
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang. Mortal Kombat™ 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Sep 10 → 18.57/day in the week after.
About
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang.

Reflecting Fire God Liu Kang’s vision of perfection, Mortal Kombat 1’s brand new universe is familiar, yet radically altered.
Invasions is a dynamic single player campaign with a variety of distinct challenges. With built in progression and RPG mechanics, mixed with MK1’s incredible fighting action, Invasions provides deep, and engaging challenges, and a ton of rewards along the way.
Kameos dramatically enhance every fight, assisting teammates with their own Special Moves, Throws and defensive Breakers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 49.5Kreviews | 72% | — | $38.7M |
| $49.99 | 59.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1672 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Im a Mortal Kombat fan since 2011 and this game was the easiest MK I ever played. I dont think this game deserves to be paid 50$ but if you got it on discount its a really good deal! The story mode (part 1) Its pretty interesting (I played MK 9, X and 11) and I see a lot of people saying this is the worst MK. I mean, this MK is not the best but also not the Worst. If you only want to play story mode, you can beat the game in maybe 3/4 hours? But if you want to get all the achivments (like me) I think 30/40 hours its what you need to get 100% completion
Gameplay sucks. No krypt, horrible invasions mode, kameo system replaced actually adding in multiple characters and they did away with sex appeal. A Mortal Kombat without sex appeal or violence just isn't the Mortal Kombat that I grew up on. They're doing what COD does to its customers. They expect their customers to buy whatever slop they put out just because people have loyally bought it up till now. Times have changed, customers don't have any loyalty to a company that has no loyalty to them. Bring back sex appeal, bring back the krypt, and stop with the predatory DLC prices. Actually make a good game or go bankrupt. This will be the last Mortal Kombat game I buy until they fix all of this.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13/day in the week to Jul 26 → 28.71/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Polish, Portuguese - Brazil*, Russian, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gameplay felt mostly fine to me. not really a massive mortal kombat fan so i cant really compare this game to the others. wait for the definitive edition to go on sale if you really want the game. what i cant justify is the 150 gig storage size that ♥♥♥♥ is ludicrous man. this game does not have enough content for that to make sense; just completely lacking in any sort of file compression
mk11den daha kötüsünü nasıl yaptınız kameo sistemi gerizekalılığı ödüllendiriyor resmen
NetherRealm Studios как бы ни старалась, но лучше чем МК9, они уже НИКОГДА НЕ СДЕЛАЮТ MK3 Ultimate и МК9 - лучшее, что случалось с серией за всё своё время («Change My Mind» )
Warner Brozers kontora pidorasov
Honestly, I don’t understand all the people saying MK1 “ruined the franchise” or that the game is completely boring. Yeah, MK1 has its problems. I’m not going to pretend it’s perfect. But the story is actually really good, the cinematics are amazing, the Kameo system is fun, and the overall combat feels fast, brutal and satisfying. At the end of the day, it’s a fighting game. Pick a character you like, learn the moves, experiment with Kameos, do some combos, enjoy the Fatalities and have fun. I’ve seen people spend more time complaining about how “bad” the game is than actually playing it. 😂 If you don’t enjoy it, that’s completely fine. Everyone has their own opinion. But saying the entire franchise is ruined just because MK1 isn’t exactly what you wanted is a bit much. For me, MK1 is fun. That’s what matters. I’m here to play Mortal Kombat, not write a 40-page complaint about it. 😂🔥
华纳兄弟牛逼 这一代的凯奇最帅
oyunda skarlet niye yok urusbu cocukları, baslarım mleeanaınza sülalenizi birden domaltırım bana skarlet verın
这一代就是没有11有意思,部分援助设计反人类,玩家没时间也没兴趣去练习反应那些不讲理的连招。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 24.6K | 86% | $49.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $75.9K | 165 | 59% | $19.99 | |
| $45.4M | 66.9K | 88% | $39.99 | |
| $38.9M | 79.7K | 82% | $39.99 | |
| $10.6M | 20.1K | 86% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.7M | 53.1K | 79% | $29.99 | |
| $38.8M | 75.9K | 97% | $24.99 | |
| $38.6M | 89.4K | 95% | $16.99 | |
| $38.9M | 79.7K | 82% | $39.99 | |
| $38.6M | 108.3K | 92% | $19.99 | |
| $38.5M | 43.3K | 79% | $39.99 |