
Monster Train is a strategic roguelike deck building game with a twist. Set on a train to hell, you’ll use tactical decision making to defend multiple vertical battlegrounds. With real time competitive multiplayer and endless replayability, Monster Train is always on time.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Sep 13 → 1.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−80% | 19.9Kreviews | 96% | — | $1.7M |
| $24.99 | 2Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is not a bad game, but it gets repetitive too quickly for 25 euros. The meta progression is lacking for my taste. Buy only on sale.
超级无敌爆炸好玩,喜欢玩肉鸽卡牌的都来玩!!
This game to me is a lot of "the juice isn't worth the squeeze". There is (or at least seems to be) a lot of choice and customizability throughout a run, but I never felt like my choices really mattered that much, changed how I played, or were even that much [i]of[/i] a choice. So many times my picks felt entirely obvious. The encounters are also not that interesting and there are just not that many of them in a run, only 10 when something like StS will have a few dozen in one of its runs. Maybe this game is just very not for me, but I can't see its appeal at all.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $24.99 |
| 891ratings |
| 84% |
| — |
| not modelled |
| $7.49−70% | 495ratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 856 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
a game with all the right ingredients but gets their balance wrong. Everything is there. Some of the components are pretty high quality. But instead of the whole being greater than the sum of its parts, i think monster train ultimately felt like less.
比塔易上手,美术好,BGM好听,玩法和塔各有千秋。有一定的计算量,打击感爽得很,非常棒的肉鸽作品。
The gameplay is unique, first time playing a roguelike deckbuilder that plays around different floors (Thronebreaker doesn't count) so, thumbs up for creativity. Also, it is not as hard as Slay the Spire so try this is you are new to the genre.
I guess I'm confused? The game-play is great. Seems like there are alot of cards and factions to try out - On one level. I literally almost cleared the campaign first try, and did so on my second. I've ran out of things to do, and I haven't even unlocked half the factions. What? We are meant to grind the same 8 stages until we unlock everything? Why?
玩的很爽的游戏,数值和说明都很棒,选择性也很好,我特地买了两款怪物火车1和2,好肉鸽卡牌游戏!
💸 Worth Buying 🔲 Free 🔲 Complete waste of money 🔲 Could be cheaper. Overpriced ✅ Wait for sale ✅ Yes ⏳ Length (Story) 🔲 0 (No story) 🔲 Short (0 - 10h) 🔲 Average (11 - 30h) 🔲 Long (31 - 150h) ✅ To infinity and beyond 🔁 Replayability 🔲 Just one run 🔲 For achievements. 🔲 If you wait a few months/years for more content 🔲 Definitely ✅ Infinitely replayable 🪲 Bugs ✅ Never heard of 🔲 Minor bugs 🔲 Can get annoying 🔲 Impacts the player's experience badly 🔲 The game itself is a bug 🛡️ Difficulty 🔲 Easy 🔲 Normal ✅ Hard 🔲 A challenge to be reckoned 🌄 Graphics 🔲 Didn't survive the years 🔲 Very Bad ✅ Very Good 🔲 An original artistic vision. Beautiful 🔲 Masterpiece 📖 Story ✅ This game has no story. Basic elements of a story 🔲 Bad story 🔲 It's there for people who want it 🔲 Well written 🔲 Leading to more in-depth researches/thoughts 🔲 A model to get inspired by 🎵 Music ✅ Just filling/trivial noises 🔲 Good and fitting the game's artistic world 🔲 Unbelievable 📝 Rating 🔲 1 🔲 2 🔲 3 🔲 4 🔲 5 🔲 6 🔲 7 🔲 8 ✅ 9 🔲 10
The only card based game I have played and enjoyed till now, is Inscyption. I was a bit skeptical to start this one, but this is shockingly good. The combinations of class and upgrades make each run a completely different experience. Loving it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 10.2K | 95% | $24.99 | |
| $8.9K | 32 | 97% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $2.1M | 4.6K | 84% | $24.99 | |
| $9K | 24 | 67% | $13.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 4.4K | 95% | $19.99 | |
| $1.7M | 2.9K | 90% | $29.99 | |
| $1.7M | 1.6K | 94% | $49.99 | |
| $1.7M | 6.5K | 89% | $9.99 | |
| $1.7M | 4.8K | 88% | $17.99 | |
| $1.7M | 2.5K | 75% | $29.99 |