
The unbridled force of nature runs wild and relentless, with environments transforming drastically from one moment to the next. This is a story of monsters and humans and their struggles to live in harmony in a world of duality.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Spanish - Latin America*, Portuguese - Brazil*, Polish, Russian*, Simplified Chinese*, Traditional Chinese +3 more
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 821 reviews with recorded playtime.
Reviews
Themes across 818 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It took a while for the stability to improve. Even now, there are some very heavy load times depending on your rig. There's gotta be some serious optimization they can do. Otherwise, it's a great monster hunter game.
谁买首发谁傻逼,分段更新就算了,体量小内容少,日你妈,退钱
I hunt monsters. I doot on them. I use my longsword. I get good gear. I rage and blame the game when I lose and I praise and glaze the game when I win. I am but a simple man. 9 Uth Duna slams/10.
相较于前代作品世界,武器攻击模组和人物动作流畅度有不小的提升。但就目前的游戏内容来看,狩猎的体验还是有点少,操作系统还需要简化一下,优化一言难尽,剧情更是一坨答辩,看着降智,想认真玩的话还是不要带脑子看剧情。毕竟刚出1年多,优化空间还很大,还是一部不错的作品。
不愧是你卡婊,这优化稀烂,60小时的游玩崩了差不多有30次
Ebat` Monstrov Diko весело и приятно, а потом контентная голодовка, ждём длс
this game is fun, but the perfomance issue is still there
I play the game in the ps5 now here to see how the game looks
只能说世界时起我就是菜鸡,但是这一代集中模式让我太刀玩到了从未有过的能打过的体验,人生第一次打过历战王都是集中模式的神力,所以我要给好评
juegazo
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| MONSTER HUNTER RISE | $14M | 124.9K | 83% | $7.99 |
| Tales of Zestiria | $12.1M | 9.3K | 80% | $49.99 |
| ELDEN RING | $680.4M | 1.1M | 93% | $59.99 |
| Monster Hunter: World | $48.3M | 513.7K | 89% | $7.79 |
| DRAGON BALL Z: KAKAROT | $17.6M | 58K | 93% | $14.99 |
| GOD EATER 3 | $11.9M | 9.9K | 79% | $59.99 |
Related
| Crusader Kings III | $148.7M | 141.8K | 90% | $49.99 |
| God of War | $146.7M | 182.6K | 96% | $49.99 |
| Need for Speed™ Heat | $152.8M | 150.4K | 84% | $69.99 |
| S.T.A.L.K.E.R. 2: Heart of Chornobyl | $144.6M | 134.9K | 80% | $59.99 |
| Schedule I | $144.4M | 308.7K | 98% | $19.99 |
| Raft | $144M | 375.9K | 93% | $19.99 |