
Welcome to your new vampiric life in the magical town of Moonlight Peaks. Raise mystical crops, learn spell-casting and potion-making, and befriend – or even romance – the local werewolves, witches, and mermaids in this heartwarming supernatural life-sim. Eternity awaits!
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
About
Experience life as a vampire in a magical town full of werewolves, witches, mermaids, and more! In this heartwarming, supernatural life-sim, you will raise mystical crops, learn spell-casting and potion-making, and befriend – or even romance – the locals. And at the same time, show your skeptical father that a life of compassion is possible – even for the undead.
Settle down in your family’s abandoned homestead and make it your own. Build your farm with magic crops and livestock, customize your cottage with gothic style, and make friends with other creatures of the night. Embrace immortality and unlock ancient abilities, all in the name of a more bountiful harvest. Unravel the mysteries of the seven families that inhabit Moonlight Peaks and bring a bit of light back to this spooky settlement. Just remember to be back in your coffin before the sun comes up!

Customize your perfect vampire persona and build relationships with the people of Moonlight Peaks to learn more about the town’s history. Uncover the secrets of the seven families who dwell there – and maybe even find your “tomb” love from any of the two dozen romanceable characters in the process.

Design your cozy gothic homestead, turning a forgotten farm into the ideal sanctuary. Obtain new tools and develop your property to grow even more enchanted crops and raise magical livestock.

Embrace your supernatural lineage! Shapeshift into other forms to explore all the town has to offer, and study witchcraft to learn spells that will help you on the farm or when gathering resources.

Beyond the farm, you’ll be able to enjoy fishing, foraging, and potion-crafting, along with activities like embroidering, flower arranging, and more. You can even collect cards for the town’s favorite game, Nokturna, to play against other residents.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $34.99 | 2.2Kreviews | 89% | — | $3.9M |
| $34.99 | — | — | #72 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1227 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
J'adore ce jeu, je suis loin d'avoir fini mais l'ambiance, le farming, les petites quêtes j'aime beaucoup. je joue avec une manette et franchement les touches sont bien pensées. Je suis dans mon petit univers cosy spookie parfait pour l'automne. Juste dommage que ca soit qu'en anglais et sous titre anglais donc pour ceux qui ont du mal à traduire cela peut être génant.
玩了87小時還沒全破完 遊戲進程非常緩慢的休閒遊戲 跟其他種田遊戲最大差異是 反過來需要把握晚上的時間、可以用魔法澆灌農地(好評+100)、全村幾乎都人外 還可以看到狼人變身成狼在那邊晃 欠嚕! 主角有三種型態可以變形 但遊戲進程很慢等到三個型態都拿到也差不多70~80 不過可以變成貓(好評再+100) 故事方面也都有好好寫 這款最大問題就是前面提到進程太慢(很重要說三次)另外就是角色畫風有些人可能吃不下去 但以休閒種田遊戲來說絕對合格 無聊的話還可以去打卡牌 收集要素也爆炸多 有很多東西可以玩不會讓你覺得每天都是種田挖礦 我光打卡牌可能就打了2~3小 太好玩
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
Hours played at review time, across 1.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Zaj*biste <3
Even though at first glance it might seem like just another generic farming sim riding on the popularity of Stardew Valley, after spending some time with the game I can confidently say that Moonlight Peaks stands on its own. While it definitely borrows a lot of familiar mechanics and gameplay loops from similar games (which isn’t necessarily a bad thing), it also brings plenty of fresh and original ideas to the table. What stands out the most: Moonlight Peaks really shines thanks to all of its supernatural elements. Combining them with a farming sim probably wasn’t always easy, but in the end it works really well. Talking to animals, brewing potions, the card game, and unlocking spells are all super fun, and the story quests where you get to explore the magical side of the town are incredibly cute. The plant and animal designs are great and fit the game’s theme perfectly. There are tons of farm customization options, and the furniture and decorations are full of atmosphere, giving players a lot of room for creativity. I especially love that you can use pretty much every item in your inventory as a decoration. Characters and quests: One of the game’s biggest strengths is definitely its atmosphere and characters. There is a huge and diverse selection of romance options, not only in terms of personality but also their designs and ages. The characters have a lot to say, and as you get to know them better, you can see that some of them change or reveal a different side of themselves, which makes them feel much more realistic. The main story quests guide you through the game while helping you unlock new equipment and buildings that gradually allow you to expand your farm. On top of that, every