
Monster Train returns with all new clans, new enemy factions, new challenges, new modes and more! Defend your Pyre in the classic three-tiered, vertical gameplay that made the original roguelike deckbuilder a hit.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About




Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.2Kreviews | 95% | — | $5.7M |
| $24.99 | 953ratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 935 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It is better than it looks, give it a try.
An amazing card game that's been my go-to for a while now. It has all of the decks from the first game as well as an equal number of new ones, and the DLC clan deck from the first game was added for free recently. Over all I find this to be the most enjoyable deck building strategy game at the moment, though I will say compared to the first game the balance is a bit more swingy due to the heights one can reach.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $5.7M | 12.8K | 84% | $24.99 | |
| $5.7M | 7.3K | 92% | $19.99 | |
| $5.7M | 11.6K | 94% | $19.99 | |
| $5.7M | 25.2K | 84% | $8.99 | |
| $5.7M | 9.7K | 90% | $19.99 | |
| $5.7M | 31.9K | 95% | $6.66 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2M | 23K | 96% | $4.99 | |
| $8.9K | 32 | 97% | $9.99 | |
| $4.9M | 8.9K | 83% | $19.99 | |
| $906 | 8 | 88% | $4.99 | |
| — | 0 | — | — | |
| — | 0 | — | — |
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Spain, Japanese, Korean, Traditional Chinese*languages with full audio support
| $24.99 |
| 708ratings |
| 95% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 940 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played hundreds of hours more on Xbox. This is the best roguelike deckbuilder, period. Incredible depth, infinite replayability.
好玩·
C'est un jeu incroyable. Pas une partie se ressemble
Great addition to the first!
I like it a lot, I think overall it's an improvement over MT1. way more balanced and less RNG dependent. you're not gonna lose a run because you don't draw your vital cards on turn 1 or 2. my only real complaint is the bizarre decision to reduce covenant levels from 25 to 10. they wanted people to not feel like they're grinding endlessly to get to higher levels but also that's the whole point of a roguelike game. I'll probably end up playing this one way less because of that because there's just less to do.
Super fun!
시간 순삭 ㅠㅜ 출근해서 하다보면 퇴근시간~
A very strong sequel! Greatly improves on quality of life aspects like adding a "turn 0" deployment phase to the rule set and the ability to reset the turn if you misclick/miscalculate. It also adds two additional card types (equipment for monsters and room/floor upgrades) and multiple new clans with fresh fun mechanics to play around with. You now also can choose the Pyre Heart your train runs for additional unique effects for this run and more. Well.. How can I say no to excessively greedy dragons that end up with having all minor faction and all 6 available boss artefacts in their hoard by the end of the run, so the artefact list at the top needs a scroll bar :D Or the fun of stacking +62 spell power on a floor with a triple multistriker that wears a Moonlit Glaive for +186 attack
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.