
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 863 reviews with recorded playtime.
Reviews
Themes across 862 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
都说《怪物猎人:世界》是系列革新神作,玩完只觉得卡普空很懂怎么精准消磨玩家耐心。 招式判定全看心情,太刀蓄满红刃准备输出,迎面一记龙车直接撞飞;好不容易找准时机登龙,一个莫名小动作当场打断整套连招,所有操作付诸东流。怪物换区堪称传统艺能,刚打出倒地硬直,它拍拍翅膀直接跑路,跨大半个地图追怪,大半时间耗在赶路上面,打架十分钟,追怪半小时。 所谓生态系统看着宏大,本质就是怪物到处乱跑捣乱战斗节奏。刷珠子全靠虚无缥缈的概率,重复刷同一个怪几十遍,想要的道具始终不见踪影。 战斗爽点没多少,无效操作、无效赶路、无效等待倒是一应俱全。美其名曰硬核,实则靠各种反人类机制故意折腾玩家。想体验酣畅淋漓的狩猎?这款只会不停消耗你的耐心,血压飙升倒是效果一流,真心不推荐。
好玩
hunt big monster what more could you want
好玩
配音丢失严重
Goated asf
首先我不会偏袒任何一方其次盾斧在冰原一跃成为挨打武器
刷的爽
GOOD
Como pude demorar tanto para jogar isso? Meu deus, que jogo divertido pra um caramba!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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