a sleepy girl with a chainsaw, or an army of rogue machines?
Strike first, or die. A single mistake can cost your life in a brutal clash of metal. Too big to destroy with one swing? Climb bosses and slice them into pieces, turning colossal machines into dust.
MEGASTRUCTURE
Not everything can be solved with a chainsaw. Alone with a flashlight, you are powerless against the crushing atmosphere of the structure. Rush through the darkness in endless corridors and cross liminal spaces.
Insignificant as you are on the scale of this cursed place, you have to face your fears and complete the job. But can you fight your megalophobia?
SLICE OF LIFE
Get in, eliminate the machines, and get out. That was the job. But upon arrival, the mysterious megastructure proves far larger than expected, and P quickly realizes this is no ordinary job.
Partner with a mysterious malfunctioning Orb Drone (Orbie) and embark on the daily routine of a ‘Slicer’. Armed with nothing more than her chainsaw, P must carve through every machine along her way to the top - no matter the cost.
FEATURES
Fluid acrobatic gameplay. Climb, run and slide your way around.
Brutal fast-paced combat. You die easily, but you kill easily.
Climb massive heavy machines in epic boss fights.
Traverse liminal spaces and parkour through brutalist landscapes.
Minimalist atmospheric adventure with hardcore challenges.
Slice of life story about a girl doing a routine job in a megastructure.
Gorgeous pixelated modern low-poly graphics.
Solve puzzles with physics oriented objects.
Banger Atmospheric DnB/Jungle OST by Pizza Hotline.
Story fully voiced by Kira Buckland as P
CONTENT
8 Chapters, plus Epilogue & Prologue
8 Colossal Boss fights
30+ fully voiced and interactive story segments - aka slacking scenes
Interact with P through dozens of small interactions. Can you find them all?
Extensive selfie mode, poses, and ways to mess around
9-10+ hours play time
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 5.5Kreviews | 85% | — | $2.7M |
| $19.99 | 1.9Kratings | 82% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 687 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
un juego muy divertido y extenso para pasar el rato con un sistema de parkour muy satisfactorio
Great game! I can recomand it, The setting is realy cool and has a somewhat interesting and slightly creepy apocalypse vibe. SPOILER: [spoiler] Orbie can be unhinged. LOL [/spoiler]
+rep
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Portuguese - Brazil, French, Italian, German, Japanese, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Korean*languages with full audio support
| $19.99 |
| 1.5Kratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 687 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
快出续作吧,我已经4个月没听见小p的故事了[流泪]TVT
Why is she stepping on me
Shadow of the colossus boss fights with wall running to an ambient jungle soundtrack with a tsundere voiced by Kira Buckland. Is fun would recommend.
If you enjoy 3D platforming with some parkour like elements you'll like this game. Thats the main core of the game sprinkled with combat, exploration, item hunting, and charming vignettes that build character and world building. The developer describes the game as a mix of Prince of Persia, Mirror's Edge, and Shadow of the Colossus. Theres lots of trail and error in discovering the path you need to work your way up to using multiple moves you'll learn and develop. The game also gives reasonable checkpoints. As you discover more of the game mechanics you'll even start shortcutting your way through some areas and flowing quickly through. Its very satisfying to gain mastery over the games mechanics and movements. The environment while minimalist is large and impressive in scale and view. I often found myself gazing upon the far vistas and architecture of the megastructure and looking at where I had been previously below. Though the music selection is limited all of them are bangers and perfectly fit and elevate the vibe of the game. The bosses are all presented as mega machines that you need to climb upon and find their weak points to destroy and are a fun challenge per level. The characterization of P is charming and the responses you can give as the orb can be funny and sometimes peculiar. There are some suggestive "fan service" elements regarding P but it never gets too torrid or lewd. What holds this game back from being better is mainly the character controls. While excellent 90% time there are a few frustrating times where I'll be attempting certain moves but the character ends up doing something different and it leads to death. The camera is also well situated often but there are moments where the camera is either too close or too far that leads unclear awareness of the surrounding area. Highly recommended if you like platforming in general along with challenging side exploration and surreal environments.
I really wasn't sure about this game initially. Let me just say: this game starts off incredibly slow. After [spoiler] chapter 2 I think it starts to pick up a bit and then it does get better chapter by chapter. [/spoiler] I was actually planning on refunding but by hour 2 I actually started enjoying it. There are some frustrating moments but nothing that I would consider not worth buying the game for. I actually beat the game in one marathon which I was not expecting (due to enjoying the experience so much). If I had to rate it out of 10 I'd give it probably an 8 due to the uniqueness and the main mechanic. Definitely worth it on sale and looking forward to what else the devs create.
好游戏
Muy bueno. Me lo pasé en 12 horas siendo que cada vez que veía la oportunidad me salía del camino e buscaba por fuera del mapa, me gustó bastante como vas escalando a los jefes y el parkour en general, verdaderamente es lo que se me podía llegar a dificultar. Algo que me pasó en el tercer jefe es que cuando lo vi no pude no ver al Metal Gear, y aunque comprendo que no le pongan un rayo laser, la primera vez que lo enfrenté venía con bastantes expectativas, al final el jefe no hizo más que pisar cerca mío, ni me tiro por uno de los agujero de la zona (el juego no me dejo caer), lo escalé y lo maté, tuve que rejugarlo por cuenta propia para ver que más hacía, y para que use su "cañón" de cierras tuve que ir forzosamente para su costado. Hubiera estado bueno que ni bien te acerques te ataque con esas cierras y no ir en linea recta, saltar antes de que pise y subir. Con el cuarto jefe me gustó que te fuercen a hacerle parry, estuve intentando esquivarlo a ultimo momento y escalarlo hasta que se me ocurrió, como no veía el destello como con las maquinas chicas suponía que no podía hacerlo. En resumen, el juego me gustó mucho, la escalada de los jefes es bastante entretenida. Poder hablar con el personaje usando al simp de Orbie me gustó, y aunque algunos planos me parecían demasiado, me lo tomé con humor y seguí disfrutando, y principalmente lo que me encanto es como vas viendo todo por lo que fuiste pasando a medida que avanzas, siempre trataba de ver los jefes derrotados al terminar un capitulo, fue lo mejor.
Selling now
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Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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