
Welcome to your new vampiric life in the magical town of Moonlight Peaks. Raise mystical crops, learn spell-casting and potion-making, and befriend – or even romance – the local werewolves, witches, and mermaids in this heartwarming supernatural life-sim. Eternity awaits!
Modeled estimate, not a reported figure. How we estimate →
Media

About
Experience life as a vampire in a magical town full of werewolves, witches, mermaids, and more! In this heartwarming, supernatural life-sim, you will raise mystical crops, learn spell-casting and potion-making, and befriend – or even romance – the locals. And at the same time, show your skeptical father that a life of compassion is possible – even for the undead.
Settle down in your family’s abandoned homestead and make it your own. Build your farm with magic crops and livestock, customize your cottage with gothic style, and make friends with other creatures of the night. Embrace immortality and unlock ancient abilities, all in the name of a more bountiful harvest. Unravel the mysteries of the seven families that inhabit Moonlight Peaks and bring a bit of light back to this spooky settlement. Just remember to be back in your coffin before the sun comes up!

Customize your perfect vampire persona and build relationships with the people of Moonlight Peaks to learn more about the town’s history. Uncover the secrets of the seven families who dwell there – and maybe even find your “tomb” love from any of the two dozen romanceable characters in the process.

Design your cozy gothic homestead, turning a forgotten farm into the ideal sanctuary. Obtain new tools and develop your property to grow even more enchanted crops and raise magical livestock.

Embrace your supernatural lineage! Shapeshift into other forms to explore all the town has to offer, and study witchcraft to learn spells that will help you on the farm or when gathering resources.

