
Monstrum takes the traditional survival horror formula and remixes it completely with procedurally generated levels, permadeath, and AI driven predators, ensuring that nowhere on its derelict cargo ship is ever truly safe.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
bardzo mi przypomina granny ale o wiele większa mapa jeden potwór jest straszny magmowy ten drugi średniak ale da się poczuć gęsia skórkę dla mnie gra do polecenia
개무섭네 진짜
A classic horror game that still holds up in today's market, with only minor bugs present. Definitely worth the money and time.
ХЗ
Awesome little horror game. Learning how to navigate the ship. The tension at the beginning when you still don't know which monster has been chosen. Deciding which escape route to pursue. The additional lore is just a bonus.
제작자 집에 여기나오는 괴물 풀고 싶네욬ㅋㅋㅋㅋ
A cool horror game with a nice ambience, really makes you feel like you are alone and the monster is hunting you down specifically. It has limited replayability mainly ranging from the lack of different monsters you face and the escapes you can do. While playing you figure out how things interact, what items you can use against the monster, which ones can aid in your escape etc. Simply said, it is an amazing game to buy and finish in an afternoon or two.
I've been looking for this game since my childhood. I'm glad I managed to find it. It's as good as I remembered it. :X
good fun game to newbies scary af and loads of fun after wish we had a 2nd game like this
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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