
Moss is an action-adventure puzzle game from Polyarc tailor-made for the VR platform. It combines classic components of a great game—compelling characters, gripping combat, and captivating world exploration—with the exciting opportunities of VR.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 29 → 0.57/day in the week after.
About

Moss is an action-adventure puzzle game handcrafted for comfortable VR play, combining components of classic gameplay—compelling characters, environmental puzzle-solving, and captivating world exploration.
Dear Reader, Meet Quill...a young mouse with dreams of greatness beyond the confines of her settlement. When an ancient magic is awakened, Quill must embark on an epic journey—and she needs you there by her side. Together, you'll explore forgotten realms, solve cleverly-designed puzzles, and battle arcane enemies, all within a storybook world brimming with myth and magic.
Your every action has meaning. Moss takes full advantage of today’s virtual reality technology, letting you move objects, battle enemies, and manipulate the field of play as the key ally to our hero, Quill.
Travel to a lively world that hums with wonder and legend. Explore caves, forests, and foreboding ruins that are filled with ancient artifacts, mysterious creatures, and sprawling views.
Your abilities are complementary to Quill’s in an alliance for the ages. Combine classic, action-adventure controls with a world that responds to your touch. Solve puzzles, combat evil, and achieve victory together.
From its opening pages, Moss will draw you into a first-of-its-kind fully immersive world of myth and magic. Enjoy a rich tale of intriguing characters, illustrious artifacts, and legends old and new.
Jason Graves brings to life the melodic and playful adventure in Moss from the hero Quill’s perspective. Graves accomplishes this by employing small and intimate-sounding instruments composed, arranged, and produced in a pastoral soundscape with enchanting Waltz-esque flair. The soundtrack consists of 11 in-game tracks with more than 57 minutes of music, including the bonus track “Home To Me,” featuring YouTube sensation Malukah.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 3.4Kreviews | 95% | — | $1.5M |
| $9.99−50% | 10.6Kratings | 91% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
超级有意思的游戏,互动超级多——很像养了一只会懂人话的鼠鼠(虽然主角照样还是小哑巴一个hhhh 摸鼠鼠还有回应,迷路了鼠鼠还会挥手让你注意到他然后再指向目的地,超级可爱——至于其他有意思的地方就暂时不剧透hhhh 至于谜题其实不是很难,有时需要借助VR特殊作弊手段(其实就是穿墙hhhh)来找出捷径,也超级有意思——
There's a venn diagram of "Brian Jacques' Redwall" and "Shane Acker's 9", and this game and I sit comfortably in the overlap. And much like I would consider Beat Saber the best Star Wars game, I would consider this the best Redwall game. The concept is refreshing, focusing on small detailed vignettes rather than large spectacle. The music is extremely fitting for the setting. There's a good economy of detail, going heavy in places where it matters and letting the background fade away. Quill is a fun protagonist in how she interacts with the world and the player, and there's a lot of effort put into her design and animation that is immediately apparent, and even more so as the game progresses. The enemies are weird little guys, which is great, though at points the game does just kind of throw a lot at you. Two key issues I have: - Directional controls take into account the direction of your head, but not of your controller, which can make it a bit hard to figure out which angle you're going to be running at and is annoying on some of the less-forgiving platforming areas. - No indication of where previously-picked-up secret collectibles were, so if you go back through to collect them all you'll have to be really good at remembering which levels you found them in. Other than that, it's an easy recommend. 6 hours was enough for me to play through and then go back to find all the collectibles I missed, which seems surprisingly short in retrospect given how interesting and filled out the world was. Normally if something felt like it took longer it's because that thing was dull, but this is sort of the opposite!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 84.83/day in the week to Jul 17 → 0.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Japanese*, Korean, Italian, Spanish - Spain, Simplified Chinese*, Traditional Chinese**languages with full audio support
Hours played at review time, across 67 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
j'ai longtemps hésité avant d'entrer dans cet univers par crainte que ce titre soit trop... enfantin. Mais après une seul heure de jeux je suis complètement tombé sous le charme. On y découvre un univers et une histoire vraiment riche. Les personnage sont attachants et la trame sonore envoutante. Excellent jeux je le recommande fortement. 10/10
I will do anything for Quill. I will kill for Quill
zelda meets vr. a must for lovers of both.
Un juego de VR que para mi hay que tenerlo si o si, si nintendo tiene a mario, sony a kratos y xbox a jefe maestro.. la VR tiene a Quill, esta ratona y su aventura mediante paisajes hermosos y puzzles es obligatorio de jugar si estas harto de los shooters genericos o carreras (zombies, iracing, etc,,,,,) es un juego unico que por ahora tanto el gameplay como su apartado artitisco es de 10/10, os vais a encariñar con esta pequeña ratona seguro, para ser un estudio como es POLYARC esta joyita de saga merece ser vista con otros ojos, ya que su manera de usar la VR es simple pero muuuy armoniosa con el jugador.. Encima esta el segundo capitulo y si veis oferta suele estar dando un bundle con los 2, no os lo penseis y daros el gustazo de conocer una nueva saga que espero se quede para largo, si alguna vez la saga acabase espero que otras desarrolladoras copien esta manera de usar el arte con el VR.. Este juego puede jugarse standalone, es decir, sus requisitos son minimos no, lo siguiente, cualquier pc puede mostrar en todo su esplendor lo hermoso que es su mundo!
Moss is a great VR game. The diorama like lands that you go through are clear, colorful, mood setting and appropriate. The play is intuitive with you playing the part of a “reader” who helps a little mouse named Quill battle to save her uncle and land. An innovative inclusion by the developers is that Quill often helps you out with gestures and sounds to determine your next direction or action. I used the Valve Index “knuckles” VR controllers and they were very responsive during the game. I accessed the game through my PC and Steam with the Vive Pro 2 headset. The game downloaded and played without any crashes or freezes. The commands are easy to learn with no noticeable time lag. The only MINOR problem was getting the shooting crabs to fire in the right direction. This is a great story that kept my interest throughout. The boss challenges are intense but due to the programmed save check points, they are not extremely frustrating. Once you figure out their weaknesses, they can be defeated. Buy this game and you won’t be disappointed!
Un petit bijou de VR : mignon, beau, immersif et surtout terriblement efficace dans son gameplay. On se laisse embarquer direct dans ce petit monde magique, avec une vraie sensation d’être dedans. Bref, une super expérience VR, courte mais vraiment mémorable !
Very surprise with the quality of the game. I played using Meta vr 3. Highly recommended. Great story. Highly recommended.
🐀
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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