character has their own set of personal quests that bring you closer to them and let you get to know them better. The characters may not be incredibly nuanced, but each one is interesting, has their own flaws and struggles, and most importantly, they all make you feel something, not always something positive. Gameplay: The game could definitely benefit from a few more quality-of-life improvements (especially easier access to the map and slowing down time while decorating your farm), but quite a few of them have already been implemented. Being able to store and use everything through a single storage instead of crafting ten different chests is a blessing. The interface is clean, the game remembers which gifts you’ve already given each villager, which makes building relationships much easier, and it also reminds you of every character’s birthday. The most important locations in town are close to your farm, making it much easier to get around and plan your day. Earning money in Moonlight Peaks isn’t as easy as it is in some other games in the genre, and items and upgrades can be quite expensive, which makes the gameplay feel more rewarding and keeps you engaged for longer. Cons: - The game is missing a bit of combat, especially considering you’re playing as a vampire, although for some players that’s probably a positive. - NPCs sometimes move way too fast, especially when they’re using something like their bat form. I often end up chasing someone just to talk to them, only for them to be on the other side of the map a second later. - The loading screens can get frustrating, especially when you enter a building looking for an NPC only to find out they’re not there. You can check where everyone is on the map, but you don’t always feel like opening it just for that. - Fishing is a bit meh. It takes a long time and can feel pretty clunky. - It’s a shame that the request board updates so rarely, although I do like that it also includes posts where characters are simply giving things away. - The seasonal festivals feel rather underwhelming, and whenever one starts I mostly just wait for it to end. - The randomness of the shop inventories is a design choice I’m not a huge fan of. I spent ten days in a row visiting Luna’s shop looking for one specific animal, and it became more frustrating with each passing day. - The mechanic of bringing Vampsters back to the cave could use some improvements. Carrying the little creatures from one end of the map to the other takes a bit too long. Summary: I’ve already spent over 20 hours in the game, and I still feel like there’s a lot left to discover. I haven’t gotten bored of the gameplay at all. Moonlight Peaks is incredibly addictive. Every time I play, all I want to do is keep expanding my farm, and I’m constantly coming up with new ideas for customizing both the surroundings and my house. None of the game’s flaws take away from the overall enjoyment, and I think Moonlight Peaks has a huge amount of potential. With future updates, I can only see it getting even better.
Absolute Empfehlung, es ist so vielseitig und es macht süchtig :D man kann sich schön lange daran aufhalten, die einzelnen Charakter machen auch mega spaß und schöne events!! wär Stardew Valley gemischt mit animal crossing in Halloween stimmung sucht ist hier richtig!! 10 von 10
Unfortunately, I cannot recommend this game at this price point. There are numerous technical issues that are unacceptable for a fully released, non-EA game at a $30+ price point. Loading times are long (every house, store, new area on the map triggers a loading screen), plus I experienced stuttering and framerate issues, along with freezes and controller lock ups that made playing this game frustrating. I understand the devs can and will likely fix these issues, but it still stands that for such an expensive game from a not-so-indie developer, these issues shouldn't be occurring at launch at all. That aside, I struggled to connect to the world as many of the NPC interactions felt antagonistic without cause; there's a lot of verbal fighting in this game. The romance options, IMO, were lacking, especially in the design department, and ESPECIALLY in the male-presenting NPCs. Finally, there were not enough innovations or QoL features to the (somewhat tired) cozy farming genre to make this worth playing for me. As a gamer who loves the cozy farming genre, perhaps I am simply burnt out on what feels like the same game repackaged with a new aesthetic. Like can we please move past gifting items as the main relationship building mechanic? I requested a refund for this game and am left disappointed; I had this on my wish list for a long time. If you are new to the cozy farming genre, really enjoy the gothic/spooky aesthetic, and can grab it on sale for under $20, I'd say it might be worth it once the developers have fixed the performance issues.
