
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang. Mortal Kombat™ 1 ushers in a new era of the iconic franchise with a new fighting system, game modes, and fatalities!
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
12 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 11.57/day in the week to Sep 10 → 18.57/day in the week after.
About
Discover a reborn Mortal Kombat™ Universe created by the Fire God Liu Kang.

Reflecting Fire God Liu Kang’s vision of perfection, Mortal Kombat 1’s brand new universe is familiar, yet radically altered.
Invasions is a dynamic single player campaign with a variety of distinct challenges. With built in progression and RPG mechanics, mixed with MK1’s incredible fighting action, Invasions provides deep, and engaging challenges, and a ton of rewards along the way.
Kameos dramatically enhance every fight, assisting teammates with their own Special Moves, Throws and defensive Breakers.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 49.6Kreviews | 72% | — | $38.9M |
| $49.99 | 59.3Kratings | 83% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1775 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The most khaotik Kombat I've ever played. The devs made a daring attempt with the story, the two parts you get are different. The first start, with Liu Kang's project of a better timeline is wholesome. I didn't think it would be possible for a Kombat game or it would suit the player if so, but it is a very pleasant surprise. A kind of friendly martial art kompetition between the realms, kharakters with new looks and new roles are a refreshing experience. As the events would unfold, the stakes would get higher, you would either like or get annoyed by the story. Overall, I enjoyed it, kudos to the bold ideas, though I still prefer a more down-to-earth appeal, fokusing on a fighting tournament. The kharakters are well done. Of kourse I miss a lot of faces from previous titles, but I understand that if everyone would have been inkluded then less spotlight would be on this tale's heroes and villains. A pity that some folks are not properly introduced, just tossed into the aktion. I didn't know about Havik before and for a while I was puzzled like "Exkuse me, who is this dude and how did he become so important?" The atmosphere is vibrant. Kalm oriental, kolorful exotik, deep space krazy... plenty to choose and keep you entertained. On the other hand it is a strange thing that you go world-saving like in an RPG and not fokusing on a tournament (since there was one in the beginning and that ended fast). Not bad, but does not feel like a Kombat game. The graphiks is very eye-pleasing. Love the little details. My only sigh is that in fight, even the least jabs and kikks are looking lethal now and that takes the edge of taking it seriously. The game does not fear kolors, you would get a ton of palette for your kombatants so make them look as you want. Sounds are okay. Audio matches visuals and of kourse Johnny Kage would steal the show with his on the spot pop kulture references. Apart from the story mode, you kan play the towers and I like the new invasions mode. Seasonal kontent also kan hook you up for a huge amount of time. If delving into khaos would not deter you, I recommend to get the game, play it, enjoy it.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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12 on sale3 answered “not sold”0 we did not ask
The 3 “not sold” markets are read from the Steam price pass of Aug 30: that day the store answered for this game elsewhere and gave no price in those. The 12 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 13/day in the week to Jul 26 → 28.71/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Polish, Portuguese - Brazil*, Russian, Simplified Chinese, Spanish - Latin America*, Traditional Chinese +1 more
| $49.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
awesome game and story, johnny cage makes me want to gouge my eyes out and rip my ears off though
Чисто для сюжетки пройти норм, но играть в онлайн-бои смысла никакого нет потому что там одни дрочеры одних и тех же персонажей. За 4000к норм и то дороговато с учетом того что онлайн без сторонних сервисов не работает...
very good hitting children trying to be proplayer online and then i smash their ribs...
oh johnny
неплохая игра но ставьте на ссд жесткий диск не потянет
топчик еще бы вторая часть сюжета была бы фри вообще кайф бы был
good game
Its way too overhated. good game and too difficult to learn for cauals
О \ Л
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 24.6K | 86% | $49.99 | |
| $24.9M | 60.9K | 86% | $19.99 | |
| $75.8K | 164 | 59% | $19.99 | |
| $45.4M | 67K | 88% | $39.99 | |
| $38.9M | 79.9K | 82% | $39.99 | |
| $5.2M | 9.9K | 87% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $38.8M | 76K | 97% | $24.99 | |
| $38.9M | 79.9K | 82% | $39.99 | |
| $38.7M | 53.1K | 79% | $29.99 | |
| $38.6M | 373.8K | 94% | $4.95 | |
| $39.1M | 22.6K | 89% | $59.99 | |
| $38.6M | 89.4K | 95% | $16.99 |