
This is a Rogue-like RPG card game. You team up 4 monsters to escape the castle defeating all the heroes. Monsters need freedom!
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Languages: English, Simplified Chinese, Traditional Chinese
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Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It could use a bit more english and explanation TBH. I'm of course comparing this to Darkest dungeon and also Deep Sky Derelicts (can't compare it to "Slay the spire" as I never played it) and they both had a bit of terminology going that didn't make much sense but you got the info needed quite easily. This game relies on your knowledge of how Darkest dungeon handled the term "weakened" to get what effect it has in this game as it's quite bad at explaining a lot of things. I don't get what "Taunt" does in this game, the description is: "Gain 8 blocks Gain 3 forward" I couldn't play it even if I tried with the fourth bloke in the queue, which could make sense as he'd be tanking at the front, what use it'd have on anyone else outside of "rear bloke" I don't get as the ones in front won't even let you try to use the card... Final verdict after playing for "no time at all", only beating one of the heroes is: If you're going to play it as an english speaker/reader, wait and see how things go, it is in my opinion not worth buying but it's not really worth refunding if you already bought it either...
This game has an interesting concept but it lacks a lot of polish, too much to even be considered EA and the version numbers back up that claim for me. This game is heavilty StS and darkest dungeon. except their is so little polish you might as well have been handled a plank of wood and be told to have fun with that. The tutorial is unhelpful, you only do one battle and see very little of the rooms. when you get to one of elites of the game the tutorial goes nope the characters retreat and you are back at the main menu. its just a bunch of text boxes anyway. Movement in the game is restricted with only cards and before fights. like in darkest dungeon however unlike that game, you can not manually move your fighters during a fight to lets say if you made a mistake or an enemy moves the monsters so the attacks are out of range, which can happen a lot. so hope you like having one party memeber be useless every fight. early elites are unbalanced, they cripple you so hard after an encounter your only chance is to find a rest spot. the energy system makes no rhyme or reason how it gets bigger, upgrading cards isn't so much of a an approvement that i recommend it outside of a few body parts. and thats not because the upgrading is bad. though you can only do two monsters at a time. its just the cards are bad. I see this game get a pass cause its full of memes and is cheap and its cute, which the cute thing is certainly true. the artsyle is charming even though that doesn't come without its the typeface it uses I found to be really hard to read card names and effects if it used to many words. Also this game straight up rips the potion sounds from Slay the Spire, as well as the Menu layout for StS relics or in this game body parts for your monsters. ontop of that is also straight up rips some items and events from Slay the spire aswell. it takes the darkest dungeon close ups with attacks but does them worse and they feel slower too. ontop of that sound design was Meh, as well as effects, it was jarring and awful that when you boot up this game what i assume to be the dev's voice or something comments "Do you like what you see" and then again he speaks up during te final boss of the first stage which is just discount dio. and does a gratting wadududa effect with his voice during the bosses first attack. speaking of which IF YOU HAVE EYE PROBLEMS do not play this game cause the final boss's second phase is too do A time stop where he stops the game does the time stop sound effect from JoJo but at earsplitting volume it still sounds bad evne when you mess with the sound settings. and makes the screen go on a high contrast filter as the screen warps. and everytime this happened my eyes hurt. and he will do it forever long that boss fight will last so your looking 5-7 times of hearing that sound and that effect over and over again. Also I found a good bit of bugs during my time playing the game on the shop screen the game doesn't get rid of overlays, you can keep clicking the items on screen and watch them paste over eachother as the screen got darker and darker. changing anything in the settings after you saved them caused whatever fight you were doing to restart the experince bar at the end of runs is interactable for some reason, you can cause to go up or down, it doesn't change anything sadly. a card i used got stuck and even though used stayed frozen on screen till the fight was over. you can cause the main screen to go a bit nuts with the pointer if you just fiddle around with it. I think thats mostly it. anyway thats my review Half-baked meme filled clone that shouldn't be on the storefront at its current state but only gets reviews from memes and low price. though i bet you can say the same thing about a few titles on steam, they have everything after all.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 48 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A Slay the Spire knock off, sure. But a good one. It is a little confusing at first, but has a ton of depth. Definitely worth the price tag; I would feel like I got my moneys worth at triple the cost.
Value 11/10 £2 this is a bargin! but one you will want to play, for hours, good sense of progression good to excellent replay value Originality 5/10 Slay the spire meets darkest dungeon with hatching eggs, i guess no ones put it together like this so thats a good idea Graphics 6/10 little bit the wrong side of basic but i cant stress enough the game is £2 Gameplay Tactical Depth 8/10 slay the spire style relics, a team of 4 to equip and different cards locked to creatures you find, pretty deep by any standards. UI 6.5/10 battles workable but lack polish small cards under your 4 units could do with better colour coding, counter intuitive navigation between levels but not a deal breaker Verdict: In a way it would be good if it cost more would love to see this developed more its really good and really under priced for what you get, its different enough to not be a clone but familiar enough for fans of card dungeon games like slay the spire as it is theres nothing to loose for £2 this is a propper game
游戏设计问题很大,极其不平衡,克隆人强的没边,获得蛋也太难,打半天也才就能得到一两个蛋,第一关打不过一个蛋都不给你。结果导致这个游戏最大的特色怪物融合,根本没法体验。而且卡牌的设计也不好,打起来体验很差。现在是冒险打的不舒服,想造造怪物也不让。玩了5个小时,已经不想玩了。建议先别买
已经好多年没有更新了。
an absolutely insane game..mixing elements from slay the spire, deep sky derelicts and monster catching games but doing them in it's own mad, brilliant way,. it needs a few bug-fixes here and there and a proper tutorial rather than the highly entertaining but not very informative piece of pure craziness that serves as one at the present time, but i love this game. The graphics, the monster modification, the anarchic sillyness, the suprisingly good strategic gameplaty, bizarre sound effects and the sheer randomnity of this game are just a breath of fresh air...but by far the maddest thing about this little gem is the price: 2 quid..2 measly quid...you can't get a sandwich for 2 quid these days...brilliant stuff..whoever made this is a warped genius.. buy the damn thing!!
10分我给7分。 怪物平衡有待加强, 部分boss过弱,或者说一些小怪太强 ?房间太。。。魔幻,?给的有时候就决定胜负
我吐血啊,bug太多了吧,我怪物蛋合着合着直接给我格式化,之前合的怪全没了,又要让我重新开始??!!
画面风格很独特,说实话游戏也不贵。最吸引我的点就是各种怪物蛋抽各种怪物,然后各种怪物还能合成各种怪物。 然而,这个游戏获得怪物蛋太难了,游戏进程中获得的怪物部件无法保留,翻来覆去就是那几个怪物再打。 抽牌攻击防御加血,老半天抽不到一个攻击牌,难受的一逼。 打到第三层才能拿几个蛋,完全没有乐趣,又肝又干。 没有攻略,完全就是运气,获得怪物蛋看运气,获得怪物看运气,怪物合成看运气。这游戏一点劲都没有了。 我不推荐各位买这款游戏,不好玩。
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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