This is the coziest and most relaxing farming sim I've played! I don't understand why so many people are hating on it, although I guess I can see why some people say it feels more like an early access game. In the first update since I've started playing, I feel like the devs fixed most of the main complaints by working on certain bugs and shortening the length of the main quest so that it progresses quicker (I've already mostly completed the main story at this point, so I can't really say if it's better or not. I didn't really mind the lengthy main story in the first place, though.) I would say the biggest pro for me has been I LOVE THAT WATERING YOUR CROPS DOESN'T USE STAMINA. OMG. I haven't seen anyone talk about this, and this is something I didn't know I needed until now. I don't think I can go back to playing Stardew Valley or Fields of Mistria after being spoiled like this... I also love how unique the setting is compared to most farming sims! In my 70 hours of playing Moonlight Peaks, I personally never got bored of exploring the world. This game is truly relaxing too - I never felt stressed about dividing what I was doing for the day to not waste my energy, nor was I ever fighting for my life in the mines because there are no mine mobs! THANK YOU. It is literally just a cozy game where you farm cool crops, learn magical spells, get to know the townsfolk, and pet adorable farm animals! It's a great game to play after a stressful day and just unwind. On that note, though, I can agree with some people saying that the depth of the characters feels a little lackluster. Upon romancing multiple candidates, I found that they all kind of interacted with me the same... I would really like to see more unique personality traits and quests that feel more fleshed out than they currently are. I didn't really love the very linear main story and I wish there had been some more quests sprinkled in that help you get to know the townsfolk a little more. Maybe even an increased amount of friendships hearts, so you can get to know them better before you choose to start dating them? (I would also really love it if you could choose the date activity instead of being stuck going on the same date for eternity whenever you're dating someone just because that's what they want to do. I am so sick of embroidery.) I also think the visuals are GORGEOUS. I found myself just stopping to stare at my screen several times at the start of my play through because the atmosphere was so wonderful. A lot of people have been complaining that the new update nerfed the easiest way to make money (wine and juice), which I believe the devs have already acknowledged was not a good decision...? So maybe in the future, they'll change the prices of those things back to what they were. I'll admit I was so sad at first when my juices didn't sell for a bunch of gold anymore, but it actually encouraged me to get into the cooking aspect of the game, which I have been so pleased with! It's way more fruitful than juices or wine ever were, so anyone who is complaining about that part of the latest update needs to take a deep breath and just TRY COOKING. You can make a carrot soup with two easy ingredients that sells for a crazy amount of gold... Anyway, if you're interested in this game at all, I would encourage you to at least try the demo and see what you think! Don't listen to the people that say it isn't worth the money!
I'm having issues with the game I make my character and when I get to the opening scene when she's storming out of the castle it won't allow me to move my character after she grabs her casket. She just stares off into the distance and there's nothing I can do to move on with the game. I've tried uninstalling and installing the game. I downloaded all the DLC and still can't move on from when she magically brings her casket out. My controller works fine when creating my character, but won't work in game and tried using mouse and key to try to move her. But, sadly still nothing.
I've been waiting for Moonlight Peaks for years. It sat on my wishlist for so long that I almost forgot it existed, but it was absolutely worth the wait. I was desperately looking for a game that gave me those cozy fall vibes because I refuse to accept that it's summer. It's 30°C outside, but in my mind it's already fall. (Yes, I'm fully aware I'm delusional.) This game completely saved my Summerween. To me, it's everything I wanted Stardew Valley to be, but somehow even better. I could never really get into Stardew, but Moonlight Peaks instantly clicked. The spooky yet cozy atmosphere is perfect, the world is gorgeous, and the dialogue is genuinely funny and full of personality. The NPCs already feel incredibly charming, and I'm excited to get to know all of them better. I also love how much customization there is. It really lets you make the experience your own, which makes the world feel even more immersive. One thing that really impressed me is how polished the game already feels. I haven't encountered a single glitch or bug so far, which is honestly refreshing. It feels like a complete, well-finished game from day one instead of something that still needs months of patching, and I really appreciate the care and love that clearly went into it. This is genuinely my perfect cozy game. It perfectly balances cute, spooky, relaxing, and funny, and I already know I'll be sinking countless hours into it. I seriously can't wait to see what the developers have in store for the future because if this is just the beginning, we're in for something really special.
Einfach nur gigantisch gut! <3
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
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Where this game's players are, estimated from review languages.
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