
Morphê is an ambient, music-making game set on peaceful, beautiful mountaintops.
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Languages: English
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Довольно необычный и интересный проект, как для любителей атмосферной музыки, так и для тех, кто любит эту музыку творить. Насладитесь собственными мелодиями и приятными пейзажами! Можно расслабиться и просто слушать)
Morphe is a really chill and relaxing experience that has enough variety to keep me coming back again and again. I'll do a little exploring, push a few buttons, and then just let Morphe keep the mood in my house nice and calm. I love the minimalist approach it takes visually, and I appreciate that it's not trying to hijack my senses all the time or begging me to stare at the screen, like just about every other title. I haven't tried adding my own audio to the game yet, but I have recorded my own ambient "sessions", and I love that feature! The visuals are a perfect compliment to the atmosphere that the music creates. There's much more here than meets the eye.
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This is a cute little game/experience that is great for what it does - it's calm, peaceful, and makes ambient music. It's all about pretty scenery and relaxing music, perfect for unwinding at the end of the day.
A great place to hang out. This is the kind of game I like, a virtual space to occupy. It's nice to have on my extra PC for some ambient audio and visuals while I'm working on something else. The visuals are extremely relaxing and the music can put me in a hypnagogic trance if I'm not careful (which is a good thing). I might even try generating up some sleep sounds for myself and have a nice night-light/sleep sound generator. Also I can use it to generate some ambient/noise music and pretend I'm Brian Eno.
[b] Morphe [/b] is yet another game that tries to convert the process of making music into a video game. It's a great idea, but I have never seen a successful implementation of it, aside from games that actually come with digital instruments. Morphe allows you to record the sound in the environment and then the song is automatically exported into the game folder, so I guess you could classify Morphe as a very primitive music software. Unfortunately, the game lacks any kind of step sequencer which severely limits what you can do. That being said, I would like to see a sound bank that will keep all of the found samples, that way you won't have to be next to an object to trigger the sound (hence more control). I wonder what kind of licensing the music in this game has. Like, can you use the music that you make for your own projects or games? I mean if you needed an ambient soundtrack for your small project, maybe this would be a nice utility for people that lack the access to professional software? But then again, the sound quality is not exactly great. Even though I love ambient music, this game has a very distorted sound library, making it hard to hear what is being combined. Relaxing - is not exactly how I would describe it, all of those white noises can be a bit annoying. The game has 3 small levels, few hidden sounds and relatively limited exploration. [h1] Pros: [/h1] + nice atmosphere + 3 different levels + exports your music into the game folder [h1] Con: [/h1] - pretty low sample quality in my opinion (too distorted, even for ambient music) - could use sample bank and step sequencer, once you find the sound [b] Overall Thoughts: 5/10 [/b] As someone that can appreciate ambient soundtrack, walking simulators and composing music, I still don't like this game. It really needs that sample library so I can activate the sounds from anywhere (once I find them). I want a little bit more control over what I am doing, otherwise it is too limited. In terms of aesthetic, it is not that impressive either. [code]If the game shows some improvements, I will consider removing this review. Please contact me if you have updated your game and want a revision. https://store.steampowered.com/curator/31294838-Hidden-Gem-Discovery/[/code]
edit: this game still rules if you need to chill and are also not a big baby this is really something. i feel like this is more like i wanted out of Proteus but never got - still tons of music, but lots of little interactables everywhere with which to fiddle until you get the environment Perfect. you will probably accidentally click through a sound you thought was great and can't find it again, but it's okay, there's always more. a fun thing: try to retrace your steps. You can click the sun to stop all the music (the sun gets lower in the sky for each pedestal you activate making it easier to find), but when it's time to move on, try figuring out the order you turned the pedestals on, deconstructing the tune until you're back to the first sound you chose. https://youtu.be/xSeKBHrylc0
It's 3 neat vignettes with cool audioscapes you can play around with. Nothing hugely interactive, just, nice places to be. You'll have seen most everything in 15 minutes, which is about how long a cup of coffee lasts, which is about what this costs. So there ya go! It's nice.
I liked the idea of the game -- wander a beautiful landscape, creating ambient sounds/music -- but this is pretty disappointing. It's OK that there doesn't seem to be a story, but the sounds or environment would need to be more inviting or intriguing to make me want to spend more time there. Nothing about the sounds or landscape is particularly beautiful, so I'm not inclined to explore.
I enjoy just activating sound pedestals then switching between found cassette tapes while spacing out and watching the screen saver activate. That's it, that's the game, and it's really very pleasant. It's nice to start it up then putter about with other chores once the music gets going.
操你妈的我到底花了4元买了个啥?
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