
Monster taming meets metroidvania. Collect, train and battle monsters in a lovely side-scroller pixel world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.57/day in the week to Sep 10 → 1.86/day in the week after.
About
Delve deep into the Metroidvania inspired world of Monster Sanctuary, explore the expansive lands and call upon your monsters to lend their aid in and out of combat! Use their unique skills to fly, ride and brute force your way through environmental puzzles and precise platforming! The world is yours to traverse as you see fit, are you ready to take on the Sanctuary?
Your quest begins with a choice of an ancient spectral familiar, a wistful monster who will guide your first steps into the sanctuary. They will be by your side as you catch your first of 111 monsters. From here it is up to you to hatch, collect, evolve and train monsters from across the Sanctuary! Each possesses unique abilities and a skill tree for you to customise as your team grows in strength.
Strategically order your attacks for maximum efficiency, stacking your attacks to deal devastating combos! Try out different team combinations and make use of synergies between your monsters. Encounter formidable foes, endurance challenges and train an unbeatable team!
Face off in a test of skill and ability in online player vs player! Gather and train monsters, max out their skill trees and take on friends and foes in an epic battle to have the last monsters standing!
Added with the latest update, you can enable and combine optional Randomizer, Bravery and Permadeath game modes, making every playthrough a fresh and different experience.
Genres
Sums Steam only; Xbox, PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $4.99−75% | 12.7Kreviews | 91% | — | $1.1M |
| $19.99 | 1.9Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 852 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Wow this is a refreshing genre bender
流程繁琐且无意义。
类恶魔城+宝可梦玩法,总体上是好玩的 (有些技能描述翻译有点问题)
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 20: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Jul 30 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Russian, Italian, Simplified Chinese, Japanese, Portuguese - Brazil
| $4.99−75% |
| 1Kratings |
| 94% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 855 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
类宝可梦游戏中我最喜欢的,新作改成了肉鸽我还有点可惜
太好玩了,各种好玩的阵容搭配,宠物技能自由(但是需要自己逐个研究),新手上手特别容易,上手后发现很多有意思的玩法,各种冒险,前面阵容没搭配好太难打了,根本撸不动,现在又开始撸不动了。应该也快打完了,好喜欢这种类型的游戏。
综合下来7分吧,宝可梦加类银有没有搞头,这游戏给了答卷,挺一般的。 游戏内容其实不错,怪物种类也不少,但是玩起来感觉太磨叽了,游戏中期就能感受到到处跑图的折磨,一个区域就一个传送点。前期有缺少能力拿的箱子怎么办,只能后期十万八千里重新跑一遍,然后打开一看基本都是没用小道具,探图兴趣瞬间少了一大半。 还有就是宠物技能配合能力锁的机制,这玩意见仁见智。流程里不知道解密需要什么宠物,只能强行全抓一遍,全收集党倒是无所谓,普通玩家还是觉得折磨。
養成與探索,和解謎都非常有趣
One of the best creature collecting games out there.
이 게임은 정말 재밌었다. 귀여운 도트 그래픽, 나름 다양한 코스튬(심지어 다양한 컬러모드!) 적당한 난이도, 다양한 몬스터, 다양한 몬스터의 능력으로 풀 수 있는 기믹. 아쉬운 점은 편의성에 찌든 게이머로서 순간이동 돌이 넓은 구역은 2개씩 있으면 좋았을 것 같다. 또한, 맵에 마커 기능은 매우 아쉬웠던 점이 있는데, 이름은 설정할 수 있는데 마우스나 방향키로 그 이름을 볼 수가 없다. 내가 방법을 모르는 것인지, 어떻게 해도 볼 수가 없어 너무 답답했다. 다른 곳에서 마커의 이름을 볼 수가 없고 삭제할 수가 없어 직접 그 지점을 몇 번이고 가야하는 것이 너무 불편했다. 그리고 도전과제 중에 PVP 25번이 있는데, 내가 한 시점에서는 이미 유저들이 없어 클리어를 할 수 없는 도전과제임으로 100%를 달성할 수 없어 너무 슬펐습니다. 모든 몬스터의 스킬트리와 추천장비를 볼수있는 구글문서의 링크를 추가한다! 한글번역본 https://docs.google.com/document/d/1unLvnO6iG_TAvVDPWhBDfIuR-5_OFkb_YUCV9kYtMhY/edit?tab=t.0#heading=h.27g9holoz2y6 I really enjoyed this game. It features cute pixel art, a decent variety of costumes (it even has different color modes!), a reasonable difficulty level, a diverse range of monsters, and clever gimmicks that you can solve using various monster abilities. Additionally, I’m leaving a link to a Google Doc where you can check out the skill trees and recommended equipment for all monsters. (English original) https://docs.google.com/document/d/1s7GtJveVZzjxZqGjO4u1_2pM_4k5dVBrW_SVLcJK9j8/edit?tab=t.0#heading=h.27g9holoz2y6 Areas for Improvement: As a gamer who is completely spoiled by modern QoL (Quality of Life) features, I wish larger areas had two teleport stones instead of just one. Also, the map marker feature left a lot to be desired. While you can name the markers, you can't actually view those names using the mouse or directional keys. I’m not sure if I just missed how to do it, but it was incredibly frustrating because I couldn't see them no matter what I tried. Not being able to check or delete marker names from afar meant I had to physically go back to that exact spot multiple times, which was very inconvenient. Lastly, there is an achievement that requires 25 PvP matches. Since the player base was already gone by the time I played, this achievement was impossible to complete. It made me really sad that I couldn't get a 100% completion.
nice progression with skills,equipment and evolutions.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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