
Mortal Sin is a chaotic, blood-soaked roguelike where skill is power, and overconfidence is death. Carve through procedurally generated nightmares with brutal melee and flashy, satisfying combos.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Aug 23 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Eyes locked on your prey.
You kill without remorse.
After all… it’s either you or them.
Sentience fades. This moment is your release.
Mortal Sin is built around fast, visceral melee combat where every strike matters. Chain slashes, bashes, and kicks into devastating finishers as limbs fly and blood paints the walls. Combat thrives on momentum: move fast, hit hard, and never give your enemies a chance to breathe.
Descend into a surreal, ever-shifting nightmare. Procedurally generated levels, randomized quests, and hundreds of hand-crafted rooms make every run feel fresh. Unlock a growing roster of distinct classes, from the greatsword-wielding Berserker to the gun-toting Pirate, each with their own playstyle and wild synergies.
Dive into a bold, graphic novel-inspired world that’s as stylish as it is deadly. Prefer a different look? Mortal Sin now features multiple visual modes and color palettes. Your nightmare, your way.
Brutal, skill-based melee with flashy, satisfying combos
Beautiful comic-book visuals, now fully customizable
Dozens of unique enemies that react to your every move
Over a dozen playable classes, each with their own weapons and abilities
A huge arsenal: greatswords, spears, guns, claws, and magic
Hundreds of handcrafted rooms across procedurally generated maps
Secret platforming zones with rare loot and hidden horrors
Randomly generated quests with powerful rewards
Multiple color palettes to match your vibe and mood
Infinite runs and future updates to keep the chaos going
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 5.9Kreviews | 94% | — | $3.8M |
| $16.99−32% | 14ratings | 92% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 831 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This ♥♥♥♥ is peak
慎入!数值用脚填的,后期重复度过高,肉鸽部分也是一坨狗屎
Thank you Reggie for reviewing yet another banger. Great game. I was worried at first about how difficult it would be to play exactly, but after doing a couple runs to get a better grasp of the combo mechanics, I've had little issue with the general combat loop. The first run is smooth and fills you with confidence, and then you unlock the pirate ship and you realize just what kind of game you're playing, and I love that. Reminds me of Risk of Rain 2 in that way; your first couple of loops always hit you with several big surprises. Currently I haven't played with any other class besides berserker, and I've only gotten as far as four loops on absolution. Nine hours doesn't seem like a lot, but every little bit of it has been filled to the brim with everything I was looking for when I bought this game. I think this is an excellent take on the genre, I think the art style is overflowing with personality, I think the combat is fun and flashy, and above all else, I am VERY happy that Reggie made a video on it, because otherwise I might have never known it was so great!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, Simplified Chinese, French, Spanish - Spain, German, Japanese, Korean, Polish, Portuguese - Brazil
Hours played at review time, across 833 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good
straight walking epilepsy on my screen I appreciate the seizure 10/10
its pretty fun. the only problem is those damn flying heads
画面:一坨狗屎 滤镜系统:狗屎中的狗屎 肉鸽部分:一坨狗屎 数值系统:一坨狗屎 职业设计:一坨狗屎 地图设计:一坨狗屎 游戏性:一般 复玩性:一般 打击感:顶 肢解:劲
yes
这才是真正的动作游戏,比什么忍者龙剑传好玩多了
The game is very fun, I was very turned away by the graphics and color choice when the game first came out, there are now options to change it. The dev has listened to feedback and the game has tons of characters and content. It's very satisfying to do runs and just generally play the game, there are parts that are challenging but there is also a difficulty selection if you think the combat is too hard. I love all the accessibility to this game, having more options for how the game looks, difficulty, classes you can play, etc. is all really nice and well thought out. Try it out if you thought of playing it, its well worth the price!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $775K | 2.3K | 83% | $13.99 | |
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| — | 0 | — | — | |
| $1.5M | 3.8K | 94% | $19.99 | |
| $855K | 2.9K | 85% | $14.99 | |
| $308.8K | 1K | 85% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.8M | 4.7K | 70% | $29.99 | |
| $3.8M | 9.1K | 81% | $19.99 | |
| $3.8M | 5.4K | 81% | $39.99 | |
| $3.8M | 11.4K | 74% | $16.99 | |
| $3.8M | 8.8K | 56% | $14.99 | |
| $3.8M | 7.7K | 92% | $19.59 |