
While searching for an exit in an old cave mine, the scrapper Kiro meets a small, broken robot who asks for his help to get to the exit of the mine. During this adventure, however, he discovers far more than he could ever imagine.
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Languages: English**languages with full audio support
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I'm gonna be honest. I want to like this "game", I really do, but it is just so hard to like it with the gaping hell of problems it has. Firstly the good: -The protagonist and his little robot helper are quite charming -The areas are also more or less well crafted, and you can see that quite some thought has been put into it Now, on to the bad: -What hasn't been thought about much tho seems to be bug testing and quality of life features. The amount of bugs that I've run into are massive. Be it lighting bugging out or the little robot not being able to use his special on other robots or me dropping through a stone, more often than not there was something that stopped me from having fun. -Otherwise, I've also had misplaced audio files as the audio I was getting was entirely different from the text I was reading. -The sounds were also a point that was quite off-putting. The attacks from the wrench and the gun sound muffled at best. -AND not to forget the most atrocious thing, which I am concluding to be a bug of now. In the second area is an elevator which I can not activate by any means. Now to the missing quality of life features: -The game is missing a basic save function, leading you to replay the game every time you restart it -It runs quite okayish I guess, but tbf I would've expected more on a 4080 (it does run above 60 fps tho) -There is no controller support -There is no feedback for charging your weapon or companion -No brightness option, which is honestly the thing that bugged me the most because the game is hecking dark! All in all, the "game" if I can call it that feels more like a bunch of ideas thrown together without really talking about them or fully thinking them through. That or there just wasn't enough time to polish it well enough for release.
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Güncellemeye ihtiyacı var. Optimizasyonu çok bozuk. Çok fazla buglu.
It's an absolute mess to play.
Scavenger A first person exploration you control Kiro furry thing after falling down a mine during his way to find the exit he finds a robot and ask for help to finding an exit ,but i not going to be a easy task as he comes across puzzle to solve and enemies to beat a bit buggy but playable
Hurdacı Kiro, eski bir mağara madeninde çıkış ararken, madenin çıkışına ulaşmak için ondan yardım isteyen küçük, kırık bir robotla karşılaşır. Ancak bu macera sırasında hayal edebileceğinden çok daha fazlasını keşfeder.
I'm sure with some tweaking this could be great, but basic inspection buttons just are bugged out for me and don't do anything. Catch me mashing F on an interactable that is giving me a prompt to press F. it's so cute and I can feel the love in it, but due to the buggy nature I just can't recommend it.
5 обогревателей из 5
"Scavenger" is a somewhat confusing entry in the "free" software section of Steam. I'm not sure if this is an asset flip, it doesn't "feel" like one. But despite the decent visuals and interesting game concept (who doesn't like a well made adventure game?), you'll be disappointed with the incredibly jankiness, lack of polish and lack of optimisation... it's bad enough to make what could have been a great experience into a terrible one. The graphics in this game are really quite good, which at least makes the game look more appealing. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other number of things that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
you can't even change the brightness, so bad, and couldn't even pick the hammer that is on the ground in front of the gate in the beginning of the game. this game has potential, but for me right now, its not, until they fix those issues
Dieses Spiel ist nicht nur gut, sondern auch schön. Der Haupt Character und sein kleiner Kamerad harmonieren wunderbar miteinander und erinnern ein klein wenig an C-3PO und R2D2. Wenn man den Hintergrund der Entwicklung kennt und was für Arbeit dahinter steckt, kann man nur seinen Hut vor euch ziehen. Ein paar Verbesserungen würde ich euch mitgeben: - Zum einen an der Performance ein wenig schrauben an einigen stellen hapert es doch sehr. - Zum anderen die Playerguidance: Hier könnte man vielleicht mithilfe eines weiteren Buttons interessante Objekte hervorheben. Aber alles in allem ein top Projekt, weiter so!
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