
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 703 reviews with recorded playtime.
Reviews
Themes across 702 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
玩起来很累,到冰原更是累上加累,玩过p2p3崛起,世界给我的挫败感最强,让我真的感觉自己是个菜鸡,还是个老菜鸡。缺点很多,把古代树做第一个地图并且放火龙在这个图的可以枪毙了,其次怪物伤害实在太高,还一直压起身,怪的伤害又一直控制在只能扛一下的数值,出招间隔短并且是很固定时间的连续出招,经常是满地打滚后被连击打死,打起来太无趣。我玩崛起很少上buff,但世界打个救援天尊进来照样先上一堆buff,可见不吃道具根本不是正常性能,但做药又非常麻烦。。 想体验怪猎系列的千万别信了从世界玩起的鬼话,恶心的点太多,难度也根本不是单人模式,不老带新没什么游戏体验,玩起来实在太累
:)
good
现在新手挺好过前期的,但是到冰原就得磨练技术了,那些龙各个秒人
This Game Is awesome Monsters are versatile cattle that we can eat them, we can use some part of them to make a weapon or armors, perharp we can use them to do some fashion huh.
Muito ruim este jogo. Comprei achando que ele se pareceria Dauntless mas me decepcionei profundamente. É indubitavelmente uma cópia descarada e com menos qualidade. Dauntless volte para mim por favooooor
xdx报道,我真的,真的很喜欢怪物猎人啊
First time playing MH, very enjoyable
自己菜的没边 但就是爱玩哈哈哈 就是解!!!!!
I bought this game in 2018 at the request of some friends; had some fond memories of a full lobby, overwhelming learning curve, and ridiculous roadblocks (because why was that first Anjanath so hard). I clocked in about 150 hours before I finished the base game, purchased the DLC only to never have played it. I have only returned to it this year, at first reluctantly, but I'm glad I did. It still holds through the years, graphics wise. Gameplay, or more specifically the achievement hunting, there are some strenuous parts, the crown hunting is no easy task and the arena quests are a chore, but overall very much enjoyed it. Public enemy number one is still Tigrex and Rajang, pain in my gooch to fight. Teostra is still my favourite soundscore, and Nargacuga is my favourite visually. The community is also lovely, I've met some interesting folk - Sharkman, I will always remember you. The callouts are also the star of the show. - all this to say, I am wholly satisfied and have a soft spot for the franchise.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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