Beyond the farm, you’ll be able to enjoy fishing, foraging, and potion-crafting, along with activities like embroidering, flower arranging, and more. You can even collect cards for the town’s favorite game, Nokturna, to play against other residents.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Japanese, Korean, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 292 reviews with recorded playtime.
Reviews
Themes across 291 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
i am astonished that this is a full release? it runs terribly and it’s lacking in every department. it is, and i cannot stress this enough, SO shallow and SO repetitive, especially with the characters who are completely lifeless. the price is insane compared to other cozy games like stardew or mistria who are half of its price but a thousand times better. this game offers nothing new, just more overpriced slop in a sea of a slop-infested genre.
I would love to say that this is a great farming sim to get, and that I would recommend it to everyone I know. I can't really do that though, when the game itself ended up being more of a walk and talk to point A to point B simulator. I've been following this game for a long time, and really looked forward to it coming out. I love farming sims, and this one looked like it had a lot of potential. It still douse in all honesty, but they would have to put some work and effort into it. The farming feels hollow, and the cooking is pretty lack luster. Adding onto the fact that you can only talk to people once a day, and it ends up feeling more early access than a fully fledged out game. The last time I was disappointed this hard was with Coral Island going "full release". Don't get me wrong, I'm still gonna try to play the game through, I do love the art style of it and the ideas. I just really hope that they do some major updates that work on the actual farming aspect a bit, and give it a bit more replay value then "meh". Hopefully one day I can come back and say I would recommend this to people, but until then, I gotta give it a No.
Did I let this game consume my life and soul? Yes. Do I regret it? No.
I like the game, or more like the idea of the game, but I can’t recommend it as of now. It feels like an early access and for the price, it’s very disappointing. We’ve been waiting for this game for a while and it’s not polished nor complete. It lacks a lot of basic stuff that even early access games have (FOM set the bar high I guess). WHAT IT LACKS/ISSUES: - Updates for farm buildings - A general store - More clothes and more hairstyles, more customisation in general, same with bedding for vampires (it all looks the same, only the colors change) - More rewards or competition for Nokturna (is the goal only about cards?) - The dates are all the same et repetitive - Apparently, spouses do not get their own room after marriage and you don’t really know where they sleep - A lot of stuff is not explained nor is intuitive (like the spells for ex or sunscreen what even is the purpose of it) - Hard to give gifts after spring as no flower grow and buying stuff is hella expensive - At first, the pace is great but after the first season, it gets very slow and boring. You don’t really know what to do. You just have to wait for another quest to come in. - Vampsters???? We should be able to put them in our inventory, especially with the underwhelming reward at the end - There is a lot of things that don’t make sense imo, like vampires can only sleep in coffins but in a way, your character is also a witch so??? - Lightning in the house is very annoying, we should be able to change it. The house is small too I feel like, even after updates - Characters appear randomly and then, you can’t meet them again with no real justification whatsoever I could go on and on about this game. I’m just extremely disappointed after waiting for so long. The devs will probably update it but we shouldn’t have to wait AGAIN for that future update. Last thing, I’m playing on Steam Deck and I don’t have a lot of bugs or crashes but my partner is playing on Switch and it’s hell apparently… Kinda shocked the devs thought the game was done and ready to go. Guess they needed the money.
So I've rated this one down only because I'd like to see some improvements made. As a farming sim connoisseur, I think it has great potential and don't dislike playing it. A few areas I think can be improved on? - No mini map? I'm opening the map constantly to find where I am or where others are. - Teleporting me in cut scenes! I'm on my way to the job board, and enter the map. I trigger a cut scene in the bar, which teleports me all the way to the other side! Bruh, it'd be helpful if I wanted that, but painful when I'm not. I even got teleported into the top floor of the carpenters house, for a Ludo scene. I don't even like him. - When you do a job, it stays on the quest list, despite being completed. - Watercan, I feel like I'm wasting all the water with how it weirdly spreads. - Limited improvement on upgrading tools. I've upgraded mine twice, and can barely feel the difference of striking less times or yielding more. - Using tools takes a huge real chunk of stamina, especially the net. My stamina is gone from 4-5 trees on a twice upgraded axe? - Low stamina, short day issue. I've burnt through Spring, because I didn't have the stamina to continue. It feels like a big waste, the days are really short anyway. - Eating things for stamina. When you select the item in the bag, you leave the bag to consume it. So if I'm eating a stack of items for low energy, I'm there for ages. I've got 200 mushrooms, but I can't stand how long it takes to eat them and recover. I'd rather suffer/reset the day. - No skill levels? Everything seems based on your tool level, which means I'm about to hit a wall, as I've partially upgraded everything. - Lack of direction. There's no real main mission, so I'm kind of muddling around and trying to upgrade things on my land. But I don't know what I'm aiming for or the main goal of the game. Harvest Moon is reaching a monetary goal, Stardew is community centre, Rune Factory is your memory. Coral Island is environmental. Why am I here, and why does it matter? - Why am I building my cat a bed, when my house is too small to place it? - I'm playing on the Steam Deck, so this may be related to that, but load times between screens feels longer. - Too many cut scenes where the reading speed and text progression feels so slow, so the event feels longer. - Personal opinion: bachelor design models aren't as good as the female. Especially Ludo. Also they don't have as good personalities, and aside from Samael/Aras, are a bit unemployed feeling and rude. It's hard to find them appealing, whereas the women are all clever/witty entrepreneurs. I think as it's early development, improvements can be made. I'll adjust my review as and when that happens.
Fae Farm at Night
Love this, Everything about it is so cute, Hope we get more character customizations and clothing options added in the future.
If I had to summon the game up in one word, it would be endearing. It's absolutely stunning, walking around the map even before the speed boost is not a problem because there is so much to visually admire. The game doesn't rush you and there is a lot to explore. The dialogue is cute and silly, but also touches on relatable themes. Knowing all that dialogue was written by just two people makes it all the more impressive. This is the perfect game if you like stardew valley and animal crossing, peak cozy game experience!
This shihhh is Moon-"lit", and peak p.s. Saga is mine btw
In my view, Moonlight Peaks captures the game mechanics and aesthetics of Animal Crossing New Horizons while incorporating the farming feel and relationship dynamics of Stardew Valley to create this wonderful cozy game.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Tabletop Simulator | $42.2M | 73.8K | 96% | $19.99 |
| My Time at Sandrock | $29.4M | 28.8K | 88% | $39.99 |
| Creativerse | $24.3M | 30.7K | 78% | $24.99 |
| Coral Island | $20.8M | 27.2K | 89% | $29.99 |
| Dinkum | $18M | 29K | 92% | $19.99 |
| Sun Haven | $16.1M | 25.2K | 81% | $24.99 |
Related
| Dragon Cliff | $2.4M | 8.2K | 89% | $9.99 |
| The Mean Greens - Plastic Warfare | $2.4M | 10.2K | 82% | $9.99 |
| The Ranch of Rivershine | $2.4M | 2.3K | 94% | $29.99 |
| WARRIORS OROCHI 3 Ultimate Definitive Edition | $2.4M | 2.1K | 89% | $39.99 |
| Weed Shop 3 | $2.4M | 4.1K | 94% | $19.99 |
| Legacy of Kain™ Soul Reaver 1&2 Remastered | $2.4M | 3.7K | 89% | $29.99 |