
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Sep 7 → 64.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 517.5Kreviews | 89% | — | $187.3M |
| $19.99 | 126.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3379 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Biasa aja sih gaada yang bagus, kalo yang bagus banget banyak #AkuCapcom
在大地图里来回找路算是入坑这游戏要面临的最小的缺点,踩上半天脚印才能找到怪,武器的学习成本也不低,最坑爹的是有些武器的机制完全不适配大后期,到冰原后期打不过怪先别怀疑自己菜,可以换把武器,你找个教学学一学他可能真就过了。不过你要是能忍受上面的缺点,其实这游戏还不错,狩猎机制和美术风格放到现在也看得过去,而且作为老游戏优化应该也不错,和朋友一起联机游玩效果最佳
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best BR #48, worst AU #93 · 8 markets collected
Reviews, worldwide (the counter carries no country): 65/day in the week to Jul 21 → 63.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
可以
好玩
good
很好玩,武器样式多怪物很有挑战性
GREAT GAME
Good Game!
傻逼钩爪
抓🦗无敌
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $187.3M | 149.8K | 82% | $49.99 | |
| $189.7M | 1.6M | 97% | $9.99 | |
| $184.6M | 184.8K | 96% | $48.99 | |
| $179.2M | 246.6K | 98% | $34.99 | |
| $178.5M | 148.7K | 72% | $59.99 | |
| $196.8M | 174.6K | 84% | $69.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440.1K | 94% | $59.99 | |
| $32.8M | 49.1K | 88% | $29.99 | |
| $98.4M | 155.4K | 92% | $39.99 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $935.2M | 1.2M | 93% | $59.99 |